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981. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Ahz Originally by: digitalwanderer New ships? CCP Should Never Build Another Ship Originally by: InUrJita CheckinUrPrice ... go play another game! Pretty much this. If Eve keeps going this way there w...
- by digitalwanderer - at 2011.05.24 04:14:00
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982. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Henry Uliver Originally by: digitalwanderer Wasted oportunities over the years, and biting off more than they can chew over the last 2 years seems to be CCP's mantra these days unfortunately... I don't think any...
- by digitalwanderer - at 2011.05.24 01:43:00
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983. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Henry Uliver I can get behind this in spirit, but I have to give a nod to anyone who's saying that it just won't happen. CCP has a lot of other things in the works for EVE right now and the list of things to get a review ha...
- by digitalwanderer - at 2011.05.24 01:25:00
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984. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Edited by: digitalwanderer on 23/05/2011 23:12:24 Originally by: InUrJita CheckinUrPrice Some of you people make my head hurt. "eve is (super) capitals online" has been a major complaint for how many years? And your answer to the prob...
- by digitalwanderer - at 2011.05.23 23:12:00
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985. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Headerman IMHO, some dreads can push 7k DPS on a standard fleet fit even without implants, their damage output can be pretty high. On the downside though, SCs make any form of tanking irrelevent, and the only way to win is t...
- by digitalwanderer - at 2011.05.23 21:47:00
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986. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Niveon http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1508537 Quote: The short answer is yes more tech 3 ships are coming. That idea for tech 3 industrials is pretty cool and needs further investigation. Th...
- by digitalwanderer - at 2011.05.23 21:44:00
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987. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Keep in mind that i still want more T3 ships in game though....It's been nearly 2 years since T3 cruisers were released and nothing more since then, so at this pace i'm more likely to kick the bucket before ever seeing the entire lineup of T3 ship...
- by digitalwanderer - at 2011.05.23 20:05:00
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988. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Edited by: digitalwanderer on 23/05/2011 19:47:04 Edited by: digitalwanderer on 23/05/2011 19:44:49 Originally by: Millie Clode Originally by: digitalwanderer Mainly cost, damage output, they both use the same skill and tha...
- by digitalwanderer - at 2011.05.23 19:43:00
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989. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Kastsumi Kobayariel Originally by: digitalwanderer There's carriers ----> super carriers -----> Titans. There's dreadnaughts ---- ? -------> titans. How is a supercarrier a stepping stone between a carr...
- by digitalwanderer - at 2011.05.23 19:03:00
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990. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Edited by: digitalwanderer on 23/05/2011 18:51:12 Edited by: digitalwanderer on 23/05/2011 18:49:52 Originally by: Traejun DiSanctis Perhaps before spending development time on new ships, CCP focuses on getting all the current ones...
- by digitalwanderer - at 2011.05.23 18:47:00
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991. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Cambarus CCP already spends too much time focusing on new content rather than fixing the absurd number of problems with older content. Fix blackops, EAFs, dreads, marauders, hybrids, FW, tier 1 BCs, information warfare links...
- by digitalwanderer - at 2011.05.23 18:31:00
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992. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Edited by: digitalwanderer on 23/05/2011 18:26:47 Originally by: DestroyRoid Edited by: DestroyRoid on 23/05/2011 18:11:14 id much rather see the inside of my ship then see a hull of a new one........ add a t3 battlecruiser not ...
- by digitalwanderer - at 2011.05.23 18:24:00
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993. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Ghoest I think they cut the staff drastically and its taking them a long time to do anything. I think were looking at several years before they actually get a ship out the door. That's one of the problems i think....Ta...
- by digitalwanderer - at 2011.05.23 17:51:00
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994. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Originally by: Daneel Trevize Just think, if they balanced the existing stuff you'd have more cruisers and turrets to enjoy than they'd ever be able to add in any reasonable timeframe. Also, I'm more of a fan of more faction and pirate sh...
- by digitalwanderer - at 2011.05.23 17:47:00
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995. Timetable for new ship introductions....A vet's perspective. - in Ships and Modules [original thread]
Edited by: digitalwanderer on 23/05/2011 16:57:30 Well,as the title of the thread is pretty self explanatory, when are we going to see new ships and by that i mean new ships that require new skills to train up?, as one of the downsides of bein...
- by digitalwanderer - at 2011.05.23 16:56:00
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996. What should CCP work on after Incarna? - in EVE General Discussion [original thread]
Everything that was only partially released in a very limited fashion in pretty much all previous expansions....The list is extensive and far too long to type it all in one post, but CCP knows what i'm talking about...
- by digitalwanderer - at 2011.05.03 01:03:00
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997. When are you considered a veteran? - in EVE General Discussion [original thread]
Originally by: Chribba [23] Only the really old players in game would know what this means....
- by digitalwanderer - at 2011.04.30 04:05:00
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998. 2700sp/hour sustainable for a whole year? - in Skill Discussions [original thread]
heh,i've been doing it for 2+ years straight for perception/willpower based skills, and on my active char to boot, but i'm a really old fart in the game since i started way back in 2003 when the game was launched...
- by digitalwanderer - at 2011.04.29 21:00:00
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999. When are you considered a veteran? - in EVE General Discussion [original thread]
I started playing when the game was released back in 2003, so i'm pretty much beyond veteran status and more into the dinosaur territory...
- by digitalwanderer - at 2011.04.29 20:48:00
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1000. When are you considered a veteran? - in EVE General Discussion [original thread]
When after 8 years of playing, you've experienced everything there is to experience in the game, have more SP that you really need or know what to do with, the same goes for isk and no objectives left in the game....IE, bored ****less from basical...
- by digitalwanderer - at 2011.04.29 16:41:00
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