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181. How long to recoup Cybernetics V training time? - in Skill Discussions [original thread]
Warfare Mindlink Implants Only reason I had to train Cybernetics 5
- by VaderDSL - at 2007.10.20 19:37:00
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182. CONCORD Day Off - Armageddon Day! - in EVE General Discussion [original thread]
One account is empty and the other only has 153 million sp's
- by VaderDSL - at 2007.10.16 22:34:00
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183. Favorite flash games - in Out of Pod Experience [original thread]
Originally by: ry ry Edited by: ry ry on 15/10/2007 13:16:34 dicewars kinda like perennial family-gathering-ruiner Risk, but with dice. umm. just like Risk. feel free to storm out the room halfway through, accusing your computer of...
- by VaderDSL - at 2007.10.16 12:19:00
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184. Shields and gang bonus - in Test Server Feedback [original thread]
Definitely!!! At the moment the command ships/warfare links are gimped enough as it is with not working over differetn systems and like you say shields being reset is daft!
- by VaderDSL - at 2007.10.16 11:52:00
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185. Shields and gang bonus - in Test Server Feedback [original thread]
Definitely!!! At the moment the command ships/warfare links are gimped enough as it is with not working over differetn systems and like you say shields being reset is daft!
- by VaderDSL - at 2007.10.16 11:52:00
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186. CONCORD Day Off - Armageddon Day! - in EVE General Discussion [original thread]
Titans/Moms and Faction stuff isn't being seded afaik
- by VaderDSL - at 2007.10.16 00:12:00
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187. Command Carriers (Flagships) - in Player Features and Ideas Discussion [original thread]
Good post, but really they need to fix fleet command ships first. Like including the logistics skill role bonus for 10% reduction in cap usage of warfare links per level + increase the base 3% racial bonus to 7.5%
- by VaderDSL - at 2007.10.15 20:11:00
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188. I need help deciding on a Command ship!! - in Ships and Modules [original thread]
Originally by: Fehnrail You're doing it wrong. High: 6x HMLII, whatever Med: 1x Active EM Hardener II, 1x Invul, 2x extender II, 1x shield recharger Low: 3x BCU, 2x SPR. This setup :) get a vulture in your fleet with mindlink and maxe...
- by VaderDSL - at 2007.10.14 00:56:00
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189. Skill Queue Part 2. The shorter, simpler version (in point form). - in Player Features and Ideas Discussion [original thread]
I have never seen the need for a queue, ok it is a good idea, most things have queues, but in Eve, say you start learning a new skill, its like 8 minutes, 1 hour 5 hours, I usually train the 8 minutes then the hor skill, then if I think I may not ...
- by VaderDSL - at 2007.10.14 00:52:00
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190. Warfare Links + Other stuff - in Player Features and Ideas Discussion [original thread]
Edited by: VaderDSL on 14/10/2007 00:30:47 Edited by: VaderDSL on 14/10/2007 00:27:45 Hi, I am specced in warfare links atm, and they are nice, but it lacks variety! It would be amazing to have more links, have some core racial ones like ...
- by VaderDSL - at 2007.10.14 00:22:00
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191. Whats the point in getting titans and moms? - in EVE General Discussion [original thread]
Capital SHip Husandry, you need a titan and a mothership to be able to breed dreadnaughts.
- by VaderDSL - at 2007.10.13 23:36:00
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192. I need help deciding on a Command ship!! - in Ships and Modules [original thread]
Mission Running = Nighthawk It is the best CS to run missions in, passive tank, lots of damage, choose your damage.
- by VaderDSL - at 2007.10.13 22:02:00
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193. What is your best kill while piloting a Frigate? Stories welcome. - in Ships and Modules [original thread]
Once killed a caracal in a rifter
- by VaderDSL - at 2007.10.13 21:37:00
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194. Microsoft buying CCP?? - in EVE General Discussion [original thread]
I'm in two minds on if this should happen, MS are by no means the worst company to be bought by, I'd have a heart attack if SOE or EA Games made a bid for CCP, you never know MS might know that the success/money comes from the way eve is run or pl...
- by VaderDSL - at 2007.10.12 13:48:00
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195. leadership skills - in Skill Discussions [original thread]
He was in a fleet ... it will be down to your position in the fleet, with one other person with you you're best setting yourself to squad commander and the other person as the squad member. That way the bonuses are applied
- by VaderDSL - at 2007.10.12 13:39:00
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196. whats the diff between shield hardner and shield amplifier? - in Ships and Modules [original thread]
Originally by: Zxenis ah, by any chance do you know which ones are recommended for 0.0 hulk tanking? the passive or the active ones? the guide lists them as gist b npc specific hardners in evemon, it looks like it is the Gist-B Type Ex...
- by VaderDSL - at 2007.10.11 23:33:00
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197. whats the diff between shield hardner and shield amplifier? - in Ships and Modules [original thread]
Shield Hardeners are active modules, they need capacitor to run they also have higher cpu fitting requirements than shield resistance amplifiers. Shield resistance amplifiers can be affected by the xxx compensation skills in the engineering skill...
- by VaderDSL - at 2007.10.11 22:09:00
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198. Changing Bonuses - in Ships and Modules [original thread]
My Eos Remove the hybrid damage bonus, move the drone bay bonus to the battlecruiser skill Add 10% armor hitpoints per command ship level change the 3% info warfare link bonus to a 7.5% bonus to all warfare links add in a 50% capacitor reducti...
- by VaderDSL - at 2007.10.11 22:06:00
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199. my Isthar setup (pvp) [rmr] - in Ships and Modules [original thread]
Originally by: Testosterone Bomb With the changes coming on test making this 5- high 4 - medium 5 - low what would be a viable fit ? See link for new fitting http://eve.thefotb.com/rev3/chaos_new.png it was fake
- by VaderDSL - at 2007.10.11 17:37:00
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200. Tempest with perma run? - in Ships and Modules [original thread]
Not a chance in hell of perma running at all lvl 5 skills and it will not fit either, not enough CPU
- by VaderDSL - at 2007.10.10 15:43:00
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