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101. scan strength for scanning unprobable ships. - in Ships and Modules [original thread]
I understand that with max skills and low-grade virtue implants you can scan down previously-unprobable ships. But what is the threshold? What scan strength do you need at minumum?
- by Sjugar - at 2012.07.01 12:07:00
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102. Do implants improve skill training time dramatically? - in EVE New Citizens Q&A [original thread]
Petrus Blackshell wrote: Keno Skir wrote: No mate i'm afraid not. Adding 5 points to perception and 3 to willpower (implants and remap) i lost 4 or 5 days off Advanced Weapon Upgrades 5. 29 days down to 24 is a really good reduction, but cut...
- by Sjugar - at 2012.05.25 05:07:00
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103. Training time on Wing Command V and Fleet Command V - in Skill Discussions [original thread]
For a skill that only 1 in 250 characters needs I'd say this training time is ok.
- by Sjugar - at 2012.05.19 12:08:00
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104. Light Freighters: Why do we not have these? - in Ships and Modules [original thread]
We don't need light freighters because we have Orca.
- by Sjugar - at 2012.05.15 17:14:00
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105. Losing sigs left and right. - in Missions & Complexes [original thread]
Check your filters. Once you get close enough to identify the site and a site doesn't match your filter the site will disappear from your results.
- by Sjugar - at 2012.05.14 06:13:00
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106. Best Wormhole for obscurity? - in Wormholes [original thread]
I had a lot of fun in a C3 with a static 0.0. You never get invaded, because if the hole closes, the invading force has to live with the fact that their only exit is now in some other 0.0 system probably 50 jumps from where they came in. C3 so t...
- by Sjugar - at 2012.05.13 05:53:00
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107. Dear CCP, Alliance Bookmarks Now plox?!? - in Wormholes [original thread]
Frau Leinsmarch wrote: This is a SS of our WH system map last night, with over 76 systems mapped totaling 146 WH bookmarks it is a real chore to copy 146 bookmarks in groups of no more than 5 at a time. Another problem we encountered was that w...
- by Sjugar - at 2012.05.13 05:45:00
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108. pvp help in regards to gallente tech 1 and tech 2 battle cruisers and the machariel - in Ships and Modules [original thread]
eien mirai wrote: Ilnaurk Sithdogron wrote: Here are some suggestions. 1. Get a grammar book. 2. Find the section called Punctuation and Capitalization. 3. Read it. 4. Edit this post. I apologize for my lack of proper grammar. I take the ...
- by Sjugar - at 2012.05.13 05:40:00
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109. Best dreadnought for POS destroying? - in Ships and Modules [original thread]
Vashan Tar wrote: Sjugar wrote: Have you ever repped a pos with an Archon? No? Because pos-repping is always shield repping and an Archon can't do that. I see that as a benefit. Who the hell wants to rep pos anyway? Nobody wants to rep...
- by Sjugar - at 2012.05.12 22:44:00
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110. Best dreadnought for POS destroying? - in Ships and Modules [original thread]
Corina Jarr wrote: Jack Miton wrote: moros is highest DPS, thus best. there isnt anything else to the story. DPS doesn't help if you run out of ammo before you finish the job. DPS does help doing a job in 20 minutes instead of 30.
- by Sjugar - at 2012.05.12 18:47:00
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111. Best dreadnought for POS destroying? - in Ships and Modules [original thread]
Soon Shin wrote: If you can fly the rev, you're not too far from an Archon. An Archon is much better than a Thanatos as a logistics ship. The Thanatos fighter bonus is useless for triage and it doesn't apply when delegating fighters. Have y...
- by Sjugar - at 2012.05.12 15:06:00
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112. COSMOS/Epic Arcs/Complexes - in Missions & Complexes [original thread]
Caldari Citizen 786478786 wrote: Don't be stupid. ISK is most certainly relevant, especially when the OP specifically said: Noir Nana wrote: "I was wondering if COSMOS missions and Epic Arcs worth doing (in terms of ISK) compared to ...
- by Sjugar - at 2012.05.11 21:30:00
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113. COSMOS/Epic Arcs/Complexes - in Missions & Complexes [original thread]
I did the amarr cosmos missions for standings, they're not really worth it if you go for the isk, but in the end you have access to I thought a 1 billion isk implant, but if you look at the time it took it wasn't much isk/hour. If you like stories...
- by Sjugar - at 2012.05.10 21:21:00
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114. Complex Stealing - in Missions & Complexes [original thread]
I explore to fund my ships too. 1-2 hours also to find a decent site. If someone happens to be in the site already, the game is on. I'm not going to fly around for even more hours to find a plex with somebody already in it.There is no rule in eve ...
- by Sjugar - at 2012.05.09 20:29:00
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115. ECM/Jamming - in Warfare & Tactics [original thread]
Angelina Joliee wrote: ECM is chance-based. So there is no garantee for permajam-success and no technique for perma-jamming. You just optimize your ship and fit, put best jammer for specific ship-race on your target and hope for luck. If your f...
- by Sjugar - at 2012.05.07 21:21:00
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116. Ladies and Gentelmen Please! You're looking at this Incursion Nerf all wrong - in Missions & Complexes [original thread]
The incursion nerf was good because it made me look for other ways of income. So I finaly moved my tengu to npc 0.0 and can't stop missioning. I did 2 evenings of missioning and made a good 600 M. So I'm back at 125M/hour and that's only going to ...
- by Sjugar - at 2012.05.03 06:05:00
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117. Elitist PVP - in Warfare & Tactics [original thread]
IbanezLaney wrote: On top of that, the elitist attitude is detrimental to the EvE community as it is too harsh on newer players. Sometimes it's difficult to have perspective when you have played for a few years so we forget that older eve play...
- by Sjugar - at 2012.05.03 05:03:00
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118. Elitist PVP - in Warfare & Tactics [original thread]
I'd say there would be a difference between elite and elitist. Elite being the very good at, fighting against the odds with very good FC outnumbered but because of tactics still coming out ahead. Elitist on the other hand: scoffing at people bec...
- by Sjugar - at 2012.05.01 20:11:00
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119. Repairing Two Useless Skills - in Ships and Modules [original thread]
If you de exploration in highsec fof missiles make your life so much better.
- by Sjugar - at 2012.05.01 06:23:00
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120. Move OTA hacking array closer to the fleet warp in. - in Missions & Complexes [original thread]
Have the logi burn 40 km towards hacking can. Now both hacker and entire fleet are in rep range, problem solved.
- by Sjugar - at 2012.05.01 04:49:00
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