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101. Caldari Navy Heavy Missile Launcher VS Tech II - Post patch. - in Ships and Modules [original thread]
If u are fitting a ship with them and going to pvp please let me know where you are going to be so i can clean up after you. And the anaswer is no not in a PVP ships id never ever out faction launchers on it. If its a NPC boat then if u got the i...
- by ViperVenom - at 2008.11.12 19:27:00
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102. best armour tank setup for a ratting huricane in 0.0? - in Ships and Modules [original thread]
Edited by: ViperVenom on 12/11/2008 19:11:21 O ok i understand you now.. Ok let me clear this up for you in your mids u want a cap recharger or 2 a AB or MWD your choice And in your lws u want a MAR medium armor repper and armor hardners to s...
- by ViperVenom - at 2008.11.12 19:10:00
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103. best armour tank setup for a ratting huricane in 0.0? - in Ships and Modules [original thread]
Yes here u go.. Hi U want as much Pwnage as possiable Med u want cap stuff Speed Ab/MWD Low U want tank MARII Hardners and 3 Gyros II Pwnage new and Improved! Role Players.. The same D&D kids but now they are 30 and balding.
- by ViperVenom - at 2008.11.12 18:23:00
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104. Post Patch --Huginn/Rapier - in Ships and Modules [original thread]
Well well put like i said i ahve not tried any of these set ups yet.. and i DID NOT EFT them.. These are just tweaks to what i flew any how. I shall take a look at diffece a SB makes as opposed to a LSEII/Kin I like trimarks on the Rapier due the ...
- by ViperVenom - at 2008.11.12 17:59:00
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105. Post Patch --Huginn/Rapier - in Ships and Modules [original thread]
Edited by: ViperVenom on 12/11/2008 16:29:41 Well since all of Eve slowed down and AF got a bit faster.. how do u fit your Hug/Rapier? I mean TBH not much really changed if u ask me Daul 60% web will still slow u to a crawl. I belive these shi...
- by ViperVenom - at 2008.11.12 16:27:00
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106. Missile users please read. - in Ships and Modules [original thread]
Originally by: Dechmeister Originally by: Megan Maynard Originally by: Dechmeister Problem is, Caldari being what they were (PvE kings), a TP on a Raven screws up the tank, missiles STILL do less with TP and TP has crap opt...
- by ViperVenom - at 2008.11.12 13:34:00
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107. What are people's thoughts on Triage modules? - in Ships and Modules [original thread]
Edited by: ViperVenom on 10/11/2008 14:13:33 Well i feel a certain way about Triage.. i still think it sucks. I feel CCP ment for this mod to make a carrier field medic and utter fail.-back on topic I dislike it it can rep=POS,Player Stations...
- by ViperVenom - at 2008.11.10 14:12:00
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108. Conclusions on Speed nerf setups - in Ships and Modules [original thread]
Originally by: Lexx Phoebus Originally by: ViperVenom Yes the Rup is my friend.. Now how about a Beam-sader? With the Inty buff i think these little ships are kinda ubber now.. Inty buff? hahahahahaha Yup Ill call it a Inty...
- by ViperVenom - at 2008.11.08 21:53:00
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109. Conclusions on Speed nerf setups - in Ships and Modules [original thread]
If your Vaga pilot has snakes your still be golden.. Due to the simple fact that a Vaga is so much faster than any other HAC. Speed is still your friend. Now in your Rig slots can be use for dmg mods or fall off rigs. Pwnage new and Improved! Ro...
- by ViperVenom - at 2008.11.08 21:25:00
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110. Conclusions on Speed nerf setups - in Ships and Modules [original thread]
Yes the Rup is my friend.. Now how about a Beam-sader? With the Inty buff i think these little ships are kinda ubber now.. Pwnage new and Improved! Role Players.. The same D&D kids but now they are 30 and balding.
- by ViperVenom - at 2008.11.08 21:10:00
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111. Conclusions on Speed nerf setups - in Ships and Modules [original thread]
Originally by: Cpt Branko Edited by: Cpt Branko on 08/11/2008 20:57:38 Originally by: ViperVenom Yup and ill still use it after the nerf. My rupture fittig aint gonna chage a bit mwd-web-bash with hail-salvage..o yeah low grade...
- by ViperVenom - at 2008.11.08 21:01:00
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112. Conclusions on Speed nerf setups - in Ships and Modules [original thread]
Yup and ill still use it after the nerf. My rupture fittig aint gonna chage a bit mwd-web-bash with hail-salvage..o yeah low grade slave set helps Pwnage new and Improved! Role Players.. The same D&D kids but now they are 30 and balding.
- by ViperVenom - at 2008.11.08 20:54:00
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113. Question about dmg of projectile turrets compared to launchers - in Ships and Modules [original thread]
If u wana run missions faster grab a Mal 8x800II fit it with 3 gyroII and melt all the rats that get near you. Fall off rig and 2 CCC or Fall off rig,Tracking rig,CCC 1 flight of light t2 drones 1 flight medt2 drones your choice Pwnage new and I...
- by ViperVenom - at 2008.11.08 20:51:00
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114. Conclusions on Speed nerf setups - in Ships and Modules [original thread]
Well i was never really a big big fan of the Nano fad.. But most of my ship[s are still just fine not much changed. I been useing a Daul Mar Sac and nothing really chanced there 1600 plate rupture filled with hail nothing changed there Not not s...
- by ViperVenom - at 2008.11.08 20:43:00
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115. Life after missle nerf.. - in Ships and Modules [original thread]
I think its gonna be ok after all if your a Raven missions runner not u just need a alt in a Belicoose with 4 TpII on board to make your missle dmg warth a carp..lol.. Also I think CCP did this also to make ships that prior to the chance useless.....
- by ViperVenom - at 2008.11.08 20:27:00
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116. Geodite and Gemology - in Missions & Complexes [original thread]
ok i know this is simple cut and dry but i minned all the min the agent asked for but i can close the mission out... Is there some thing that im missing?
- by ViperVenom - at 2008.10.23 20:43:00
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117. Fastest Ship for soloing lvl 4's? - in Ships and Modules [original thread]
A Fast missions runner a Torp Raven if your npc are close range fighters. Hands down Fit a MWD/named TP and a semi ok Tank and your gonna be fine. U need less tank due to the crazy DPS u will get from the Torps keep in mine u need at the least.. c...
- by ViperVenom - at 2008.08.24 23:12:00
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118. looking for ubber raven fit - in Ships and Modules [original thread]
Well my yarr fit is 6xT2 torps launchers (CN torps your flavor) 90% web/Named TP/MWDII/2xSens BosterII(Scan Res)/24km scram/ 3x ENAM/DCUII/1600RT Rigs 3 Trimarks Drones 5 HammerheadsII 5 Light your flavor when people hit your armor and you dont...
- by ViperVenom - at 2008.08.23 14:55:00
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119. Astarte: viable for level 4 missions? - in Ships and Modules [original thread]
Well plz do not take this the wrong way but. NO!!!!!!!!!!!!!! Go for a Drake or a Raven then pwn lv 4. And if you in a missions where they are close Torp Raven will make u a happy man/lady. Pwnage new and Improved! Role Players.. The same D&D k...
- by ViperVenom - at 2008.08.23 14:45:00
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120. Raven with afterburner - in Ships and Modules [original thread]
Originally by: ZephyrLexx I'm a really impatient person.. and I like my ships to move faster than a turtle on *********, my Drake so far has been ok sacrificing a mid slot for a faction 10mn/ab, and the speed boost has been quite nice, muc...
- by ViperVenom - at 2008.08.22 16:22:00
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