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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
With moon mining goes into asteroids and citadels AFK camping will become an even bigger pain. It shouldn't be long till every dispo moon will have 20 campers sitting on top. Conquerables and POS are all on the chopping board so wont be long till...
- by Xcom - at 2017.05.13 20:09:40
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Xcom wrote: Merin Ryskin wrote: Xcom wrote: I hope you quit when they fix AFK cloaking. It could happen. Not because I do much AFK cloaking myself (I don't), but because nerfing AFK cloaking would be a step in the...
- by Xcom - at 2017.05.13 09:00:56
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3. Warp-motions in stations - in Player Features and Ideas Discussion [original thread]
Its sounds like a really bad idea initiating warp from inside a station. I don't think CONCORD approves.
- by Xcom - at 2017.05.13 07:10:10
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4. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: Xcom wrote: I hope you quit when they fix AFK cloaking. It could happen. Not because I do much AFK cloaking myself (I don't), but because nerfing AFK cloaking would be a step in the direction of destroying EVE's core p...
- by Xcom - at 2017.05.13 06:34:14
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Xcom wrote: Merin Ryskin wrote: maniac69uk wrote: what good is that if people get fed up with afk cloakers and quit? Nothing of value is lost in that case. If you're the kind of pathetic failure that can't deal wi...
- by Xcom - at 2017.05.12 20:16:07
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6. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: maniac69uk wrote: what good is that if people get fed up with afk cloakers and quit? Nothing of value is lost in that case. If you're the kind of pathetic failure that can't deal with AFK cloaking then you don't belong...
- by Xcom - at 2017.05.12 18:20:24
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7. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Linus Gorp take your medicine. We don't want to put you back in the cage, do we?
- by Xcom - at 2017.05.12 18:17:53
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8. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Maria Dragoon wrote: Xcom wrote: Does the client receive data from the server on who is in local? Yes or no. If that data is presented to the client. Cant a 3rd party use that data somehow? or am I wrong? Is it then possible to link the 3rd...
- by Xcom - at 2017.05.12 08:25:15
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9. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: Maria Dragoon wrote: Xcom wrote: Dude what are you on about. The client sits in space cloaked and acts as a dummy client. You just have to either use packets or direct data from the client to figure out whos in local. You...
- by Xcom - at 2017.05.12 08:18:55
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10. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Does the client receive data from the server on who is in local? Yes or no. If that data is presented to the client. Cant a 3rd party tool use that data somehow? or am I wrong? Is it then possible to link the 3rd party tool to gather accurate int...
- by Xcom - at 2017.05.12 08:03:36
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11. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Maria Dragoon wrote: Xcom wrote: Its technically impossible to detect client side bots that don't send any packets to the server. If you only monitor what the client receives then your 100% safe from detection. Just SS, cloak and start moni...
- by Xcom - at 2017.05.12 07:36:43
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12. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Thanks for letting us know that you have zero understanding about cryptography either. lol there is no cryptography involved. A decompiled client is all you need, but sure your the expert right?
- by Xcom - at 2017.05.12 07:31:51
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13. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: Linus Gorp wrote: Xcom wrote: If there is truth about random characters spread around drone space logging traffic. Then it would make AFK cloaking an even worse mechanic. Without a single input into the client to stay cloa...
- by Xcom - at 2017.05.12 04:50:25
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14. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
If there is truth about random characters spread around drone space logging traffic. Then it would make AFK cloaking an even worse mechanic. Without a single input into the client to stay cloaked would make it extremely easy to create monitoring b...
- by Xcom - at 2017.05.11 14:28:13
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15. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Xcom wrote: You said that I support bot networks. Then pointed out that drone region is full of AFK characters that report anyone who enters there system. I asked, are those same characters AFK and cloaked? That's not a q...
- by Xcom - at 2017.05.11 09:26:41
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16. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
You said that I support bot networks. Then pointed out that drone region is full of AFK characters that report anyone who enters there system. I asked, are those same characters AFK and cloaked?
- by Xcom - at 2017.05.11 09:02:07
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17. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Xcom wrote: Linus Gorp wrote: Bots in random systems that automatically report any non-blue that shows up in local. Drone region space is full with them. You mean a bunch of AFK and cloaked characters in most systems ...
- by Xcom - at 2017.05.11 08:56:01
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18. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Xcom wrote: Teckos Pech wrote: Xcom wrote: Resources has nothing to do with it. AFK is valid enough argument to reject anything else that comes after it. If your not playing then you don't have the right to influenc...
- by Xcom - at 2017.05.11 08:44:05
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19. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Xcom wrote: Linus Gorp wrote: Xcom wrote: Teckos Pech wrote: Having another melt down I see. AFK has always been in the game, especially since cloaks were introduced. And you clearly don't know what botting is, ...
- by Xcom - at 2017.05.11 08:40:33
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20. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Xcom wrote: Teckos Pech wrote: Xcom wrote: Resources has nothing to do with it. AFK is valid enough argument to reject anything else that comes after it. If your not playing then you don't have the right to influence...
- by Xcom - at 2017.05.11 08:22:28
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