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21. Gneiss Mining Crystal II Blueprint Original - in Sell Orders [original thread]
No I didnt lose any millions, I gained millions for an item I had no use for whatsoever and that costed pretty much nothing to get in the first place. I honestly dont give a flying fk if you could get more by being patient and hard working, I migh...
- by Simmith - at 2008.10.04 10:58:00
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22. Gneiss Mining Crystal II Blueprint Original - in Sell Orders [original thread]
and the item is gone. thank you for shopping RGS, see ya laters.
- by Simmith - at 2008.10.04 06:13:00
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23. Gneiss Mining Crystal II Blueprint Original - in Sell Orders [original thread]
Due to bidders inability to respond I have now put the item up on a public exchange contract. 1.9 billion, first come first served.
- by Simmith - at 2008.10.04 05:54:00
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24. Gneiss Mining Crystal II Blueprint Original - in Sell Orders [original thread]
ok Irulan, looks like you are the buyer so contact me in game and let me know how you want the deal to go down. LP Store Database | ME Evaluator
- by Simmith - at 2008.10.03 16:02:00
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25. Gneiss Mining Crystal II Blueprint Original - in Sell Orders [original thread]
Ok ill probably look at shoving off this BPO around 16:00 eve time tomorrow (Friday evening). LP Store Database | ME Evaluator
- by Simmith - at 2008.10.02 19:16:00
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26. Bounties and Standing Increase while in a Fleet - in Missions & Complexes [original thread]
Like previous poster says, standing increases are not visible on your RA until you relog. I have done it myself and theres no problem having your RA tucked away snuggly at a safe station while you do and turn in the missions. LP Store Database ...
- by Simmith - at 2008.10.02 13:11:00
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27. Gneiss Mining Crystal II Blueprint Original - in Sell Orders [original thread]
Good offers, Raul you are in a good position to become the buyer. Im just waiting until tomorrow probably cuz of the downtime n all. LP Store Database | ME Evaluator
- by Simmith - at 2008.10.02 12:19:00
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28. Gneiss Mining Crystal II Blueprint Original - in Sell Orders [original thread]
as topic states I am interested in selling this item. please make decent offers, I will keep my eyes on here for a while. If I get a good enough offer ill take it immediately, else this will keep on being for sale for a while. The item is currentl...
- by Simmith - at 2008.10.02 11:14:00
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29. Edit Corporation Details dialog, clarification - in Features and Ideas Discussion [original thread]
Currently the edit corporation details (for CEO) states only the four races in case you have ethnic relations. It does not state how many of each reflecting how your ethnic relations skill is trained. I suggest that this information be specified i...
- by Simmith - at 2008.09.30 13:47:00
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30. Tech 2 scan probes - in Features and Ideas Discussion [original thread]
Easier? Sister probes have already been added at 285 scan strength. Im suggesting 275 for T2, thats not faster/easier than sister probes. It gives more versatility and probably (hopefully) a middle ground when it comes to cost. It also gives a rea...
- by Simmith - at 2008.09.04 23:20:00
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31. Minmatar Missile Ship Line - in Features and Ideas Discussion [original thread]
Ok so you want to be caldari and fly ravens. oh well. just train caldari then. If you like two weapon systems, you could go gallente aswell (hybrids and drones). LP Store Database | ME Evaluator
- by Simmith - at 2008.09.04 19:50:00
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32. Tech 2 scan probes - in Features and Ideas Discussion [original thread]
I opted for smaller volume for T2 because then the small cargo hold of covops could hold a few more of them instead of having to fly back to station every few scans. And its not very logical that more advanced tech gets bigger, just look at comput...
- by Simmith - at 2008.09.04 19:24:00
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33. Tech 2 scan probes - in Features and Ideas Discussion [original thread]
It would be interesting if there was tech 2 variants of all the space probes, and also another reason to invest in invention. My suggested average T2 Quest probe: Volume: 1.0 m3 (down from 1.25m3), better tech, less electronics. Minor sensor str...
- by Simmith - at 2008.09.04 14:22:00
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34. Your DPS in Vengeance and other missions - in Missions & Complexes [original thread]
actually, could it have anything to do with the fact that i use navy ammo exclusively? LP Store Database | ME Evaluator
- by Simmith - at 2008.04.25 10:51:00
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35. Your DPS in Vengeance and other missions - in Missions & Complexes [original thread]
Edited by: Simmith on 25/04/2008 10:41:24 maybe i should specify, I always get the sansha version of vengeance. that and I nail him dead from about 60-80km LP Store Database | ME Evaluator
- by Simmith - at 2008.04.25 10:40:00
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36. Your DPS in Vengeance and other missions - in Missions & Complexes [original thread]
I have been flying gallente (megathron) for quite a while now but it seems I hear these odd tales of people having a hard time with the named rat at the end of vengeance. Ofcourse Im assuming its a matter of which ship you fly and what skills you ...
- by Simmith - at 2008.04.25 09:56:00
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37. Trinity 1.0 Static Data Export - in EVE Technology Lab [original thread]
Originally by: DaOpa Question for a couple of the provided tables .. I see there is one for Agt Offer Details.. This shows all the different types of LP offers.. My question is .. would I be missing a table that shows what LP Offers g...
- by Simmith - at 2007.12.18 11:18:00
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38. Capital turret on battleship - in Ships and Modules [original thread]
Abaddon 21000 base engineering 5 = 25% (*1.25) 7x T2 Rcu = 266% (*2.66) 2x T2 Pg rig = 32.25% (*1.3225) (stupid but theoretically possible) 1x T1 Pg rig = 10% (*1.1) =~101578 pg Advanced Weapon Upgrades 5 -10% (*0.9) Citadel Launcher (cheapest pg...
- by Simmith - at 2007.09.07 15:38:00
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39. Capital turret on battleship - in Ships and Modules [original thread]
Just for fun I decided to check if this was possible, and it seems to be now the question is, why would you? DPS would be pretty awful. any thoughts? LP Store Database | ME Evaluator
- by Simmith - at 2007.09.07 15:08:00
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40. No Topic - in Game Development Forum [original thread]
The real question is what do you do with bugs that are not reproducable. Things that happen once in a while. There are bugs that are in fact due to race conditions and other seemingly random conditions. Like for instance the jump button in the se...
- by Simmith - at 2007.09.04 00:41:00
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