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41. Quantum Rise - PVP Speculation - in EVE General Discussion [original thread]
Edited by: Strill on 06/11/2008 01:13:34 Originally by: ramification Something people complaining about blasters have missed is that the MWD scram function hasn't changed the range of the Scram. If you're in a Mega your Neutron Blaster...
- by Strill - at 2008.11.06 01:07:00
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42. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
Originally by: Liang Nuren Quote: The large gun that needs buffing, and has for so long it is getting absurd, is large AC's. Um. You're crazy. Please look into artillery... AC's at least have some semblance of working correctly a...
- by Strill - at 2008.11.05 23:23:00
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43. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
Edited by: Strill on 05/11/2008 22:04:31 Originally by: Aaspa Hello all! I was wondering if any of you have numbers about the nerf? You are all talking about dead blaster BS but where are the figures? What is this nerf really? How ar...
- by Strill - at 2008.11.05 22:04:00
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44. gues how many falcons it took to almost perma jamm me? - in Ships and Modules [original thread]
Originally by: whisk Originally by: Murina Edited by: Murina on 05/11/2008 19:10:49 1 basic t1 multispec ecm unit on a noobship............cos ecm is that uber. Fraps + visual of both setups inc sig str + jam str or go away....
- by Strill - at 2008.11.05 20:34:00
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45. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
Edited by: Strill on 05/11/2008 20:18:04 Originally by: Liang Nuren Originally by: Yakov Draken Which is better will depend on the range you generally fight and how happy you are to be dealing lots of EM damage. So the pr...
- by Strill - at 2008.11.05 20:18:00
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46. CAN WE GET A REAL MARKETPLACE PLEASE!!! - in Timecode Bazaar [original thread]
You're a bit late. Try reading the latest dev blog .
- by Strill - at 2008.11.04 19:13:00
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47. GTC prices to plummet after expansion? - in EVE General Discussion [original thread]
Originally by: Ocih $30 for a 60 day, I get 300 mill for it.. 300 mill in Eve is nothing. Screw it. Less being bought, CCP loses real money. Don't see it happening. We will see I suppose. don't you mean 500-600 mil?
- by Strill - at 2008.11.04 18:54:00
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48. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
Originally by: Prometheus Exenthal probably a good time to learn something other than mwd -> approach What, like afterburner -> approach -> approach -> approach -> die? My god what in the world goes through your mind? W...
- by Strill - at 2008.11.04 18:37:00
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49. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
Originally by: VJ Maverick Oh, sorry. I thought you wanted me to explain the "how" and not the "why.". As for the why, the way I see it is thus: Until now, the solo battleship was so versatile and effective as to obviate the need to use an...
- by Strill - at 2008.11.04 18:34:00
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50. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
Originally by: VJ Maverick Originally by: Strill Originally by: VJ Maverick HULKING SOLO BS's (blaster or otherwise) are dead, as they should be. And why is that? Primarily because an attacking solo battleship will h...
- by Strill - at 2008.11.04 18:24:00
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51. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
Originally by: VJ Maverick HULKING SOLO BS's (blaster or otherwise) are dead, as they should be. And why is that?
- by Strill - at 2008.11.04 18:13:00
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52. Eh, what's wrong with blasters? - in Ships and Modules [original thread]
Edited by: Strill on 04/11/2008 17:59:12 Originally by: Junaum Originally by: Strill Anything can escape a lone battleship if they know what they're doing. Go out packed with 3 warp-core stabilizers? Aside from that, I gu...
- by Strill - at 2008.11.04 17:57:00
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53. why the situation on SiSi is actuly a boost to blasters: - in Ships and Modules [original thread]
Originally by: Rodj Blake Blasters will actually be boosted, since it will be harder for your enemies to get out of range. But of course, the whiners haven't considered that. Blaster ships are the ones that absolutely need a MWD to get...
- by Strill - at 2008.11.04 17:17:00
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54. LOL at splash screen: get art folks to fit ships - in Test Server Feedback [original thread]
The Rokhs were equipped with 4 assault missile launchers and 4 heavy neuts in order to defend against frigates and cruisers. That's why you didn't see any turrets.
- by Strill - at 2008.11.04 16:23:00
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55. Eh, what's wrong with blasters? - in Ships and Modules [original thread]
Edited by: Strill on 04/11/2008 11:19:58 Originally by: James Lyrus *shrug*. Looks to me like all the turret BS are going to have problems 'shooting down' post patch. I have to say, I think that's a good design choice, even if it will ...
- by Strill - at 2008.11.04 11:20:00
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56. few questions about missions post patch - in Test Server Feedback [original thread]
Edited by: Strill on 04/11/2008 11:07:44 Originally by: Locii Originally by: Kahega Amielden Edited by: Kahega Amielden on 01/11/2008 14:05:46 1) Probably not. 2) Probably not. Battleship is not the only ship class. Maybe ...
- by Strill - at 2008.11.04 10:59:00
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57. Eh, what's wrong with blasters? - in Ships and Modules [original thread]
Edited by: Strill on 04/11/2008 10:51:02 Originally by: Chimii Lecto Originally by: Nexus Kinnon I'm not sure but word on the street is that they suck now for some reason ;(( Might just be me but if the gallente pilots sta...
- by Strill - at 2008.11.04 10:49:00
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58. Eh, what's wrong with blasters? - in Ships and Modules [original thread]
Edited by: Strill on 04/11/2008 07:53:32 The problem is that on the test server, ships are four times faster when webbed, battleships are much slower (but more agile), and warp scramblers disable microwarpdrives. This person's tests seem ...
- by Strill - at 2008.11.04 07:50:00
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59. Terri-bad Ranis fittings - in Ships and Modules [original thread]
Edited by: Strill on 04/11/2008 07:47:00 There's enough spare fitting left to upgrade one of those ions to neutrons without changing anything else. Would that be a bad idea for some reason?
- by Strill - at 2008.11.04 07:44:00
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60. Quantum Rise Feature site up - in EVE General Discussion [original thread]
Edited by: Strill on 04/11/2008 02:56:46 nevermind
- by Strill - at 2008.11.04 02:56:00
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