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81. [AUCTION] BRUTIX & FEROX BPO [CLOSED] - in Sell Orders [original thread]
480 mill
- by Yamabushi - at 2005.02.13 20:25:00
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82. [AUCTION] BRUTIX & FEROX BPO [CLOSED] - in Sell Orders [original thread]
Edited by: Yamabushi on 13/02/2005 16:55:48 440
- by Yamabushi - at 2005.02.13 16:55:00
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83. [AUCTION] BRUTIX & FEROX BPO [CLOSED] - in Sell Orders [original thread]
400 mill
- by Yamabushi - at 2005.02.12 21:12:00
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84. Wormholes - in Player Features and Ideas Discussion [original thread]
Originally by: Danton Marcellus Jumpdrives hopefully will work something like this, with a random risk of you ending up ways off the intended destination, risk being minimized by training the skill further. For just the regular wormhole I...
- by Yamabushi - at 2005.01.01 11:29:00
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85. Camera Reset Bug - in Player Features and Ideas Discussion [original thread]
yes indeed...... CCP worked on the explosions, but why the hell am i not able to enjoy them ???
- by Yamabushi - at 2004.12.30 23:24:00
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86. Camera Reset Bug - in Player Features and Ideas Discussion [original thread]
yes indeed...... CCP worked on the explosions, but why the hell am i not able to enjoy them ???
- by Yamabushi - at 2004.12.30 23:24:00
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87. Modules to improve tactical use on covert operation frigates - in Player Features and Ideas Discussion [original thread]
As a basic thing to me, first of all if you¦re sitting in a covert ops ship and you¦re cloaked.. you should not be seen in the local... that would help a lot.. and yes concerning the scanner thingy, i like the idea
- by Yamabushi - at 2004.12.30 23:07:00
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88. Modules to improve tactical use on covert operation frigates - in Player Features and Ideas Discussion [original thread]
As a basic thing to me, first of all if you¦re sitting in a covert ops ship and you¦re cloaked.. you should not be seen in the local... that would help a lot.. and yes concerning the scanner thingy, i like the idea
- by Yamabushi - at 2004.12.30 23:07:00
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89. Wormholes - in Player Features and Ideas Discussion [original thread]
Edited by: Yamabushi on 30/12/2004 23:04:45 Wanted to see how eve players/devs would react about this idea : /: emote drunk like hell What about some unstable, temporaly limited (like 2 hours or some like that) wormholes, which show up from t...
- by Yamabushi - at 2004.12.30 23:00:00
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90. Wormholes - in Player Features and Ideas Discussion [original thread]
Edited by: Yamabushi on 30/12/2004 23:04:45 Wanted to see how eve players/devs would react about this idea : /: emote drunk like hell What about some unstable, temporaly limited (like 2 hours or some like that) wormholes, which show up from t...
- by Yamabushi - at 2004.12.30 23:00:00
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91. German Enterprise sucht neue Mitglieder im PVP Bereich - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Yamabushi on 02/11/2004 09:40:22 German Enterprise sucht nach neuen Deutschsprachigen Migliedern... Wir versuchen im Moment ein PvP Geschwader aufzubauen, welches unsere Interessen mit "hõrteren" Argumenten vertritt... Nat³rlich sin...
- by Yamabushi - at 2004.11.02 09:36:00
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92. German Enterprise sucht neue Mitglieder im PVP Bereich - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Yamabushi on 02/11/2004 09:40:22 German Enterprise sucht nach neuen Deutschsprachigen Migliedern... Wir versuchen im Moment ein PvP Geschwader aufzubauen, welches unsere Interessen mit "hõrteren" Argumenten vertritt... Nat³rlich sin...
- by Yamabushi - at 2004.11.02 09:36:00
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