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1. """" SOLD """" - in Timecode Bazaar [original thread]
- by Tyrantin - at 2010.03.27 21:27:00
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2. WTS GTC Have only 1 - 530 mill === no ingame contact - in Timecode Bazaar [original thread]
Completed!
- by Tyrantin - at 2009.12.29 20:52:00
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3. WTS GTC Have only 1 - 530 mill === no ingame contact - in Timecode Bazaar [original thread]
Still have it!
- by Tyrantin - at 2009.12.29 20:30:00
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4. WTS GTC Have only 1 - 530 mill === no ingame contact - in Timecode Bazaar [original thread]
- by Tyrantin - at 2009.12.29 20:22:00
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5. 60 day Time card? - in Timecode Bazaar [original thread]
Cancel................
- by Tyrantin - at 2009.12.29 20:02:00
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6. 60 day Time card? - in Timecode Bazaar [original thread]
I have one for sale! 520ISK Will be back later to check the post for bids!
- by Tyrantin - at 2009.12.29 19:36:00
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7. Attacking - in Player Features and Ideas Discussion [original thread]
Ok But I don't want to play another game! I would like them to incorperate it into this Game!
- by Tyrantin - at 2009.11.16 18:49:00
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8. Attacking - in Player Features and Ideas Discussion [original thread]
This has probably come up before, but I will give it a shot! Here is my thought! When you go to attack some one why not be selective on what you are targeting on the ship! For instance: Lets say I'm a pirate and want to take the ship! I would...
- by Tyrantin - at 2009.11.12 19:19:00
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9. Shield Expanding - in Player Features and Ideas Discussion [original thread]
Originally by: mchief117 Originally by: Tyrantin Yes it would be like a big brother! But here is the thing! In order for this to work, the "Little Brother would have to be targeted by the Shield Expander! The Enemy's Lock would not...
- by Tyrantin - at 2009.11.06 06:24:00
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10. Shield Expanding - in Player Features and Ideas Discussion [original thread]
Yes it would be like a big brother! But here is the thing! In order for this to work, the "Little Brother would have to be targeted by the Shield Expander! The Enemy's Lock would not be lost. But the Warp core Distabaliser would loose it's effect ...
- by Tyrantin - at 2009.11.05 18:02:00
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11. Shield Expanding - in Player Features and Ideas Discussion [original thread]
OK, I tought of this while reading another post on Phasing... Ok what i propose is to be able to Expand the Shield range around another ship that is in danger! This would only be able to be activated with in a certian distance! Lets say 50m or so...
- by Tyrantin - at 2009.11.05 12:58:00
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12. Little more color and alot more Insigia's - in Player Features and Ideas Discussion [original thread]
Originally by: Goahl Nach Originally by: Tyrantin Ok, Some of my In-game friends and myself were discusing how Bland and Uniform everyone is Within each Corp... We are proposing the option of Coloring and adding Personal Designs to...
- by Tyrantin - at 2009.11.04 14:50:00
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13. Auto-buy fit - in Player Features and Ideas Discussion [original thread]
I guess it would be acceptable! IF it was made so they could not be resold!
- by Tyrantin - at 2009.11.04 14:44:00
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14. Auto-buy fit - in Player Features and Ideas Discussion [original thread]
No! That would allow people with masive amounts of ISK to take controll of the market! Sorry but that is rediculous! If I'm taking your meening correctly!
- by Tyrantin - at 2009.11.04 13:41:00
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15. Hive Ships - in Player Features and Ideas Discussion [original thread]
Originally by: Markus Reese Well, one way this could work is to have pod slots. One person is pilot. Has ship maintenance bay to dock ship at. How pod docks is they select board ship, as though it was a ship floating in space, but instead ...
- by Tyrantin - at 2009.11.04 13:26:00
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16. Re-introduce mines û Yes I said mines - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever Originally by: Tyrantin Originally by: darius mclever mines got removed for causing too much lag when deployed in large volume. i doubt CCP would revert that to increase the pressure on clients...
- by Tyrantin - at 2009.11.01 03:26:00
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17. Re-introduce mines û Yes I said mines - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever mines got removed for causing too much lag when deployed in large volume. i doubt CCP would revert that to increase the pressure on clients and servers again. Ok, so make it so that another one cannot be p...
- by Tyrantin - at 2009.10.31 13:20:00
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18. Covert Ops cloak petition for change - in Player Features and Ideas Discussion [original thread]
Originally by: Dr Karsun I propose cloacking device fuel. I think this idea was posted somewhere. Cov ops ships should still have next to none consumption of it (since they are specially prepared for it), but all other ships should eat it...
- by Tyrantin - at 2009.10.31 13:13:00
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19. nebulaes - in Player Features and Ideas Discussion [original thread]
I agree! I also think you should be able to mine Neb's for gas and possibly a Kind of Dust to make O mabe new types of bombs or what have you! The possibilities are endless!
- by Tyrantin - at 2009.10.31 11:59:00
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20. Blue Prints - in Player Features and Ideas Discussion [original thread]
I was told by a Noob Help Assistant that you could buy different Blue Prints for actual cash for in game use! I was Just wondering if any one could help me in this reguard...
- by Tyrantin - at 2009.10.31 11:49:00
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