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81. On my first POS shoot... - in EVE General Discussion [original thread]
Logi Rollins wrote: YoYo NickyYo wrote: Get CCP to allow Dreads in Highsec, problem solved.... Maybe not allow Dreads into high sec, but bring in a new class of battleships that allow capital weapons to be fitted on them, at the expense...
- by Skippermonkey - at 2012.12.03 11:09:00
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82. On my first POS shoot... - in EVE General Discussion [original thread]
Some Rando wrote: In high-sec. This is literally the most boring thing I've done in EVE. You are supposed to be AFK
- by Skippermonkey - at 2012.12.03 11:04:00
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83. Transport ship changes - in Features and Ideas Discussion [original thread]
Bobo Cindekela wrote: another note, the deep space transports align too slowly and uses way too much cap to really be useful your better off using a viator/JF/or rorqual for whatever it is you need moved, deepspace transports are pretty pathe...
- by Skippermonkey - at 2012.12.03 10:48:00
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84. Transport ship changes - in Features and Ideas Discussion [original thread]
you cannot activate warp within a bubble unless you have 'immunity to non-targeted interdiction' Currently, that means only specifically fit T3 ships
- by Skippermonkey - at 2012.11.30 16:20:00
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85. is cloaking working as intended? - in Features and Ideas Discussion [original thread]
Dear OP, Activating a cloaking device makes you invisible. Thus ends the demonstration to show how cloaking is working as intended. Kind Regards, Skippermonkey
- by Skippermonkey - at 2012.11.30 13:15:00
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86. Transport ship changes - in Features and Ideas Discussion [original thread]
Following on from the recently announced changes to the Blockade runner having an unscannable cargo bay, I propose that the Deep Space versions be slightly altered so that they arent a permanent second choice in the Transport ship lineup given tha...
- by Skippermonkey - at 2012.11.30 13:13:00
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87. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
freighter supported mining fleets here we go! lol
- by Skippermonkey - at 2012.11.30 11:43:00
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88. Sticky:New Eden Open Competition: Beyond the Edge of Glory - in EVE Alliance Tournament Discussion [original thread]
shouldnt be needed bump
- by Skippermonkey - at 2012.11.29 11:28:00
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89. Sticky:Dev Blog: Drone Region changes in Retribution - in EVE Information Portal [original thread]
CCP FoxFour wrote: Oh, also, Rouge Drones now give a sec status gain when you kill them. Just a little something we also added. :D Rouge drones you say?
- by Skippermonkey - at 2012.11.28 12:27:00
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90. Sticky:New Eden Open Competition: Beyond the Edge of Glory - in EVE Alliance Tournament Discussion [original thread]
So, um Did i miss the official winner announcement or something?
- by Skippermonkey - at 2012.11.27 23:00:00
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91. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Merouk Baas wrote: If all my high-slot guns are disabled due to safeties, can I still overheat them and burn them out for no purpose? Due to misclick, due to being an idiot, whatever the reason, can I? 1. Once you know what smartbombs are cap...
- by Skippermonkey - at 2012.11.27 16:45:00
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92. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Nova Satar wrote: @ ccp navigator. Go **** yourself lolwat He hasnt even posted in this thread U MAD?
- by Skippermonkey - at 2012.11.27 16:38:00
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93. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Shaishi Otichoda wrote: San Fransisco wrote: When you log back in after a safe log off will you simply pop into existence and be able to act immediately? I just tested this and you do 1000000km warp-in just to appear in space 1.8 AU from th...
- by Skippermonkey - at 2012.11.27 16:35:00
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94. Does EVE have enough ISK? - in EVE General Discussion [original thread]
Lance Rossiter wrote: Ie. if too many people run missions and thereby inject ISK into the economy, then mission running, as a flat-reward activity, becomes less profitable, so less people do it? You give them too much credit
- by Skippermonkey - at 2012.11.27 14:42:00
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95. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
So, i'm infering from your 'safety feature' that you think the average EVE player has the intelligence of a turnip and need their hand holding
- by Skippermonkey - at 2012.11.27 14:17:00
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96. Why do lemons like rancer soo much ? - in EVE General Discussion [original thread]
screw you OP i was expecting a punchline to a joke :/
- by Skippermonkey - at 2012.11.26 11:20:00
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97. Pulling the Plug on WiS - in EVE General Discussion [original thread]
Jonah Gravenstein wrote: ...the carbon engine was always going to differ between the games to a certain extent anyway, the games differ so much in scope and model requirements that it was guaranteed. When they were waxing lyrical about CARBON...
- by Skippermonkey - at 2012.11.26 02:27:00
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98. Bubbles are not powerful enough - redux - in EVE General Discussion [original thread]
Doddy wrote: The real problem with aoe effects on ships is how they stack.. Because if they don't have some artficial limiting factor they will be exploited into the ground by players. If ppl cry over a couple of falcons imagine them over aoe e...
- by Skippermonkey - at 2012.11.22 15:25:00
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99. Bubbles are not powerful enough - redux - in EVE General Discussion [original thread]
tgl3 wrote: Destination SkillQueue wrote: If you're planning on such effects, I would like them to be on a specialized ship made for that purpose and not as a module/probe/structure on existing ships. A science vessel of some sort if you wil...
- by Skippermonkey - at 2012.11.22 11:50:00
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100. How BF3's turn for the worse resembles EVE's - in EVE General Discussion [original thread]
Dearest OP, The sky is falling, Confirm or Deny? Best Wishes, Skippermonkey
- by Skippermonkey - at 2012.11.22 11:45:00
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