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1. Eve-ID.net - Home of EDK - in EVE Technology Lab [original thread]
Just mentioning things like "joins" and "foreign keys" shows to me that you did not fully got into the nosql thing yet. In the beginning, Ammut Irvam mentioned MongoDB since Peter Powers implemented its useage into the currently developed kingboa...
- by Trenker - at 2012.09.14 13:45:00
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2. hamster.js :: An asynchronous EVE Online API client for Node.js (dev, unstable) - in EVE Technology Lab [original thread]
Did something similar once: github.com/Trenker/neal @Peter Powers - that's the new "shiny" web 2.0 way of error handling
- by Trenker - at 2012.09.11 19:04:00
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3. IGB Headers and Apache 2.4 problems - in EVE Technology Lab [original thread]
Liu Ellens wrote: I'm also voting for a separate new set of IGB headers to be sent (using dashes and preferably "X-" prefixes, so in the likes of "X-EVE-trusted" or so). +1 IMHO this is a bug of the IGB, so did someone file a bug report yet...
- by Trenker - at 2012.09.11 18:59:00
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4. Data Dump and plotting on Google Maps - in EVE Technology Lab [original thread]
lat = x lng = z y = depth which is not needed here, as we want a flat 2D display, with no perspective distortion lat / lng are between -90 and 90, while the eve points are a LOT larger, so basically you need a multiplicator to scale it down. eg...
- by Trenker - at 2012.09.11 18:53:00
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5. Some questions in prep for the CREST beta for developers - in EVE Technology Lab [original thread]
CCP Nullarbor wrote: I want to bump this thread with another question, from the current API what would be your priority order for porting them over to CREST? In particular highlight any where having read capability for data already exposed migh...
- by Trenker - at 2012.05.23 17:37:00
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6. Want to open source a basic eve framework - in EVE Technology Lab [original thread]
a) Put it on Github / Sourceforge / Google Code b) Write an entry at wiki.eve-id.net c) Write a small post here
- by Trenker - at 2012.05.21 17:57:00
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7. The ingame-browser HTML5? - in EVE Technology Lab [original thread]
Lluerssen wrote: Visit this page to check available features: http://html5test.com/ This test is not completely reliable: If you test the IGB, the page will show you that it has WebSQL, but it does not, so don't promise something based on ...
- by Trenker - at 2012.05.15 11:32:00
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8. Some questions in prep for the CREST beta for developers - in EVE Technology Lab [original thread]
CCP Seagull wrote: We're prepping for letting you get access to the CREST API documented here https://forums.eveonline.com/default.aspx?g=posts&m=1023703#post1023703 YEEESSS ... I'm getting a geek boner. That's the coolest thing I've s...
- by Trenker - at 2012.05.15 11:29:00
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9. Jump Gate Database - in EVE Technology Lab [original thread]
Carb Bulby wrote: Firstly, I would like a data set of all the jump paths between systems As Osku Rei already mentioned: The table mapSolarSytems contains all Systems with their names and IDs. The connections (the stargate connections) betwee...
- by Trenker - at 2012.05.11 15:31:00
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10. Pheal php class returning empty objects... - in EVE Technology Lab [original thread]
Did not test your code, but by reading: the problem seems to be this call: $pheal->scope = "char"; Take a look in the magic functions of the pheal class , there is no magic __set, only a magic __get (maybe it was there before, do not know, P...
- by Trenker - at 2012.05.02 14:27:00
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11. Interesting piece of news on the API front... - in EVE Technology Lab [original thread]
Packtu'sa wrote: It's not usage they're prohibiting. It's re-implementation. The vast majority of applications do not re-implement proprietary APIs. Some very important projects would be hurt, like Android, but there's a legitimate argument ...
- by Trenker - at 2012.05.01 20:13:00
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12. Interesting piece of news on the API front... - in EVE Technology Lab [original thread]
mxzf wrote: though it would affect the programming community as a whole. I don't think this will happen, for two reasons: 1) Almost every website is somehow connected to others - via an API, every program uses and provides APIs, and most o...
- by Trenker - at 2012.05.01 17:16:00
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13. 3rdpartyeve.net // essentials - in EVE Technology Lab [original thread]
Well, its look is pretty "bootstrap-obvious", but I like it. IMHO the list on the right is too big, maybe tabs will help? But that's just a detail.
- by Trenker - at 2012.05.01 14:29:00
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14. flash banner wanted - in EVE Technology Lab [original thread]
If "flash" refers to the Flash Player technology - look at the posts above. If you mean banners in general - ask google about "ad rotator" or something similar. Simple images are no problem. If you use an iframe to embed the banners, you can even ...
- by Trenker - at 2012.05.01 14:19:00
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15. igb help - in EVE Technology Lab [original thread]
Yep, contracts can only be issued by a character for itself or for a corporation. In case of alliance contracts, the characters corporationID will be the thing you want to know. Pull some infos about the contracts via the /corp/Contracts.xml.asp...
- by Trenker - at 2012.05.01 14:13:00
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16. Blueprint weirdness - in EVE Technology Lab [original thread]
I'm trying to connect tech 1 and tech 2 blueprints. I thought the parentBlueprintTypeID field in invBlueprintTypes points to its "parent", in case of a tech 2 blueprint to the tech 1 variant. The output of the query suggests it is used for somethi...
- by Trenker - at 2012.02.22 08:44:00
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17. Blueprint weirdness - in EVE Technology Lab [original thread]
ok, if you run this query Quote: SELECT tech1.typeName as tech1, tech2.typeName as tech2 FROM invblueprinttypes JOIN invtypes as tech1 on invblueprinttypes.productTypeID = tech1.typeID JOIN invblueprinttypes as bp_parent on invblueprinttypes.p...
- by Trenker - at 2012.02.21 20:08:00
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18. Killog error 120 - in EVE Technology Lab [original thread]
nicegirl2 wrote: Rigth after first call i get :Okay someone using that key aswel thats rigth. why cant we get a cached results? [url]http://wiki.eve-id.net/API_Cache_Styles#Long_Cache_Style[/url] nicegirl2 wrote: If i provide beforeKillI...
- by Trenker - at 2012.02.18 18:08:00
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19. Licensing - in EVE Technology Lab [original thread]
The problem with their proposal was that every developer would need to pay for a license, even those who offer their work free of charge and / or as open source. IMHO it's ok the require devs to obtain a payed license if they are charging - maybe...
- by Trenker - at 2012.02.18 14:47:00
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20. In Need Of Corp Tools - in EVE Technology Lab [original thread]
Callean Drevus wrote: You'd better state what you're willing to pay. This will set you back more than 10B :P Unless someone already made something like it, which is likely. Yep, that sounds like a LOT of work, so if the payment is not good -...
- by Trenker - at 2012.02.14 19:30:00
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