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1. More F.O.F. Spam - in Features and Ideas Discussion [original thread]
Seriously, why is it such a big deal to fix FOF missiles? All they really need is to stop shooting structures instead of rats! Python or C#, it's a one-liner!
- by Somal Thunder - at 2011.11.26 19:30:00
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2. Freelance in 0.0 - in Features and Ideas Discussion [original thread]
It's called being a pet. If you don't like 'playing the game' like the big boys do, join a pet alliance and rat/pvp when you feel like it.
- by Somal Thunder - at 2011.11.23 22:41:00
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3. reload skill - in Features and Ideas Discussion [original thread]
Keeley HaZZeLL wrote: Covert Kitty wrote: Distilled down this is basically: "make reloading faster, increasing my dps and flexibility" Would you still support it if at level 5 it would be the same speed as it is now? not supported level...
- by Somal Thunder - at 2011.11.23 22:40:00
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4. Warp Threshold: Deep Space - in Features and Ideas Discussion [original thread]
Maybe add a new region, expanding out from the outskirts of the dreaded drone regions, where deep-space travel is possible because... I don't know, the stars are bigger and that's why we can warp to them? Uncharted space with no gates... sounds in...
- by Somal Thunder - at 2011.11.23 22:34:00
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5. New nebulas, ruined potential - in Test Server Feedback [original thread]
Oberine Noriepa wrote: Andreus Ixiris wrote: I still think there needs to be more than one backdrop per region. Some of the regions are just so large once-per-region don't make sense at all. While I definitely do want this, I think baby st...
- by Somal Thunder - at 2011.11.23 22:25:00
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6. Feed back for the CCP Event. - in EVE General Discussion [original thread]
boseo wrote: so I missed the event curse my RL getting in the way of spaceships. Same. But I agree with Neph, I was expecting roaming wolf packs and ****, not just a buttload of devs in shiny spaceships with super expensive loot. Althoug...
- by Somal Thunder - at 2011.11.23 22:24:00
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7. Education Choice? - in Features and Ideas Discussion [original thread]
I can tell that you're new to this game. Schools used to mean something, the school you selected (determined by your race and ancestry) would determine your attribute levels (which in turn have an effect on training times for certain things). This...
- by Somal Thunder - at 2011.11.23 22:13:00
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8. Boost the raptor - in Features and Ideas Discussion [original thread]
I guess we'll see what the hybrid buff does but I've killed raptors in atrons just for the hell of it, seeing as they never did any real damage before I doubt the buff will change anything.
- by Somal Thunder - at 2011.11.23 22:05:00
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9. Drug Booster Balancing issues - in Test Server Feedback [original thread]
Suddenly nobody will fly Gallente, making minmatar EVEN MORE SUPREME. Looking forward to ganking triple rep hypes/myrms/dual rep brutixes in a hurricane scratch that, rupture.
- by Somal Thunder - at 2011.11.23 22:04:00
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10. Please put option back in.... - in Test Server Feedback [original thread]
wow, 6 pages of "this is a huge deal"... Honestly, I don't pin windows because they make things transparent. Also because stacking mucks everything up. But it's a nice feature to have. I don't know how you wrote it but why don't you just make wi...
- by Somal Thunder - at 2011.11.23 21:57:00
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11. A potential method to encourage emigration from high sec to low sec and 00. - in Features and Ideas Discussion [original thread]
omg just make mining more profitable in lowsec already, case closed.
- by Somal Thunder - at 2011.11.22 15:14:00
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12. Replace mining with smallholding - in Features and Ideas Discussion [original thread]
Covert Kitty wrote: I've lived in wormholes for about 2 years now. How would mining smallholding possibly be an issue in wormholes? It would work the same way. Quote: the truth is that CCP has developed mining for Eve for the sole purpose o...
- by Somal Thunder - at 2011.11.22 15:12:00
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13. UI: Improved overload indicator, now with more states - in Features and Ideas Discussion [original thread]
+1
- by Somal Thunder - at 2011.11.22 00:56:00
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14. Joysticks: The idea everyone hates - in Features and Ideas Discussion [original thread]
Satav wrote: Umm. no. Eve is not a flight simulator. And i think CCP made it that way deliberately....... Your inability to read astounds me. Read what it says above. It wouldn't be anything like flight simulation, it'd simply be an extra...
- by Somal Thunder - at 2011.11.22 00:51:00
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15. Eve needs new space with a twist....I present Eve Deepspace Regions - in EVE General Discussion [original thread]
No gates, no ice, no belts, meaner rats (like pirates in the vast ocean)... maybe the occasional group of drones in anomalies, wormholes should connect to these as well, capital ships should be able to travel here, obviously... no local... bubble...
- by Somal Thunder - at 2011.11.22 00:48:00
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16. Missile Cert structure? - in Features and Ideas Discussion [original thread]
Why do you even care about certificates? In any case the idea is that if you have the certificate you're good with both.
- by Somal Thunder - at 2011.11.22 00:37:00
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17. Damage Scalable Active Tanking - in Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Somal Thunder wrote: It is OP because it is easily exploitable. Lets take the Hyperion since you seem to think Abaddons aren't good candidates for examples. IIRC the Hype gets 6 low slots, 3 t2 eanms and 3 t2 lars. Add...
- by Somal Thunder - at 2011.11.22 00:36:00
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18. Make Tier 3 BCs skill reqs high - in Features and Ideas Discussion [original thread]
Jafit McJafitson wrote: Somal Thunder wrote: This already exists in some form and is called epic arcs. In the context of all that has been said, are you suggesting that doing an epic arc teaches and prepares a player for lowsec and nullse...
- by Somal Thunder - at 2011.11.21 17:32:00
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19. Damage Scalable Active Tanking - in Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Whatever you do, your active buffer will be less than a comparable passive buffer. Remember there is two limiters: armor hp and capacitor. Here some more numbers, with a full tanked abaddon (no rig involved, it would brin...
- by Somal Thunder - at 2011.11.21 17:25:00
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20. Market mechanics revamp - introducing market warfare - in Features and Ideas Discussion [original thread]
I move the motion you add something along the lines of: As a station owning corporation I want to prevent people I don't like from buying or selling stuff in/from my station. (to prevent re-seeding of goods I guess) As a station owning corporatio...
- by Somal Thunder - at 2011.11.21 17:21:00
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