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1. Reduce Firing Range - in Ships and Modules [original thread]
Bronson Hughes wrote: Steel-Stone wrote: Hey Fellas, Which weapon or mod is used to reduce your opponents "Firing Range" against you? Thanks for any help... .... Remote Sensor Dampeners will reduce the range at which they can lock you. ...
- by Steel-Stone - at 2015.08.14 19:38:12
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2. Reduce Firing Range - in Ships and Modules [original thread]
Hey Fellas, Which weapon or mod is used to reduce your opponents "Firing Range" against you? Thanks for any help... ....
- by Steel-Stone - at 2015.08.14 19:35:19
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3. Fighting a Corp Gang - in Warfare & Tactics [original thread]
Orlacc wrote: You realize that at 30km his pals can probably shoot you. As for warping I warped to Google. http://oldforums.eveonline.com/?a=topic&threadID=577435 thanks... i was just using 3okm as example,
- by Steel-Stone - at 2014.12.06 02:34:57
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4. Fighting a Corp Gang - in Warfare & Tactics [original thread]
When fighting a gang of corp members what is the game mechanics on warping? If i seperate one of their members 30km out from the rest, can the group warp to their member since they are in a corp together?? I'm unclear on how the mechanics work. ...
- by Steel-Stone - at 2014.12.06 02:14:22
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5. Cloak Ship/ Probe Scanners - in EVE General Discussion [original thread]
Good to know its fake then. Now i can finish training my cloaking skills. If true i would have not wasted my time. Thanks for the answer
- by Steel-Stone - at 2014.12.05 00:40:49
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6. Cloak Ship/ Probe Scanners - in EVE General Discussion [original thread]
Wanted clarification on something. I was told by someone that CCP was creating a "probe scanner" that will be able to scan down cloaked ships. Now it won't tell you exactly where the ship is, but the area of where the ship is cloak in. Did anyo...
- by Steel-Stone - at 2014.12.05 00:34:27
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7. Internal Force Field Array Blueprints??? - in Science and Industry [original thread]
Charlie Nonoke wrote: Not everything. The Meta 4 DC is dropped by NPCs. Ok so only "Damage Control 1" and "Damage Control II" are the only ones of this class that can be made by players? Thanks
- by Steel-Stone - at 2014.11.08 20:23:51
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8. Internal Force Field Array Blueprints??? - in Science and Industry [original thread]
How can i build a "Internal Force Field Array I" damage control??? I can't find any blueprints. Plus it's not a Tech II items so i don't need to research it. I always thought everything in EvE can be built by players. Thanks for any help.
- by Steel-Stone - at 2014.11.08 19:56:05
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9. One man corp battles - in Warfare & Tactics [original thread]
Love the idea. Hit me up for 1v1 brawls....
- by Steel-Stone - at 2014.10.30 00:01:01
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10. Can't Join need Higher Security Status - in Warfare & Tactics [original thread]
Reynas Arthie wrote: you need 'faction' standing not sec status for your desired faction. Google "faction standing repair plan". It should still be valid. Thanks for the advice.....will do.
- by Steel-Stone - at 2014.10.21 22:59:54
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11. Can't Join need Higher Security Status - in Warfare & Tactics [original thread]
How do i get my security status up? I'm trying to join "Faction Warfare" but the game is telling me my status is too low to join.
- by Steel-Stone - at 2014.10.21 22:45:40
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12. Bounty Hunter Fixes fo CCP - in EVE General Discussion [original thread]
It would be nice if a "Bounty" can only be placed on a player's head by (2) ways: 1. Concord can place a "Bounty" on a player if a player attacks, kill, pod, and steal from another player in High and Low sec. 2. Another player can place a "Bount...
- by Steel-Stone - at 2014.07.31 01:13:00
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13. What is the purpose of Shield Resistance??? - in Ships and Modules [original thread]
Kosetzu wrote: Steel-Stone wrote: Kosetzu wrote: All resistance modules are stacking penalized on each other. Rigs included. Exception is Damage Control and Reactive Armor Hardener which stacks against each other. You will NEVER be able ...
- by Steel-Stone - at 2014.05.06 01:39:00
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14. What is the purpose of Shield Resistance??? - in Ships and Modules [original thread]
So with this setup is my kinetic now 68% from 58% or 78%???
- by Steel-Stone - at 2014.05.06 01:15:00
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15. What is the purpose of Shield Resistance??? - in Ships and Modules [original thread]
Kosetzu wrote: All resistance modules are stacking penalized on each other. Rigs included. Exception is Damage Control and Reactive Armor Hardener which stacks against each other. You will NEVER be able to reach 100% resistance, even if you ha...
- by Steel-Stone - at 2014.05.06 01:11:00
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16. What is the purpose of Shield Resistance??? - in Ships and Modules [original thread]
Loraine Gess wrote: Steel-Stone wrote: Loraine Gess wrote: Its impossible to get resists to 100%. You are bad at reading. End thread. Not its not...why would you say that? So why isn't everyone flying perfectly invincible ships ...
- by Steel-Stone - at 2014.05.06 01:10:00
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17. What is the purpose of Shield Resistance??? - in Ships and Modules [original thread]
Here what i did. (2) ADI Gistum C-Type ADI 40% (I get higher since my skills) (1) Damage Control II 12.50% (1) Small Anti Explosive screen 30% (1) Small Anti Kinetic screen 30% My wolf has: Kinetic: 40 with rigs bumps it to 58% Explosive: 50 ...
- by Steel-Stone - at 2014.05.06 01:06:00
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18. What is the purpose of Shield Resistance??? - in Ships and Modules [original thread]
Loraine Gess wrote: Its impossible to get resists to 100%. You are bad at reading. End thread. Not its not...why would you say that?
- by Steel-Stone - at 2014.05.06 00:48:00
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19. What is the purpose of Shield Resistance??? - in Ships and Modules [original thread]
I'm at a lost on this one. I have "kinetic resistance" and "explosive resistance" on my ship at 100%. Unless i'm missing something, the theory is if i have weapons with kinetic and explosive ammo firing at me, they should do no damage whatsoever s...
- by Steel-Stone - at 2014.05.06 00:43:00
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20. HP / DPS - in EVE General Discussion [original thread]
Hadrian Blackstone wrote: I think he is referring to direct DPS and then the two types of specific damage his ammo does per volley. Yes I wanted to know is having a higher Hit point damage more important from your guns or having a higher dp...
- by Steel-Stone - at 2014.02.23 02:50:00
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