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1. Better Combat Graphics - in Player Features and Ideas Discussion [original thread]
Edited by: Vesira on 30/11/2009 17:43:23 I really want the "spread out shots" graphic change to happen, and have wanted it for some time now. I assume all ships have a hitbox (this might not be true). If they don't, create some for them (not ...
- by Vesira - at 2009.11.30 17:43:00
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2. Quick, easy way to make warping more "exciting" - in Player Features and Ideas Discussion [original thread]
Some very valid concerns brought up. Let me offer my thoughts on them to everyone. Issues brought up: 1. Telling Direction - As I stated before, in the website ad for EVE that I saw, it was very easy to tell the direction that the ship had come ...
- by Vesira - at 2009.09.22 14:14:00
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3. Request to review the model size for motherships - in Player Features and Ideas Discussion [original thread]
I've thought a lot about the issue of "scale" in this game and why everything appears to be so damn tiny in EVE. I think the real problem is the range at which you can shoot people. If you can snipe something that is 120km out, of course it will...
- by Vesira - at 2009.09.21 19:14:00
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4. Quick, easy way to make warping more "exciting" - in Player Features and Ideas Discussion [original thread]
Edited by: Vesira on 21/09/2009 19:03:47 Edited by: Vesira on 21/09/2009 19:03:06 Originally by: Ashley Thomas Cool, a thread I like. I personally would prefer the classic scifi windows as opposed to the way the ships warp now. Whe...
- by Vesira - at 2009.09.21 19:02:00
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5. "... is being target painted." - in Player Features and Ideas Discussion [original thread]
This is a really good idea and exactly what this thread should be used for. Simple, easy to implement, logical fixes and solutions. /signed P.S. People still won't use target painters though!
- by Vesira - at 2009.09.18 19:37:00
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6. Quick, easy way to make warping more "exciting" - in Player Features and Ideas Discussion [original thread]
To clarify, I'm only speaking about the period of time where a ship is "accelerating" to maximum warp speed. Since this is only a window of 3 to 4 seconds, both at the beginning of warp and at the end, it would actually make "less" of an impact th...
- by Vesira - at 2009.09.18 19:20:00
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7. Quick, easy way to make warping more "exciting" - in Player Features and Ideas Discussion [original thread]
Edited by: Vesira on 18/09/2009 18:59:33 Edited by: Vesira on 18/09/2009 18:59:17 I was browsing web today and I keep running into ads for EVE everywhere. (Kudos for that, by the way CCP!) One thing I noticed, is that a lot of them use in-...
- by Vesira - at 2009.09.18 18:57:00
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8. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Anyone who comes into this thread and whines about how much "work" this system would take to implement or how other things are "more important" than simple "POS graphic upgrades" really needs to take a step back and look at the things that make a ...
- by Vesira - at 2009.08.26 19:56:00
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