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41. (rev) zealot pvp set up - in Ships and Modules [original thread]
What nubbin' says the curse can't rat...? Originally by: Slaptastic Its amazing how many people quote themselves on the EvE Online forums.
- by Slaptastic - at 2007.05.27 23:11:00
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42. Enyo - What Am I Doing Wrong? - in Ships and Modules [original thread]
I find my Vengeance works well with Medium Pulse II's and... Oh, this is another gallente thread. I thought maybe Amarr had been boosted. Originally by: Slaptastic Its amazing how many people quote themselves on the EvE Online forums....
- by Slaptastic - at 2007.05.22 14:57:00
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43. The Zealot needs a large buff. - in Ships and Modules [original thread]
Originally by: Elve Sorrow You fit an MWD because scramblers only work to 20km. If you want a chance of catching someone, you need an MWD. 24 with the T2 ones But I only fit an MWD to my Zealot if I know what im shooting, most of th...
- by Slaptastic - at 2007.05.21 00:24:00
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44. Real reson not to NERF the Drake and Myrm - in Ships and Modules [original thread]
I said it in the last 3 Drake threads and I'll say it again. Drake does not have that bad of DPS. Why? Lets take a look... 1: Turret ships only do good damage in their optimal/close range ammo, which is under 15km except on Minmatar ships with Fa...
- by Slaptastic - at 2007.05.20 23:31:00
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45. Revising Cap recharge - in Ships and Modules [original thread]
Originally by: Vincent Almasy Originally by: Pociomundo Originally by: J'Mkarr Soban Originally by: Pociomundo Edited by: Pociomundo on 15/05/2007 15:35:49 That's all a bit complicated for no reason. Complicated...
- by Slaptastic - at 2007.05.16 21:57:00
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46. Revising Cap recharge - in Ships and Modules [original thread]
Originally by: Vincent Almasy Originally by: Fluffernator fighting cap injectors is good and all untill you try to fly a ship that shield tanks.... how are you going to fit web, cap injector, and warp scrambler. Nos needs a balance...
- by Slaptastic - at 2007.05.16 21:51:00
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47. Scorpion Tank - in Ships and Modules [original thread]
The Scorpion tanks ridiculously well. Unfortunately it doesn't passive well because of its high recharge time. A few T2 Invul. Fields and some T2 active hardeners plus a booster and your fine. And yes, better than a raven. Originally by: S...
- by Slaptastic - at 2007.05.16 18:13:00
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48. Revising Cap recharge - in Ships and Modules [original thread]
Originally by: Zirth 1-2 nos is sustainable. 6 nos however, on say a Myrmidon, is too much to handle with cap recharge alone. At least, the regular setups. Normally when you neutralize all capacitor regen of your opponent I'd say, well t...
- by Slaptastic - at 2007.05.14 23:26:00
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49. Revising Cap recharge - in Ships and Modules [original thread]
Originally by: Paigan No flame from me at all. Sounds like a reasonable idea. And i too think nos need some nerfing (in my opinion something like a sig resolution or whatever, but that's not the point here of course). ALTHOUGH i see smoe ...
- by Slaptastic - at 2007.05.14 23:14:00
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50. Revising Cap recharge - in Ships and Modules [original thread]
There was an argument on the Test Server in local FD-MLJ about why or why not to nerf nos. This happens about every 2 days so it's nothing new. But we actually had some good points just a few minutes ago, about how to possibly nerf nos without g...
- by Slaptastic - at 2007.05.14 19:08:00
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51. Myrm Command Ships? - in Ships and Modules [original thread]
If there were going to be anything, it would be a new role. No one is going to code day and night just to make a Command ship prettier.. And who keeps coming up with these threads?? You cant just change the ships...You have to change the stats al...
- by Slaptastic - at 2007.05.08 21:46:00
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52. Need developer that still cares - in Test Server Feedback [original thread]
I wonder if a ban will no longer allow you to be a BH Originally by: Slaptastic Its amazing how many people quote themselves on the EvE Online forums.
- by Slaptastic - at 2007.05.04 17:43:00
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53. A BIG EVE CRY - in Ships and Modules [original thread]
Originally by: Dark Kavar To passive tank like that you have to devote every single slot to tanking, including rig slots. This means no tackling, no e-war, no dps. There is no problem, the only place where this ship is useful anymore is in...
- by Slaptastic - at 2007.05.04 17:41:00
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54. Outfitting a prophecy - in Ships and Modules [original thread]
6 Focused Medium Pulse II's 1 Medium Diminishing Nos Medium Cap Injector II 10mn Afterburner II Stasis Web 2x Medium Armor Rep. II DCU II 2x Energized Adaptive Nano II Heatsink II* 2x CCC rigs and an Auxiliary rep rig *Replace the heatsink wi...
- by Slaptastic - at 2007.05.03 03:11:00
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55. T1 vs. Pimp-my-Ride Setups - in Ships and Modules [original thread]
The main issue is when someone has T2 guns. If you have a t1 fit and t2 guns, thats probably the best. (At least cost factor wise.) I myself like to fit all my T2 ships with at least a full t2 fit, maybe faction if I really like the ship. (Absolut...
- by Slaptastic - at 2007.04.30 01:26:00
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56. Logging in on SISI - in Test Server Feedback [original thread]
Never mind I clearly missed the 30 post thread a few above mine. Ignore me. Originally by: Slaptastic Its amazing how many people quote themselves on the EvE Online forums.
- by Slaptastic - at 2007.04.30 01:11:00
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57. Logging in on SISI - in Test Server Feedback [original thread]
Edited by: Slaptastic on 30/04/2007 00:36:30 I was playing on SISI the other day when it lagged up. I had to quite the entire game and promptly restarted the game. I clicked the load my character and sat at the loading screen for many an' hou...
- by Slaptastic - at 2007.04.30 00:39:00
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58. Stack nerf for focused fire (big fleet shoot one target) - in Ships and Modules [original thread]
All that would do is mean a few unlucky people would be doing less damage than others. And how would you expect to have the game calculate that? If you can still instapop a ship, then what was the point of this post? Blobs will still instapop and...
- by Slaptastic - at 2007.04.25 21:22:00
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59. I've been seeing it everywhere...so what is a CCC? - in Ships and Modules [original thread]
Its a cap rig, used by Caldari Ravens.
- by Slaptastic - at 2007.04.25 21:15:00
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60. Stack nerf for focused fire (big fleet shoot one target) - in Ships and Modules [original thread]
Does anyone else get the feeling this idea sucks hard?...Because my red alerts are going off quite a bit. So your saying...that a single ship should not be blobbed by 100 people? THEN WTF IS THE POINT OF FLEETS? If 100 people cant instapop y...
- by Slaptastic - at 2007.04.25 17:46:00
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