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1. Sticky:[Crius] Consolidation feedback thread - in Test Server Feedback [original thread]
One additional small thing... In the show info window of a BPO we should be able to click on invent if it invents into something because otherwise we have no way of knowing what skills/datacores/data interface we need to invent it without first ge...
- by Sigras - at 2014.07.21 04:08:00
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2. Sticky:[Crius] Consolidation feedback thread - in Test Server Feedback [original thread]
the manufacturing UI in both cases
- by Sigras - at 2014.07.21 03:59:00
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3. Sticky:[Crius] Consolidation feedback thread - in Test Server Feedback [original thread]
Hold on, I just ran the numbers once more, and comparing a ME -1 BPC (before) to an ME +5 BPC (after) Im seeing a 13.48% increase... And that's after using the best team on SISI and in a POS array. I knew there was going to be some increase but 1...
- by Sigras - at 2014.07.20 23:37:00
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4. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Sigras wrote: well increasing the online time would fix the issue, but it would be a nerf of all other uses of those arrays. I would much rather have them make a "cost reducer" mod of each array type so they could balance the cost and online t...
- by Sigras - at 2014.07.11 19:26:00
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5. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Niko Lorenzio wrote: Sigras wrote: do we play the same game? this is the game where people will spend 6 months infiltrating an alliance in order to awox them. This is the game where people spend years researching their battleship BPO to ME 3...
- by Sigras - at 2014.07.11 16:16:00
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6. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Niko Lorenzio wrote: Not make-or-break? Let's consider cons and pros of doing industry in a POS vs Station. Station: +Absolutely safety +Ease of use +High mobility (easy to pack up and move operation 1-10 jumps out for lower prices) +Immune to...
- by Sigras - at 2014.07.11 07:27:00
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7. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Niko Lorenzio wrote: Sigras wrote: the ROI on POS modules does seem a bit poor... its probably a bit out of scope now, but a while ago i posted a suggestion that allows corps to grow the number of arrays organically as they can now; it also...
- by Sigras - at 2014.07.11 07:24:00
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8. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
the ROI on POS modules does seem a bit poor... its probably a bit out of scope now, but a while ago i posted a suggestion that allows corps to grow the number of arrays organically as they can now; it also fixes the online/offline problem... Gi...
- by Sigras - at 2014.07.09 15:33:00
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9. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Its a Bug
- by Sigras - at 2014.07.01 01:29:00
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10. BPOs less efficient? - in Test Server Feedback [original thread]
the devs have said that the show info window is screwed up on SISI, use the manufacturing window to get the real amounts
- by Sigras - at 2014.07.01 01:24:00
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11. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
CCP Greyscale wrote: RAMs are working internally at least, I haven't verified SiSi but they *should* (apparently) be divided up there too. sorry, apparently I was just looking at the show info window :( my bad... Any thoughts on the 25% disc...
- by Sigras - at 2014.06.18 19:00:00
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12. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
Sigras wrote: it looks like the POS discount is WAY out of whack Im using a component assembly array (supposed to give a 2% discount) and each run costs 7.425 sylramic fibers and 29.7 crystalline carbonide that same BPO in a station costs me...
- by Sigras - at 2014.06.17 07:15:00
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13. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
CCP Greyscale wrote: Sigras wrote: Also I just invented a BPC with no decryptors and a 0/0 input BPC and it came out ME 2% PE 4% I thought everything was being rebalanced so that it was ME 0 PE 0 base with decryptors giving you a bonus? Ad...
- by Sigras - at 2014.06.16 19:42:00
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14. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
Kenneth Feld wrote: Sigras wrote: Ok, more issues im noticing as I use this system. I have an ME 10% crystalline carbonide armor plate BPO, and when I show info on it, I see it should take 44 crystalline carbonide and 11 sylramic fibers. Th...
- by Sigras - at 2014.06.16 06:03:00
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15. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
Ok, more issues im noticing as I use this system. I have an ME 10% crystalline carbonide armor plate BPO, and when I show info on it, I see it should take 44 crystalline carbonide and 11 sylramic fibers. This is the same as an ME 0 BPO on TQ, so ...
- by Sigras - at 2014.06.15 22:59:00
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16. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
Also I just invented a BPC with no decryptors and a 0/0 input BPC and it came out ME 2% PE 4% I thought everything was being rebalanced so that it was ME 0 PE 0 base with decryptors giving you a bonus?
- by Sigras - at 2014.06.14 06:15:00
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17. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
I am not able to find any teams anymore... whether active or unassigned, I can go to world, and all types with no filter and both lists say no teams found ... what gives?
- by Sigras - at 2014.06.13 19:04:00
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18. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
So I just tried to research a crystalline carbonide armor plate blueprint to level 1 ME... The quote said just under a minute, but when I put the job in, it went in for just over 6 hours and one minute... However after a minute or so went by, th...
- by Sigras - at 2014.06.13 08:15:00
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19. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
I see teams for "Capital Construction Components" such as Capital Armor Plates, but no place for "Advanced Capital Construction Components" such as Capital Fernite Carbide Composite Armor Plates Come to think of it, I didnt see any for advanced c...
- by Sigras - at 2014.06.11 03:00:00
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20. Command Ships too slow - in Test Server Feedback [original thread]
so your complaint isnt that the ship you want doesnt exist; your complaint is that the ship you want is too expensive? Yeah, thats kinda a ridiculous complaint the only thing I can see a case for is a destroyer sized command ship with a 1% bonus...
- by Sigras - at 2013.12.16 08:12:00
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