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1. Wait a second!! Golem?? - in Ships and Modules [original thread]
Originally by: Khandara Seraphim Onyx is clearly named after the pokemon. Clearly. I want Sableye, the ship with no weakness!
- by Tascaithos - at 2008.09.18 17:02:00
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2. Commerce Raider I: Miner Combat Crystals - in Features and Ideas Discussion [original thread]
Edited by: Tascaithos on 18/09/2008 15:00:16 Great, if only because it allows you to mine ships.
- by Tascaithos - at 2008.09.18 15:00:00
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3. Minmatar Buff - in EVE General Discussion [original thread]
Edited by: Tascaithos on 18/09/2008 14:54:52 At least minny don't have to live with their ships having to sacrifice a bonus just to fire their guns... It makes sense anyhow, minmatar are low-skill, they make junk ships. It's not all together ...
- by Tascaithos - at 2008.09.18 14:54:00
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4. Free up the Reaper name - in Features and Ideas Discussion [original thread]
Gotta agree, it's rediculous that a noob ship is called "reaper".
- by Tascaithos - at 2008.09.17 21:04:00
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5. New Faction Battleships - in Features and Ideas Discussion [original thread]
Edited by: Tascaithos on 14/09/2008 16:51:28 Faction Rokh with a flat 25% bonus to hybrid damage and 5% bonus to missile velocity and shield resists!
- by Tascaithos - at 2008.09.14 16:49:00
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6. caldari missile destroyer - in Features and Ideas Discussion [original thread]
It would be awesome, but I think the reason it won't happen is that it gets laggy when it's shooting that many rockets. The cruel thing is that that is the very thing that would be so nice. Maybe 5 launcher hardpoints, 10% bonus to velocity, 10...
- by Tascaithos - at 2008.09.14 15:54:00
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7. WTS Assault Frigates - in Game Development Forum [original thread]
Originally by: Sir Substance Originally by: Plukovnik Is it a good idea? it actually says in the torp launcher description that a torp launcher is the same size as a frigate. smartbombs are meant to counter drones. CCP woul...
- by Tascaithos - at 2008.09.14 15:47:00
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8. Destroyers - Extremely Underpowered - in Features and Ideas Discussion [original thread]
Improvements to destroyers... - Reduce sig radius, currently they all have about 80-90 iirc, reduce to ~60. Immediately makes them a fair bit less useless. Half the sig radius of a cruiser, which sounds about right. - Mayyyybe a slot or two, as h...
- by Tascaithos - at 2008.09.14 11:23:00
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9. More battleships!! :) - in Ships and Modules [original thread]
Edited by: Tascaithos on 14/09/2008 09:31:05 I'd like to see tier 3 bcs first. Another tier of BSes would be cool too, though. Amarr should get a drone/missile ship, a "big brother of the Arbitrator", made by Khanid Empire. Or, maybe even a...
- by Tascaithos - at 2008.09.14 09:30:00
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10. Space whales........new ships, industry and tech III - in Features and Ideas Discussion [original thread]
Haha lol. Two thumbs up, I like it, if only for the chance of being able to write "Arrr, I'll be bringing out my whaling-fitted harbinger for this baby!"
- by Tascaithos - at 2008.09.13 22:45:00
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11. Sex change operation - in Features and Ideas Discussion [original thread]
Edited by: Tascaithos on 13/09/2008 22:37:48 Butch women are scary. Doubt this will ever be in the game though.
- by Tascaithos - at 2008.09.13 22:38:00
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12. (possible) Rokh lvl 4 mission setup - in Ships and Modules [original thread]
Be gentle, I can only take it this big... [Rokh, Blaster/Torp PvE Rokh] Power Diagnostic System II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Ballistic Control System II Ballistic Control System II Invulnerability Field II Invul...
- by Tascaithos - at 2008.09.13 10:15:00
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13. Please Allow Us to Disable Screen Shake Effects - in Features and Ideas Discussion [original thread]
Edited by: Tascaithos on 13/09/2008 09:58:22 great justice bump for much needed feature
- by Tascaithos - at 2008.09.13 09:58:00
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14. General questions about assault frigates - in Ships and Modules [original thread]
In my opinion AFs are optimal for level 2's. Cruisers have too big guns to hit all the little critters, while destys are too fragile. AFs can breeze right through them though, and can do level 3's too if you want, though heavier ship classes will ...
- by Tascaithos - at 2008.09.13 09:47:00
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15. SOS - in Features and Ideas Discussion [original thread]
Maybe you could just right-click the button and choose which channel (or channels) you want the SOS to go into by default.
- by Tascaithos - at 2008.09.05 13:42:00
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16. Can we have a module or secondary implant to reduce Sig Radius? - in Game Development Forum [original thread]
Originally by: Siigari Kitawa Warp Core Muffler Thanks for that mental image. My day, you have made it.
- by Tascaithos - at 2008.09.05 12:46:00
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17. I really am learning to like EvE Online... but... - in Features and Ideas Discussion [original thread]
Actually, the one-hour downtime is pretty cool. For one thing, it opens up possibilities for playing the game. Many a carebear has evaded camps by traveling just after the server goes up. Also, just schedule yourself so you have stuff to do in t...
- by Tascaithos - at 2008.09.05 12:44:00
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18. Minor change - save the default optimal range w/ each ship - in Features and Ideas Discussion [original thread]
Yes... the topic says it all. I find it annoying that every time I switch ships I have to change the default optimal. Would be great if the game saved this w/ each ship you have.
- by Tascaithos - at 2008.09.05 12:15:00
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19. A Feasible Ship Creator - in Features and Ideas Discussion [original thread]
Just to clarify, that's my guess. They may just continue with old Eve forever and ever, but I'd LIKE them to put out the sequel in maybe a half decade or so. There's only so much you can do with an engine from 2002-2003. :)
- by Tascaithos - at 2008.09.05 12:12:00
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20. my anti-macro idea - think "asteroids" - in Features and Ideas Discussion [original thread]
While I don't think this idea is perfect, few in this forum are. Overall it's a nice start, and I think a good designer could hone it into something more workable. I like the way it adds realism - no teleporting lazers, but actual shooting rocks t...
- by Tascaithos - at 2008.09.05 11:52:00
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