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41. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
If you take a look at SIFI in general cloaking devices generally require a massive amount of power, however in eve you can just cloak with no cost. I would like to add a cost, I do not think that cap or fuel should be the cost, however i think hea...
- by Vulfen - at 2015.01.20 16:45:27
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42. Veto Corp Presents - EVE London - Saturday, May 9th - in Out of Game Events and Gatherings [original thread]
Should be there has been fun before so will do it again
- by Vulfen - at 2015.01.15 22:15:18
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43. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
@CCP Rise, why is it that the celestis is still more effective with damps than the recon counterparts, it gets a 10%bonus to effectiveness the T2 only get 7.5%, i think these need to be balanced so with both are 7.5% or both 10%
- by Vulfen - at 2014.12.19 09:48:58
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44. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
[quote=CCP Rise] 10% bonus to Drone hitpoints and damagere Just the 1 spelling mistake rise on the curse
- by Vulfen - at 2014.12.18 15:11:37
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45. o7 tomorrow (Thursday) at 20:00 EVE Time - in EVE General Discussion [original thread]
Sol Project wrote: Vulfen wrote: I missed the o7 show last night due to work. any idea when it will be up on youtube or another site so i can view it and see what i missed? It's on their twitch page already. I watched it yesterday later a...
- by Vulfen - at 2014.12.12 15:54:44
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46. o7 tomorrow (Thursday) at 20:00 EVE Time - in EVE General Discussion [original thread]
I missed the o7 show last night due to work. any idea when it will be up on youtube or another site so i can view it and see what i missed?
- by Vulfen - at 2014.12.12 15:02:22
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47. Sticky:[Rhea] The Confessor - in Player Features and Ideas Discussion [original thread]
Valid Point wrote: Please make the minmatar t3 destroyer vertical CCP this must be done
- by Vulfen - at 2014.11.28 14:01:45
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48. Sticky:[Rhea] Small Beam Lasers - in Player Features and Ideas Discussion [original thread]
Capqu wrote: Danny John-Peter wrote: Groups that use Beam Absos; Snuffbox Overload Everything Shadow Cartel UCF Groups that use beam legions; PL Snuffbox Overload Everything Shadow Cartel UCF Inulectable Tishu Seems plural to me, and th...
- by Vulfen - at 2014.11.28 10:31:26
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49. Sticky:[Rhea] The Confessor - in Player Features and Ideas Discussion [original thread]
Having tested these on SISI quite a bit ive found that it is definately suited to small gang warfare, as a solo boat it does lack in some key areas. but can work as a solo kiter. CCP have set the stats on this just right. my only issue is that i...
- by Vulfen - at 2014.11.28 10:11:34
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50. [Rhea] The Confessor (T3 Destroyer #1) - in Test Server Feedback [original thread]
Harvey James wrote: Masao Kurata wrote: Hmm, no secondary skill requirement, just amarr destroyer V (which is admittedly a skill most people who didn't get it in the skill split are unlikely to have). Is this the start of a change in how you...
- by Vulfen - at 2014.11.26 20:22:18
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51. [Rhea] The Confessor (T3 Destroyer #1) - in Test Server Feedback [original thread]
Loving the styling to this ship, i think the attributes are well balanced aswell. 1 Question, is the resistance profile bugged or is that the intended level? (since the mode has a bug i thought id just ask to clarify) The T3 cruisers gain full T...
- by Vulfen - at 2014.11.26 20:17:22
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52. #EVE_NT - EVE MEET IN NOTTINGHAM UK - 7th FEBRUARY 2015 - in Out of Game Events and Gatherings [original thread]
Ticket Brought, now to order the hotel this time
- by Vulfen - at 2014.11.26 10:49:17
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53. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
I have serious questions of how CCP are going to actually police this? An ISboxer running around 5-10 accounts might be easy to spot but someone running just 2/3 might be able to avoid detection easier, i'm sure ISboxer will take no time in imple...
- by Vulfen - at 2014.11.26 09:26:51
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54. [Skins] Capital Ship skins - in Player Features and Ideas Discussion [original thread]
Id be happy with a black Archon/Aeon.
- by Vulfen - at 2014.11.24 11:36:36
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55. What's with the little to no changes to Command Ships - in Player Features and Ideas Discussion [original thread]
Segraina Skyblazer wrote: Rowells wrote: Segraina Skyblazer wrote: Robert Caldera wrote: whats wrong about command ships? They tank a lot and they provide links regardless if jammed or not - this is their purpose. They arent meant as b...
- by Vulfen - at 2014.11.21 09:02:16
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56. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Nanite "Hive" When anchored nanite repair paste can be placed in the structure, this structure will then use the nanite paste to automatically repair any none active module on any ship within 10km, this will effect enemies and friendlies. It shou...
- by Vulfen - at 2014.11.18 16:30:30
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57. [REBALANCE] Nestor.... again - in Player Features and Ideas Discussion [original thread]
Tabyll Altol wrote: Vulfen wrote: So once again CCP has broken the Nestor, with carriers now able to jump gates who in their right mind would choose to take a Nestor as a heavy logistics ship? No one.... The Nestor is once again in need of ...
- by Vulfen - at 2014.11.11 13:09:21
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58. [REBALANCE] Nestor.... again - in Player Features and Ideas Discussion [original thread]
craidie wrote: Vulfen wrote: craidie wrote: Why not make the nestor be able to go through covop bridges, like the rest of the SOE ships? Decent enough idea, however this would mean giving it a cov ops cloak ability as well, as only sh...
- by Vulfen - at 2014.11.11 11:55:06
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59. CSM9 Summer Summit Minutes: Defender Missiles - in Player Features and Ideas Discussion [original thread]
I think defender missiles would have a decent use if you made the following changes Create 2 specific launchers for defender missiles - Heavy Burst and Light launcher. The Light Launcher will have a decent sized bay for the missiles (60 ish) and...
- by Vulfen - at 2014.11.11 10:31:53
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60. [REBALANCE] Nestor.... again - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Vulfen wrote: Just like shield and armour have variants (tanking module options) so should the different weapon platforms i.e drones, turrets and missiles. The point I was making is that if we start giving missiles...
- by Vulfen - at 2014.11.11 10:14:04
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