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101. [Proposal] Remove AFK cloaking - in Assembly Hall [original thread]
Is that afk guy in local bother you? The solution is simple make the afk guy disappear from local when he cloaks. There now he won't be bother you now won't you? Seriously AFK Cloaking is only as bad is the mind allows it to be. The only peop...
- by Soon Shin - at 2012.10.11 07:35:00
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102. The sad state of WH PvP - in Wormholes [original thread]
Anyways back on topic. Chain rolling static usually does not yield as much PVP as it is to scan down long wormhole chains. Look at WHkills and you'll see plenty of capital kills and etc. One reason why its harder to find pvp is that wormholes are...
- by Soon Shin - at 2012.10.11 04:47:00
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103. The sad state of WH PvP - in Wormholes [original thread]
Jack Miton wrote: boooooooooooo Well time to get back to the drawing board for my cloaky tackle with smartbomb, to gain aggression before Ctrl+Q is pressed. EDIT: Soundwave wants to do something about "AFK Cloakers". Looks like CCP are bow...
- by Soon Shin - at 2012.10.09 05:18:00
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104. PLEX Over 600m now.... - in EVE General Discussion [original thread]
CCP has indeed played a hand at causing PLEX prices to go up. 1. Allowing PLEX to be moved out of stations (CCP knows there are stupid people who will haul plexes and get blown up, making them profits.) 2. Aurum/NEX (When PLEX is redeem, it is r...
- by Soon Shin - at 2012.10.09 05:13:00
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105. EVE: Retribution - smallest expansion yet? - in EVE General Discussion [original thread]
People have a right to complain if they feel that they are not getting their moneys worth. While I like the game, I did hate how the last few years of the game have been. CCP left the game in a backburner while working on WoD and Dust. The f...
- by Soon Shin - at 2012.10.09 05:00:00
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106. The sad state of WH PvP - in Wormholes [original thread]
Jack Miton wrote: Hidden Fremen wrote: Sorry, but there's not going to be this 15 minute NPC aggro. It'll be 60 seconds... This was confirmed by CCP Bettik at Eve Vegas this weekend. got a link to this horrible, HORRIBLE news? FFS CCP.......
- by Soon Shin - at 2012.10.09 03:43:00
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107. The sad state of WH PvP - in Wormholes [original thread]
Once Retribution comes out getting npc aggro will trigger a 15 minute timer, which means you can no longer logoffski in a sleeper site. The key to getting people is fast quick action.
- by Soon Shin - at 2012.10.09 00:55:00
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108. PLEX Over 600m now.... - in EVE General Discussion [original thread]
On the contrary high isk/Real Money Exchange range for PLEX would encourage the sales PLEX more than it encourages RMT. More people are using PLEX to fund their accounts and less people are buying PLEX, its a two-fold effect that makes PLEXes r...
- by Soon Shin - at 2012.10.08 23:16:00
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109. Specific Examples of Where Risk Should Be Inserted Successfully Into High-sec - in EVE General Discussion [original thread]
I'm pretty sure a lot of nullsec industrial base relies on high security because trying to do indy in 0.0 sucks ass and everyone makes fun of you for it. Now if you completely nerfed highsec you'd probably screw the 0.0 even more than highsec dw...
- by Soon Shin - at 2012.10.08 22:54:00
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110. EVE: Retribution - smallest expansion yet? - in EVE General Discussion [original thread]
Before Crucible, the last three expansions were a complete joke: Tyrannis: LOL PI, no other real feature. Wait 18 months for anything. Incursions: Highsec isk faucet that allowed you to make a bit too much profit for the safety of highsec. Reski...
- by Soon Shin - at 2012.10.07 08:49:00
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111. EVE players feelings on Dust 514. - in EVE General Discussion [original thread]
I won't play a shooter if its a console shooter. I don't have a PS3 and DUST is not worth getting a PS3 for.
- by Soon Shin - at 2012.10.07 01:56:00
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112. Why do EvE Players complain non stop ? - in EVE General Discussion [original thread]
There are complainers in every single game. If you think this is bad you should go to the BF3 and MW3 forums.
- by Soon Shin - at 2012.10.06 05:49:00
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113. Let EVE-Kill Die - in EVE General Discussion [original thread]
I do say how they calculate kill and points is messed up. I can ***** on a supercap killmail with a single shot get 20-80 billion added to my killboard. I propose you receive the amount of isk and points proportional the amount of damage infl...
- by Soon Shin - at 2012.10.06 03:13:00
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114. Sticky:[Winter] New destroyers - in Features and Ideas Discussion [original thread]
Sofia Wolf wrote: I think all destroyers, old and new, should be made faster if they are to remain competitive with new faster cruisers. Now that assault cruisers are as fast as destroyers I donGÇÖt see any reason to use the later. Agreed, d...
- by Soon Shin - at 2012.10.04 20:46:00
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115. Interbus Should Not be in Wormholes - in Features and Ideas Discussion [original thread]
They should remove all the pocos in highsec and then make it a free for all for whoever puts the pocos on planets first.
- by Soon Shin - at 2012.10.04 20:17:00
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116. Torpedoes and other unguided missiles need fixing - in Ships and Modules [original thread]
Muad 'dib wrote: i always thought it was pretty stupid from day one to have missile skills that dont effect all the missiles. Lets change motion prediction skill so it only effects long range weapon platforms! no? exactly. Exactly my point....
- by Soon Shin - at 2012.10.04 18:29:00
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117. Proposed cruiser changes and their speed/HP - in Features and Ideas Discussion [original thread]
Why do all the cruisers have the same amount of cap recharge? Minmatar guns don't use any cap while amarr uses a lot of cap. Especially now that the maller no longer has cap reduction bonus I can see some issues. Amarr capacitor superior to oth...
- by Soon Shin - at 2012.10.04 16:49:00
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118. Sticky:[Winter] Combat Cruisers - in Features and Ideas Discussion [original thread]
You can't be serious the rupture was the best and only usable tech 1 cruiser and now youre making them faster than most attack cruisers? The maller is terrible you took its utility high gave it no additional slots and it has drones! Why does the...
- by Soon Shin - at 2012.10.02 18:04:00
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119. How long does a Mobile Warp Disruptor last? - in Warfare & Tactics [original thread]
Vyktor Abyss wrote: Until it is unanchored, destroyed or removed by a GM as result of petition. Pretty much what he said, they will last forever once anchored and online. Until you or someone else removes them.
- by Soon Shin - at 2012.09.29 20:12:00
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120. Is 180b isk per week from factional warfare normal? Is it balanced? - in EVE General Discussion [original thread]
MotherMoon wrote: fw gives out about 300 million isk in 7 hours of work. That means a bil a week easy That means you're making about 42 million per hour using simple math. Sounds weaker than mission running to me. Oh FW is in lowsec it...
- by Soon Shin - at 2012.09.24 23:52:00
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