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1. Level 4 mission - Caldari - in Missions & Complexes [original thread]
Missioning, CNR wins. Golem is too much of a cost... Drake is great, but only for a few level 4's. Everyone is right when they said DPS is the problem. Use the CNR, it's Eve's best missioning boat...via lazy pilots that is, click, locked, missil...
- by V05 - at 2009.04.01 01:13:00
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2. Skill Level 6 - in Skill Discussions [original thread]
Capitol Ships lvl 6. 50% more Cap energy and shield transer, 5% more shields, and 3 more fighters for my mother ship. ^_^
- by V05 - at 2009.04.01 01:02:00
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3. Cross Train or Switch Weapon skills? - in Skill Discussions [original thread]
I too am Caldari, and I trained up my missiles and cross trained to Amarr, using Missiles. Ishtar + Shields is actually a good combo, that with drones is Murder. But the missiles I trained was used on my Sacrilege.
- by V05 - at 2009.04.01 00:57:00
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4. Caldari Newbie Missile Aid - A plan to help new characters - in Skill Discussions [original thread]
Edited by: V05 on 23/03/2009 21:33:39 I prefer what I did; Join EVE as a noob knowing a friend who plays. He forks over +3 implants and +4's for laterz. I say, I'll pay'em back because with these I'll save LOTS more time. (He let me have'm fr...
- by V05 - at 2009.03.23 21:32:00
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5. 2 Man Mission setup. - in Missions & Complexes [original thread]
If you plan on using 2 characters to run missions, and you plan on doing level 4's and below, stop . Doing level 4's and down, solo with one, and salvage/loot with other. If you do level 5's...gl with that. ^^ Logistics all the way.
- by V05 - at 2009.03.23 21:22:00
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6. Mission ships for my noob alt ! - in Missions & Complexes [original thread]
Stop training Amarr, get into a Caldari Drake Battlecruiser - Any mission solved!
- by V05 - at 2009.03.23 15:27:00
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7. Standings rehab - in Missions & Complexes [original thread]
Run the race's buddy corps and doing their storyline missions helps you. Bad Caldari? Do Amarr. Bad Amarr? Do Caldari. Likewise; Bad Gallente? Do Min...etc. (I think they are correct).
- by V05 - at 2009.03.23 15:25:00
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8. Transportation Character - in Skill Discussions [original thread]
If you start a business in EVE, where you use ur transport ships to move supplies for large corps, you can make about 1bil-10bil a week. The distance traveled and safety levels usually demands a transporter. Itty V is already good for high sec.
- by V05 - at 2009.03.21 18:17:00
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9. Annoying Prerequisites - in Skill Discussions [original thread]
Originally by: Grista Energy Grid Upgrades V only exists to fit RCU II's. My main trained those to properly fit a T2 sniping Tempest, upon which time Tempests got nerfed hard. Since the original poster mentioned JDO/JDC, I'll add that rea...
- by V05 - at 2009.03.21 18:14:00
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10. DON'T USE THE QUEUE (It detrains skills) - in Skill Discussions [original thread]
Edited by: V05 on 21/03/2009 14:49:25 I've had no problems with it, but one thing did catch my eye. Don't attempt to add a skill that's already started . If it's at level V and half complete, and you add it to the end of the skill queue, you ...
- by V05 - at 2009.03.21 14:49:00
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11. What skills do i need? - in Skill Discussions [original thread]
Originally by: Shan'Talasha Mea'Questa Originally by: V05 Learning skills to V Advance learning skills to V Then Teach people a lesson! Cruiser V - Get a tech 2 Cruiser / Recon Cruiser Train up your weapon (Not missiles if you ...
- by V05 - at 2009.03.21 02:55:00
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12. Zealot PvP question - in Ships and Modules [original thread]
For Zealots, DPS is key. If you have drones, add them to your DPS. Try to kill the target as fast as possible. Having a web will help you, also, because YOU are going fast, it's almost needed.
- by V05 - at 2009.03.20 14:05:00
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13. What skills do i need? - in Skill Discussions [original thread]
Learning skills to V Advance learning skills to V Then Teach people a lesson! Cruiser V - Get a tech 2 Cruiser / Recon Cruiser Train up your weapon (Not missiles if you solo). Go solo!
- by V05 - at 2009.03.20 13:50:00
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14. Accept /decline, yeah what's going on did i ask you agent!! - in Missions & Complexes [original thread]
Originally by: Lord WarATron Originally by: Poreuomai So I can accept a mission now and if it is too hard I just let it expire with no standings hit? Yes. So it no longer matters if a mission times out or not. You only get s...
- by V05 - at 2009.03.17 22:44:00
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15. Lights out Mission - in Missions & Complexes [original thread]
Fail, no loot again. Anyone know of this Mission? Can you confirm or did CCP remove it purposely? Any info would help. -Off to pvp
- by V05 - at 2009.03.16 23:12:00
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16. cybernetics V or thermodynamics V? - in Skill Discussions [original thread]
Jumpclones for pvp? anyone? -Go Cyber
- by V05 - at 2009.03.16 22:59:00
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17. Guristas Outpost Escalation - in Missions & Complexes [original thread]
There's still a chance of getting nothing...you happen to get that.
- by V05 - at 2009.03.16 22:57:00
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18. Are missions still profitable? - in Missions & Complexes [original thread]
I run missions purely as my income. It's very good, IF you know which missions to run. Level 4's is where the big isk comes, but level 5's give even more with risk of losing your ship. Understand the re-spawning of missions is the secret to isk. ...
- by V05 - at 2009.03.16 22:55:00
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19. Invulnerability Field (T1 vs T2) - in Ships and Modules [original thread]
Do as rich ppl do, don't get T2's, just get Faction, and you don't need to train. Granted if you PVP - get T2's so you don't lose Faction.
- by V05 - at 2009.03.15 16:53:00
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20. Lights out Mission - in Missions & Complexes [original thread]
That's my question...it stopped dropping anything. I'm wondering if it's a bug because CCP hasn't informed us of any mission changes other than the mission menu. If this is a problem - I'd like to know, because killing the Gallente Lieutenant make...
- by V05 - at 2009.03.15 16:43:00
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