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1. A suggestion for the new player experience. - in Features and Ideas Discussion [original thread]
I actually suggested this myself a long time ago. :) It was noted that apparently they had considered something similar, but thought against killing a player just to prove a point. Personally I still think it's a good idea. warp drive act...
- by Winterblink - at 2008.12.01 14:20:00
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2. Brackets Settings - in Features and Ideas Discussion [original thread]
Or, streamline the bracket code so it doesn't get in the way of gameplay. warp drive active | nature vraie
- by Winterblink - at 2008.11.21 19:52:00
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3. Dynamic NPC Shuffling - in Features and Ideas Discussion [original thread]
Originally by: Shirley Serious Very interesting. Some change would be nice. But how often? Having people change too often wouldn't be sensible. No-one goes from the bottom to the top of an organisation like the Navy within months, but in ...
- by Winterblink - at 2008.05.27 20:06:00
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4. Dynamic NPC Shuffling - in Features and Ideas Discussion [original thread]
This idea came to me while reading one of the goofy racism threads in GD, which I thought raised an interesting point about the dynamicism of the NPC corps and how they never change. The CEOs of corps never change. Agents never change, they never...
- by Winterblink - at 2008.05.27 19:30:00
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5. CCP Implement Formations... - in Features and Ideas Discussion [original thread]
Originally by: Zephyr Rengate What would be the point? Wasting time getting into formation just to break it as to get into range for your guns, or being bumped out of formation. Waste of time tbh. If you've organized a fighting unit wh...
- by Winterblink - at 2008.04.04 13:25:00
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6. Voice control for drones, other UI bits - in Features and Ideas Discussion [original thread]
Not sure if this has been suggested before, but now that EVE's got some voice integration, why not let us use it to control some UI elements, such as drones? I'd love to be able to recall my drones in the middle of a fight without having to specif...
- by Winterblink - at 2007.05.23 17:07:00
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7. Eve-Online Multi OS's - in Features and Ideas Discussion [original thread]
Edited by: Winterblink on 24/10/2005 18:56:49 Edit: in response to your post #8: Well I wasn't 100% sure before, but now I'm totally confident that you have no clue at all about what level of effort this would entail. Edit: in response to you...
- by Winterblink - at 2005.10.24 18:54:00
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8. Eve-Online Multi OS's - in Features and Ideas Discussion [original thread]
Please don't quote me out of context. I'm actually not supportive of your petition at all, I'm simply indicating that there are markets other than Windows for games. They're not huge, but they're there, and in my opinion largely untapped. EVE's ...
- by Winterblink - at 2005.10.24 18:49:00
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9. Forum PVP - in Features and Ideas Discussion [original thread]
Heh, thanks. Nice sig by the way, can't go wrong with A-Team characters. :) ___ winterblink / warp_drive_active / eve_nature_vraie //
- by Winterblink - at 2005.08.05 17:47:00
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10. Forum PVP - in Features and Ideas Discussion [original thread]
Description: A forum-based PVP system that underlies ongoing discussions. :) 1. Under Settings, you can 'outfit' your character with a single ship with modules that you choose, that are available to you as if you were in-game. For instance, not h...
- by Winterblink - at 2005.08.05 16:52:00
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11. Character name on taskbar? - in Features and Ideas Discussion [original thread]
Winterblink approves of your reading material. ;) ___ winterblink / warp_drive_active / eve_nature_vraie //
- by Winterblink - at 2005.05.26 21:04:00
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12. If bookmarks cause server lag, why not just ... - in Features and Ideas Discussion [original thread]
Well that's the thing. If you choose bad crypto, it'll be cr4cked quickly. Choose great crypto and the client lag will increase. ___ winterblink / warp_drive_active / eve_nature_vraie //
- by Winterblink - at 2005.05.24 00:55:00
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13. If bookmarks cause server lag, why not just ... - in Features and Ideas Discussion [original thread]
Edited by: Winterblink on 24/05/2005 00:41:20 Oh good. So lets reduce server lag by not storing the bookmark, but quadruple it by having the servers do decrypts of the files. Brilliant. And before you say "Oh but I said the client would do t...
- by Winterblink - at 2005.05.24 00:40:00
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14. Alarm sound when pirates approach / appear - in Features and Ideas Discussion [original thread]
Please god, if this is implemented, make it sound like that awesome warning klaxon you hear in Andromeda. :) ___ winterblink / warp_drive_active / eve_nature_vraie //
- by Winterblink - at 2004.02.17 05:43:00
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15. "Support rating" - in Features and Ideas Discussion [original thread]
Hey guys. :) I was reading the other thread here posted lately on veteran battleships and I got to thinking about a kind of support rating that could be applied as a factor when dealing with combat abilities. Here's how it works. Say I'm piloting...
- by Winterblink - at 2004.02.17 05:41:00
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16. Escrow & Blueprint Copies - in Features and Ideas Discussion [original thread]
Actually you CAN view the ME and whatnot of the blueprint... you just have to widen the information windows that pop up when you go inspect cargo on the particular escrow entry. ___ winterblink / warp_drive_active / eve_nature_vraie //
- by Winterblink - at 2003.12.30 18:03:00
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17. State of the game market - in Features and Ideas Discussion [original thread]
Is this carboned to the Idea Lab forum? Word is someone's reading that for the good stuff. ___ winterblink / warp_drive_active / eve_nature_vraie //
- by Winterblink - at 2003.12.28 08:53:00
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18. Distress Call - in Features and Ideas Discussion [original thread]
Edited by: Winterblink on 24/12/2003 22:45:21 Had an idea for an interesting feature, Distress Call. Here's how it could work. Player gets himself into a fix when doing combat missions or just attacking NPC pirates. Player clicks the Distress...
- by Winterblink - at 2003.12.24 22:43:00
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19. Realistic Build times - in Features and Ideas Discussion [original thread]
Probably also forgot about that whole "in the future" thing. We're not manufacturing an aircraft carrier in drydock here, it's a battleship being assembled on a space station like 10000 years in the future. God only knows what manufacturing proces...
- by Winterblink - at 2003.08.28 13:54:00
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20. Website profile idea - in Features and Ideas Discussion [original thread]
How about letting us save our computer configurations as part of the Settings item under Player Website? This way we can just pick which computer the bug occurred on, when filling out a bug report. Less typing, faster bug reporting. This would als...
- by Winterblink - at 2003.08.06 20:09:00
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