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81. Hundreds of thousands of players, only 1853 followers - in EVE General Discussion [original thread]
Quite a few people can actually look up from their devices and look into one's face and also have no need to seek one's attention. These people are forever lost for sites like Twitter and Facebook.
- by Whitehound - at 2013.03.31 08:45:00
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82. Returning player - in EVE General Discussion [original thread]
Go militia. They have received some love by CCP in the recent past and it seems to be most connected to DUST514 at the moment, too. So you should be looking at some interesting times.
- by Whitehound - at 2013.03.31 08:34:00
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83. How many four letter names? - in EVE General Discussion [original thread]
Do it like George Lucas did with his androids C3PO and R2D2. There is plenty of room for more.
- by Whitehound - at 2013.03.31 08:29:00
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84. Ship Customisation & Unreleased Ship Designs - in EVE General Discussion [original thread]
Apricot Baby wrote: Seeing as CCP has already designed a shitton of ships, and assuming the majority of them will share the same attributes as their t1 hull, is there any reason why we shouldn't get access to more ships?? It is not needed to ...
- by Whitehound - at 2013.03.31 08:27:00
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85. Caldari Prime battle trailer, a question - in EVE General Discussion [original thread]
I get that part of the footage was taken from the game and that the event signals the arrival of DUST514 and how much work it was to get there to make it all happen, but ... it is one of the worst EVE trailers I have seen. Besides the lack of ep...
- by Whitehound - at 2013.03.31 08:15:00
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86. What game graphics are harder on the GPU? - in EVE General Discussion [original thread]
Joia Crenca wrote: For me, the dusty environments are more work for my GPU, more so than the Captain's Quarters. (Although I'd be ok with the CQ if we had more interaction or even more station environments. Quafe / Pleasure station ftw?) Yo...
- by Whitehound - at 2013.03.31 07:54:00
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87. Skill specialization gives 2% per level - in EVE General Discussion [original thread]
Alternate Poster wrote: Pfft "theoretical". I see your counter argument ...
- by Whitehound - at 2013.03.27 10:25:00
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88. Skill specialization gives 2% per level - in EVE General Discussion [original thread]
Alternate Poster wrote: mentalkiller wrote: Yet they are 10000000000x Why spend weeks to get an extra little 2%? When you lose your ship vs someone with 2% hull left you'll understand why. Actually that is kind of nonsense. Theoret...
- by Whitehound - at 2013.03.26 20:50:00
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89. Solution to Bot Mining - in EVE General Discussion [original thread]
OP is a botter and he wants to steal CCP's "thunder" with fake, stupid ideas.
- by Whitehound - at 2013.03.26 17:28:00
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90. Ship destroyed when docking - in EVE General Discussion [original thread]
Please petition it. Here in GD will you only get trolled.
- by Whitehound - at 2013.03.26 17:12:00
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91. Sticky:Dev blog: EVE Community Website Update - in EVE Information Portal [original thread]
Thank you for adding the missing patch notes for 1.1.7 and 1.1.8. Double thanks for dropping the old password check when changing passwords, which was a pretty annoying feature. I have one request for you though. Can you make the lines "Patch no...
- by Whitehound - at 2013.03.26 12:06:00
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92. Skill specialization gives 2% per level - in EVE General Discussion [original thread]
If fighting is your business then you need it, because almost everyone trains them to the level 3 and 4. Having permanently 2% more damage from skills means one can cut the cost of losses not only by doing more damage and winning more often, but ...
- by Whitehound - at 2013.03.26 11:53:00
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93. Looking for a little user input for a program I'm making - in EVE General Discussion [original thread]
All of them and an option to configure it. Thank you.
- by Whitehound - at 2013.03.24 22:55:00
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94. Recomendations missing? - in EVE General Discussion [original thread]
Look at the recommendations of all the Caldari battle cruisers for tanking and look at the Gallente battle cruisers for hybrid weapons. This should give you some ideas, too. Ships & Modules is the section where you can ask such questions.
- by Whitehound - at 2013.03.24 14:52:00
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95. W00t I made CCP alter the JITA station! - in EVE General Discussion [original thread]
Well, either someone bumped into the Jita station real hard or there is a problem with the brainwave stabilizer on your tinfoil hat.
- by Whitehound - at 2013.03.24 11:40:00
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96. W00t I made CCP alter the JITA station! - in EVE General Discussion [original thread]
I was wondering, does the size of one's ship make a difference? Might be it takes into account a ship's size. I see larger distances when in a pod or a frigate than when in a BS or a freighter.
- by Whitehound - at 2013.03.24 10:59:00
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97. Pretty please CCP... - in EVE General Discussion [original thread]
What a lovely idea!
- by Whitehound - at 2013.03.24 10:51:00
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98. Courier Contracts - in EVE General Discussion [original thread]
Make it a suggestion and add it to the "little things" thread. There are already similar suggestions in there.
- by Whitehound - at 2013.03.24 10:48:00
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99. Titan Falling From the Sky , NOW WITH SCIENCE! - in EVE General Discussion [original thread]
A theory is only good as long as it matches reality. You need to work more on your formulas.
- by Whitehound - at 2013.03.24 10:43:00
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100. WTB Dislike button on forums or way to downvote posts. - in EVE General Discussion [original thread]
Tippia wrote: GǣDislikeGǥ? No. GǣAdd bountyGǥ? Yes. I will never put my good ISKs on people who post bad ****.
- by Whitehound - at 2013.03.23 21:36:00
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