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81. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 17/03/2009 15:06:51 Originally by: Goumindong The problems of the Deimos have nothing to do with blasters and everything to do with Battlecruisers. Holding it up as an example of a bad ship due to blasters is jus...
- by maralt - at 2009.03.17 15:06:00
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82. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Electric Universe Originally by: maralt If you want to die quickly in small gang combat fly a blaster ship. That must be the biggest joke ever. No i'm not even kidding . The Deimos. A ship that operates...
- by maralt - at 2009.03.17 14:58:00
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83. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 17/03/2009 14:24:19 Originally by: Blastil Galente Blaster ships have the specific role of providing primary tackle, and laying down the smack in small gangs where high DPS doesn't come from other ships.Lets face i...
- by maralt - at 2009.03.17 14:22:00
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84. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Electric Universe You know, they want to be the pwn machine only after some few months with training of Gallente BS and Blasters. Most of the posters on here who want the change are highly experienced blaster pilots an...
- by maralt - at 2009.03.17 00:52:00
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85. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Electric Universe Edited by: Electric Universe on 17/03/2009 00:35:02 Originally by: maralt Blasters need fixing and if ccp need to adjust the others systems as well they will do it. It's much easier to ju...
- by maralt - at 2009.03.17 00:39:00
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86. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 17/03/2009 00:35:52 Blasters need fixing and if ccp need to adjust the others systems as well they will do it. Originally by: Electric Universe EDIT: maralt, most pilots i know doesn't just to start to MWD away...
- by maralt - at 2009.03.17 00:33:00
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87. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Trader20 Originally by: maralt Originally by: Electric Universe Lasers are outdamaged up to 8-10 km. Not by 30% they are not as i said the further they get away from 4.5km the less the difference is. ...
- by maralt - at 2009.03.16 21:55:00
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88. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Electric Universe Lasers are outdamaged up to 8-10 km. Not by 30% they are not as i said the further they get away from 4.5km the less the difference is. Originally by: Electric Universe When you jump in to a...
- by maralt - at 2009.03.16 21:32:00
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89. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 16/03/2009 21:10:11 Originally by: Electric Universe Yes before the omni tank resists. Before omni resists blaster do great dmg at 4.5km but its only 30% more than lasers at that range, as soon as the target m...
- by maralt - at 2009.03.16 21:08:00
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90. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 16/03/2009 20:52:01 Originally by: Koloch 1. not sure I believe you on that one. 2. what all amarr battleships have exactly 37% more ehp? what are these figures based on? 3. not instant. it's probably more like ...
- by maralt - at 2009.03.16 20:47:00
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91. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Trader20 6.8 optimal, train ur skills, use T2 ammo, then come back to the forum. (Yes the extra dps and range is worth the cap usage and tracking hit, learn to web/scram ur target). Firstly i have perfect gunnery skill...
- by maralt - at 2009.03.16 20:39:00
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92. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 16/03/2009 19:48:49 So the up side of blasters is 30% more dmg against certain types of tank in their 4.5km optimal. While lasers get: 1. Against other tanks lasers are the better choice for dmg types, althou...
- by maralt - at 2009.03.16 19:48:00
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93. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Electric Universe I see some of you points Ephemeron. But still, the Lasers only have the range advantage, also that they do a bit more DPS from 20 km up to 45 km. That is rather misleading as a fitted abaddon does 730 ...
- by maralt - at 2009.03.16 19:08:00
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94. Blasters Useless? - in Ships and Modules [original thread]
Originally by: cucac Doesn't OMNItank means same resist for all ? 1 hardener +- in individual fitting and there goes your advantage. 16% really doesn't cover the range difference, not to mention that even when blasters are in optimal, th...
- by maralt - at 2009.03.16 17:25:00
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95. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 16/03/2009 16:44:38 Originally by: Electric Universe Because of the armor omni tank resists, a Blaster Mega does about 30% more DPS than a Pulse Geddon or Abaddon does in web range. And when a gank geddon or a ga...
- by maralt - at 2009.03.16 16:43:00
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96. Falcon - Only ship you need! - in Ships and Modules [original thread]
Edited by: maralt on 16/03/2009 15:43:03 Originally by: desudesuu Originally by: maralt Originally by: Katarlia Simov As you said, ECCM should have some other effect. A decent one too. Make them worth using in any si...
- by maralt - at 2009.03.16 15:38:00
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97. Falcon - Only ship you need! - in Ships and Modules [original thread]
Originally by: Katarlia Simov As you said, ECCM should have some other effect. A decent one too. Make them worth using in any situation aside from being jammed and then there would be some validity in people claiming that ECCM should alw...
- by maralt - at 2009.03.16 14:33:00
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98. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Traderboz I do tend to agree that "easy" probably isn't the best word, haha, and shouldn't be the primary concern when balancing the game. Lasers at the moment are great to use, so perhaps instead of nerfing them it would ju...
- by maralt - at 2009.03.16 11:57:00
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99. Blasters Useless? - in Ships and Modules [original thread]
Edited by: maralt on 16/03/2009 11:38:28 Originally by: Traderboz It's much easier to tell the difference when it's 1v1 (SiSi warriors HO!), but that doesn't mean it somehow disappears in larger engagements. It might not matter as muc...
- by maralt - at 2009.03.16 11:35:00
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100. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Goumindong No, in gang combat omni tanks and damage types are just as big an issue as they are in 1v1. Originally by: maralt Rubbish, a single BS may be able to tank another single BS with its buffer tank lon...
- by maralt - at 2009.03.16 10:52:00
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