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1. Tweaks and Changes û The New Player Experience - in Player Features and Ideas Discussion [original thread]
Expose them to PvP early on, put two newbies up against each other or something, just some kind of icebreaker so that people arent scared of (as mentioned) losing a ship, or leaving highsec.
- by Xennith - at 2009.07.02 11:55:00
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2. Balancing - ECM Drones - Discussion thread - in Player Features and Ideas Discussion [original thread]
Ok, constructive posting. If you want to change them to work as described and tie in sensor damps in an attempt to unify ewar into a complimentary system, why exactly is there no module to reduce sensor strength? I expected sensor damps to have th...
- by Xennith - at 2009.04.22 23:00:00
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3. Balancing - ECM Drones - Discussion thread - in Player Features and Ideas Discussion [original thread]
Considering that you've just run a fairly major change over several of the ECM boats, would it not have been a tad more sensible to have considered this change to ECM mechanics beforehand? By all means reexamine the way ECM works, but dont forget...
- by Xennith - at 2009.04.22 22:56:00
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4. Balancing - ECM Drones - Discussion thread - in Player Features and Ideas Discussion [original thread]
if you nerf ec-X00s then everyone will use damage drones and nothing but. ewar drones in general need a pass, for example webber drones need a light variant that can actually catch things you would want to web. target painter drones frankly need t...
- by Xennith - at 2009.04.22 22:23:00
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5. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Missioning in highsec space is risk free and more profitable than all but the best 0.0 ratting. 2. Shield tanking is massively sub par compared to armour tanking for nearly all ships and situations. 3. Remote repping should prevent docking or...
- by Xennith - at 2009.04.17 11:50:00
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6. Tactical Energy Management - in Player Features and Ideas Discussion [original thread]
Love it, I remember X-wing / TIE fighter and it was one of my favorite parts of the game, all the fiddly little power changing stuff. Now if only we could have front and rear shields... and TIE fighters :) We come for our people
- by Xennith - at 2008.03.13 12:24:00
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7. Feature request - Overview tear-off tabs - in Player Features and Ideas Discussion [original thread]
Love it, I suggested something similar when tabs were announced, but I was thinking of adding a delimiter or two so you keep one overview, but section off the stargates etc. /signed. We come for our people
- by Xennith - at 2008.03.13 12:22:00
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