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1581. The Vampire - in Player Features and Ideas Discussion [original thread]
That's actualy only backstory i've read (title interested me) and yea, i wanna them ingame :D ---
- by Valandril - at 2008.07.28 08:32:00
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1582. stop destroying the game and bring some stuff back plz ccp - in Player Features and Ideas Discussion [original thread]
this ner v is rly bad you poor little whiner ---
- by Valandril - at 2008.07.27 16:55:00
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1583. {thought} : training - in Player Features and Ideas Discussion [original thread]
Originally by: CoolJoe Edited by: CoolJoe on 27/07/2008 15:52:17 so whats the difference then if i do that on my own or have 2 friends helping answer none surly thats the point in having 3 slots so the question is why do we have 3 sl...
- by Valandril - at 2008.07.27 15:57:00
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1584. {thought} : training - in Player Features and Ideas Discussion [original thread]
Originally by: CoolJoe so why should i have to buy and subscribe again just to play another toon when i have 3 already. as long as they can't log in at the same time theres no real advantage to 3 people using one account No ? I beg to d...
- by Valandril - at 2008.07.27 15:34:00
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1585. Iphone skillwatcher - in EVE Technology Lab [original thread]
Originally by: Trebor Daehdoow Also, you're going to need an internet connection every time you use any sort of skill-training app, because it has to query the current state, otherwise it will be running off stale information. I beg to d...
- by Valandril - at 2008.07.27 15:32:00
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1586. {thought} : training - in Player Features and Ideas Discussion [original thread]
Then buy another account, this limitation was put here because there were 3 ppl playing on 1 account, instead buying 3 accounts. ---
- by Valandril - at 2008.07.27 15:24:00
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1587. Ideas to make Sovereignty wars fun. - in Player Features and Ideas Discussion [original thread]
Originally by: Cemial Originally by: Valandril So before we can farm poses we will have to farm whatever beasons. Great idea!!!!1111oenoenoeneleven. And oh we will have to babysit them 24/7 to conquer sove, so great improovment i...
- by Valandril - at 2008.07.27 15:21:00
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1588. The Bubble bomb - avoiding blobs in your neighborhood soon? - in Player Features and Ideas Discussion [original thread]
It will buff blobs a lot more than small gangs and will make systems not possible to lockdown which is no-no. ---
- by Valandril - at 2008.07.27 14:10:00
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1589. DONT NERF SNAKES - in Ships and Modules [original thread]
Originally by: justsometrader ooooh snaaake its a snaaaake !!!! /me jumps on nearest chair WHERE !??!?!?! ---
- by Valandril - at 2008.07.27 14:06:00
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1590. Ideas to make Sovereignty wars fun. - in Player Features and Ideas Discussion [original thread]
So before we can farm poses we will have to farm whatever beasons. Great idea!!!!1111oenoenoeneleven. ---
- by Valandril - at 2008.07.27 12:51:00
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1591. [Idea] iPhone Application - in Player Features and Ideas Discussion [original thread]
U may want to look to technology cave instead f&s http://oldforums.eveonline.com/?a=topic&threadID=831326 ---
- by Valandril - at 2008.07.27 07:20:00
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1592. After nano dies.... - in Ships and Modules [original thread]
Originally by: Atsuko Ratu Carriers They tried that pre trinity, didn't go well. ---
- by Valandril - at 2008.07.27 04:31:00
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1593. Capital Killer (Rokh) - in Ships and Modules [original thread]
If you will get primaried you will die anyway, this 25% resists won't save you and yea abbadon will be better. And why not t2 neutra instead named? Extra range, cheaper ---
- by Valandril - at 2008.07.27 04:22:00
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1594. SLOTS - in Player Features and Ideas Discussion [original thread]
Originally by: Jade Mitch Do all modern land vehicles have the same size tires? Why would cybernetically enhanced future humans stick the same size slots on everything from frigates to battleships? Umm... no. Because this is a game, it e...
- by Valandril - at 2008.07.27 04:18:00
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1595. Iphone skillwatcher - in EVE Technology Lab [original thread]
Edited by: Valandril on 27/07/2008 04:07:47 Originally by: Trebor Daehdoow EViE (http://www.madoverlord.com/projects/evie.t) is a full-featured skill monitoring applet for the iPhone (as well as Safari, Exploder, Firefox and Opera). It...
- by Valandril - at 2008.07.27 04:07:00
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1596. Iphone skillwatcher - in EVE Technology Lab [original thread]
Ooooh looks nice, and to solve big problem (entering api key) you could allow poiting to txt file with it (ie. you write addr: http://127.0.0.1/key.txt and soft will open text file and load content as key) ---
- by Valandril - at 2008.07.27 01:11:00
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1597. Nerfing Superior Classes - in Player Features and Ideas Discussion [original thread]
Originally by: Jack Dread I served in the U.S. Navy for over 8 years as an operations Speicalist, and i'm VERY familiar with Naval Warfare, which, resembles Space Warfare in so many ways. This is why i'm so impressed with EVE. My point is...
- by Valandril - at 2008.07.26 13:49:00
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1598. Any way to prevent players from capping out nodes all the time? - in Player Features and Ideas Discussion [original thread]
Originally by: ChronoVertigo Honestly get fights off gates, have gates load separate from the rest of the system, force fights to POS's and planets, i dunno make it so there is no more gate fire and you are cloaked until you warp (or after...
- by Valandril - at 2008.07.26 13:45:00
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1599. [idea] why dont we have "unique" ships, like millenium falcon? - in Player Features and Ideas Discussion [original thread]
I see database, it's dying. U can get "permament" upgrades by rigging ship. And no, we don't need restrictions in times we can refit ships. ---
- by Valandril - at 2008.07.26 13:38:00
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1600. Refitting a Carrier in space - in Ships and Modules [original thread]
Corp carrier or ship maint array nearby. No other option. ---
- by Valandril - at 2008.07.25 14:07:00
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