| Pages: [1] 2 3 4 |
1. BOOST EW DRONES - in Ships and Modules [original thread]
the shooty module
- by Viqtoria - at 2008.08.26 11:34:00
|
2. Battleship class repair modules; an in depth discussion. - in Ships and Modules [original thread]
t2 XL boosters take an arse ton of cpu to fit.
- by Viqtoria - at 2008.08.24 17:06:00
|
3. how should i outfit my rave for PvP - in Ships and Modules [original thread]
raven only has 4 lows? use a heavy neut, or two if you can.
- by Viqtoria - at 2008.08.23 19:11:00
|
4. Triple Neut Cane - in Ships and Modules [original thread]
running those 3 neuts will wipe your cap out and your opponent will likely be cap injected, most people are, and then you die.
- by Viqtoria - at 2008.08.20 14:11:00
|
5. Explain Volley damage - in Ships and Modules [original thread]
nerf infinite dps ships tbh!
- by Viqtoria - at 2008.08.19 19:23:00
|
6. Explain Volley damage - in Ships and Modules [original thread]
Originally by: Locke DieDrake Alright, so I more or less had the right idea. What I see implied often is that grouping into volleys somehow actually does more damage. Obviously it does, as a group, but not individually, which is what mat...
- by Viqtoria - at 2008.08.19 19:08:00
|
7. Explain Volley damage - in Ships and Modules [original thread]
volley damage in pve too tbh, i also have a hunch the npc launches less defender missiles at you if you volley over the more visually pleasing line of missiles.
- by Viqtoria - at 2008.08.19 19:04:00
|
8. About vampires+NPC draining help please - in Ships and Modules [original thread]
I once nossed a sansha BS and got a lot of cap out of it (many, many cycles), using a heavy nos on a frigate i didn't notice anything. iirc NPCs can be jammed.
- by Viqtoria - at 2008.08.18 11:54:00
|
9. Stealth Bomber missile bonus oddity - in Ships and Modules [original thread]
Originally by: Tyrelia Sako Check it in the fitting window instead, by using show info on the loaded missile, should show the correct value if I remember correctly aye, have tried that and the value is still wrong :/ i will probably bu...
- by Viqtoria - at 2008.08.15 14:45:00
|
10. Stealth Bomber missile bonus oddity - in Ships and Modules [original thread]
Edited by: Viqtoria on 15/08/2008 13:57:12 Originally by: Elhina Novae Originally by: Ranger 1 Hit info on your ship while undocked. Look at the modules tab. Scroll to the bottom to find the missiles you have loaded. Click info...
- by Viqtoria - at 2008.08.15 13:57:00
|
11. Stealth Bomber missile bonus oddity - in Ships and Modules [original thread]
wel itz lik i showded infoze on mi misels and i woz lik hai wtf dis is not rite u no? it says my missiles do 670 damage but on a test can i hit for 810 :/ Please keep your signature on-topic.
- by Viqtoria - at 2008.08.15 13:09:00
|
12. Stealth Bomber missile bonus oddity - in Ships and Modules [original thread]
simply put the damage listed in the in game show info window on the charge whilst undocked is wrong. anyone else noticed this? Please keep your signature on-topic.
- by Viqtoria - at 2008.08.15 13:06:00
|
13. Osprey Navy Issue missile velocity bonus - in Ships and Modules [original thread]
Originally by: Clansworth Originally by: Viqtoria assault launchers use standard missiles. Umm.. thank you, yes, I know they use standard missiles. That was the point of my question. The assault launchers are affected by bonus ...
- by Viqtoria - at 2008.08.11 19:32:00
|
14. How to get loyalty points for Gurista Worm faction ship? - in Ships and Modules [original thread]
the bpc drops off faction frigate rats in highsec too Please keep your signature on-topic.
- by Viqtoria - at 2008.08.11 18:53:00
|
15. Osprey Navy Issue missile velocity bonus - in Ships and Modules [original thread]
assault launchers use standard missiles. Please keep your signature on-topic.
- by Viqtoria - at 2008.08.11 18:52:00
|
16. Absolute Best Glory tank in Eve - in Ships and Modules [original thread]
you can hit over 55k dps tank on a mael with a full overloaded officer/deadspace tank with all gang bonuses etc. Please keep your signature on-topic.
- by Viqtoria - at 2008.08.09 19:52:00
|
17. the new "what ships are in your hanger" thread - in Ships and Modules [original thread]
1,000,000 shuttles Please keep your signature on-topic.
- by Viqtoria - at 2008.08.08 20:27:00
|
18. Drake Active Tank - in Ships and Modules [original thread]
those cartel PDU alone will set you back more than a fully rigged drake :P passive tank the drake, it's the only way to fly it in pve, and to that end there're countless threads with ideas for that.
- by Viqtoria - at 2008.08.06 01:33:00
|
19. isk value of storyline stuff - in Ships and Modules [original thread]
I'll buy the lot off you for 5 million isk, just contract it to me :)
- by Viqtoria - at 2008.08.03 15:13:00
|
20. PVP Gank Hurricane tweaking - in Ships and Modules [original thread]
I don't see drones mentioned in the OP, or are you gonna use ECM ones?
- by Viqtoria - at 2008.08.03 11:42:00
|
| Pages: [1] 2 3 4 |
| First page | Previous page | Next page | Last page |