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1. ****PETITION**** FOR AFK CLOAKERS to LOG OR DECLOAK AFTER (X) TIME - in Ships and Modules [original thread]
AFK cloaking is the only counter to local.
- by baltec1 - at 2017.06.06 08:26:30
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2. Navy Megathron Level 4 Mission Runner PVE Fit - in Ships and Modules [original thread]
Merin Ryskin wrote: Arthur Aihaken wrote: Except ditch the LMJD. With a MWD and rails you don't need to be jumping around. Aren't rails why MJDs exist? MJD out to 100km, shoot everything as it flies straight at you, MJD back to the gate...
- by baltec1 - at 2017.03.25 10:22:52
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3. Navy Megathron Level 4 Mission Runner PVE Fit - in Ships and Modules [original thread]
Frostys Virpio wrote: Why not go with a vindi since the base hull price is lower? TBH I would still say go with the blitz mach, vindi is a better option than a navy mega but seeing as how OP has already bought the ship might as well use it
- by baltec1 - at 2017.03.14 09:57:26
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4. Navy Megathron Level 4 Mission Runner PVE Fit - in Ships and Modules [original thread]
Arthur Aihaken wrote: baltec1, don't you think that fit is a tad overtanked? A pair of T2 or Faction EANMs is probably more than enough for the vast majority of L4 missions without needing to have two active modules that need to be swapped out....
- by baltec1 - at 2017.03.14 09:55:54
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5. Navy Megathron Level 4 Mission Runner PVE Fit - in Ships and Modules [original thread]
[Megathron Navy Issue, [TG] TAIO] Corpus C-Type Large Armor Repairer True Sansha Armor Thermal Hardener True Sansha Armor Kinetic Hardener Reactive Armor Hardener Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer...
- by baltec1 - at 2017.03.10 11:31:25
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6. Worst battleships? - in Ships and Modules [original thread]
Mikkir wrote: baltec1 wrote: Mikkir wrote: Thanks for the fit. I just struggle to fly a ship where I have to fit 6 cap mods, it really makes me doubt a ship when I have to dedicate that many mods to it. Maybe it's better than I gave it...
- by baltec1 - at 2017.02.13 22:16:23
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7. Large Hybrids: Target Painter or Third Tracking Computer? - in Ships and Modules [original thread]
Generally if you a packing large blasters you want a grappler.
- by baltec1 - at 2017.02.13 22:06:05
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8. Worst battleships? - in Ships and Modules [original thread]
Mikkir wrote: Thanks for the fit. I just struggle to fly a ship where I have to fit 6 cap mods, it really makes me doubt a ship when I have to dedicate that many mods to it. Maybe it's better than I gave it credit for, but I just struggle to...
- by baltec1 - at 2017.02.11 06:59:47
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9. Worst battleships? - in Ships and Modules [original thread]
Mina Sebiestar wrote: Valkin Mordirc wrote: [Mina Sebiestar] Oh its not a bad ship at all i don't think Gallente battleship lineup have bad ships it was just a toss up for me in between t1 mega or hype whose last on the list hype ended th...
- by baltec1 - at 2017.02.07 11:43:15
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10. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
Malcanis wrote: baltec1 wrote: Best buff for assault frigates is for t3d to be nerfed down to the level of t1 destroyers, each "mode" bumps the affected stats up to t2 level. T3d would still be adaptable without shitting on everything aroun...
- by baltec1 - at 2016.12.27 19:03:14
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11. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
Serendipity Lost wrote: baltec1 wrote: Best buff for assault frigates is for t3d to be nerfed down to the level of t1 destroyers, each "mode" bumps the affected stats up to t2 level. T3d would still be adaptable without shitting on everythi...
- by baltec1 - at 2016.12.23 12:38:11
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12. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
Serendipity Lost wrote: baltec1 wrote: Serendipity Lost wrote: If they got an AB bonus, so they could keep their speed up when scrammed - that would be Fozzielicious! They did, it was horribly broken. I'm not sure what you are ta...
- by baltec1 - at 2016.12.23 12:35:08
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13. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
Best buff for assault frigates is for t3d to be nerfed down to the level of t1 destroyers, each "mode" bumps the affected stats up to t2 level. T3d would still be adaptable without shitting on everything around them.
- by baltec1 - at 2016.12.23 12:05:08
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14. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
Serendipity Lost wrote: If they got an AB bonus, so they could keep their speed up when scrammed - that would be Fozzielicious! They did, it was horribly broken.
- by baltec1 - at 2016.12.22 17:57:53
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15. Stealth bombers. Good for... ? - in Ships and Modules [original thread]
Its entirely possible to take down big game in a bomber.
- by baltec1 - at 2016.11.23 10:47:01
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16. The sky was full of canes...why not now? - in Ships and Modules [original thread]
Canes online got nerfed. The navy cane can still do what the old cane did.
- by baltec1 - at 2016.10.21 00:45:40
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17. Question about Mining - What am I missing? - in Ships and Modules [original thread]
Arronicus wrote: Mining, income, and safety wise is FAR better in nullsec, than high. You can even make respectable isk in a much shorter training skillframe than with ratting, but it certainly is a lot less attention intensive, and I wouldn't ...
- by baltec1 - at 2016.10.20 00:49:19
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18. T3D Balance. - in Ships and Modules [original thread]
Nikea Tiber wrote: michaeltward wrote: The T3D's are obviously op no one really disputes that. They have made assault frigates practically irrelevant AFs have always been in a bad place compared to basically every single T2 hull class...
- by baltec1 - at 2016.09.26 08:15:17
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19. Buff the other T3 Strategic Cruisers - in Ships and Modules [original thread]
Federigo Mondial wrote: Aren't beam legions and rail proteus stupidly powerful ? In fact Beam Legions are basically FOTM. Everyone likes Zealot fleet, only the Zealots are now Legions and the Guardians are now Legions and the command ships a...
- by baltec1 - at 2016.09.24 00:31:46
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20. Buff the other T3 Strategic Cruisers - in Ships and Modules [original thread]
fourtwentysixtynine wrote: baltec1 wrote: All 4 need to be hammered with the nerf bat until they stop twitching. You mean you think 200k ehp 700 dps armor cruiser sig size cruisers aren't stupidly underpowered? Glad you're not in charge of...
- by baltec1 - at 2016.09.22 21:28:08
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