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1181. Minmatar ship for lv4's ? - in Ships and Modules [original thread]
Originally by: Sokratesz Fit Good design, but holy gank bait Sokratesz. Here's a cheaper version I'd been working on, still sorting out the rigs. Should get through any mission, really: [Maelstrom, AC Maelstrom: L4 Baby Varg] Track...
- by Seriously Bored - at 2009.11.30 21:19:00
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1182. Minmatar ship for lv4's ? - in Ships and Modules [original thread]
Originally by: xXaRaXx So the mael is the most effective of all minmatar ships? For all the intents and purposes of missioning, yep. If you have high skills, a cruise/arty/sentry phoon might be better after Tuesday. Still working out t...
- by Seriously Bored - at 2009.11.30 20:41:00
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1183. 13 Caldari Solo PVP setups from Battleship to Frigate- Enjoy - in Ships and Modules [original thread]
Kudos for always sharing your battle-tested fits and showing no ego about it whatsoever. Originally by: kessah Actually if this is helpful to anyone i will post a Minmatar, Gallente and Amarr thread. If people want a nice break down of ...
- by Seriously Bored - at 2009.11.30 20:13:00
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1184. Best BS for PVP? - in Ships and Modules [original thread]
Edited by: Seriously Bored on 30/11/2009 16:45:04 Originally by: kessah Seishi, ignore him, i understand what you mean and its an Incredible 1v1 ship. I promise you, people that underestimate it do so at there own peril. Kessah, I...
- by Seriously Bored - at 2009.11.30 16:44:00
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1185. Nullified T3 Ships Unstoppable now - Lame - in Ships and Modules [original thread]
Originally by: El Kaposo sad how you don't realize that t3 is the mother of all carebear boats now. maybe you should peek out of your little low sec decon sometime and look how things are in 0.0. Great idea. I suggest using a T3 ship ...
- by Seriously Bored - at 2009.11.30 06:29:00
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1186. [Proposal] Keep FW Mission decline able without a standing loos - in Assembly Hall [original thread]
Edited by: Seriously Bored on 30/11/2009 03:45:41 Supported. The relatively high reward of FW missions was driving people to lowsec. I've heard complaints that it's too easy for the missioners to warp off and avoid a fight without risking any...
- by Seriously Bored - at 2009.11.30 03:45:00
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1187. Tempest/Mael - L4 - in Ships and Modules [original thread]
Originally by: Giggly Eyes I didn't see any changes to Projectiles in the Patch notes..... Edit: I fail at reading...just saw this: "All projectile weapons have been rebalanced so each tier (long range/short range, small/medium/large) ha...
- by Seriously Bored - at 2009.11.30 01:07:00
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1188. Projectile Weapons - Balancing - in Features and Ideas Discussion [original thread]
Originally by: Yankunytjatjara Nah, for the phoon you need energy mngmnt 4, 5 is better but not necessary like for amarrians. Of course you'll eventually train it, but not before say navigation skills at V. Also, in dominion you won't rea...
- by Seriously Bored - at 2009.11.30 00:16:00
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1189. Tempest/Mael - L4 - in Ships and Modules [original thread]
Edited by: Seriously Bored on 29/11/2009 23:10:50 Originally by: Forranz Yeah it's probably going to be DPS support. Maybe a light tank with more dps? Most of the time he is salvaging while I pew everything down. I have every intention...
- by Seriously Bored - at 2009.11.29 23:09:00
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1190. Tempest/Mael - L4 - in Ships and Modules [original thread]
Edited by: Seriously Bored on 29/11/2009 21:46:09 Originally by: Forranz This ship will be used in conjunction with my Nightmare in missions. Primary assist would be for angel missions. Do you intend to use this as DPS support? You...
- by Seriously Bored - at 2009.11.29 21:44:00
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1191. [Issue] Don't ruin the naglfar again with Dominion - in Assembly Hall [original thread]
Edited by: Seriously Bored on 29/11/2009 21:02:25 Originally by: Omara Otawan Its also a straight up fact that a considerable part of too much damage would never have connected with the target due to being speed / sig tanked. You'...
- by Seriously Bored - at 2009.11.29 21:01:00
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1192. PVP Phoon - fit - in Ships and Modules [original thread]
Edited by: Seriously Bored on 29/11/2009 20:41:57 Originally by: Haniblecter Teg Yea, meant to say dominion phoon. Its going 8/5/5, Proj's are getting boosted, and I forgot the RCU You're trolling, right? When people say the Phoo...
- by Seriously Bored - at 2009.11.29 20:41:00
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1193. [Issue] Don't ruin the naglfar again with Dominion - in Assembly Hall [original thread]
It's a straight up fact that at 7.5% Damage 7.5% ROF projectiles, the Naglfar would do too much damage in light of the cap weapon and projectile ammo changes. But making it split weapon again is just ridiculous. Reduce the bonuses to an acceptabl...
- by Seriously Bored - at 2009.11.29 18:43:00
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1194. FW Missions Gone? - in Test Server Feedback [original thread]
Originally by: Ankhesentapemkah CCP is well aware that you guys DONT do 20 jumps but have alts in all constellations to blitz any mission that ends up in their sector. ORLY? The person who accepted the mission has to spawn it in th...
- by Seriously Bored - at 2009.11.29 17:55:00
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1195. Planet dark sides should be affected by ambient light - in Test Server Feedback [original thread]
Originally by: Captain Vampire A compromise might be the best option tho, make it slightly lighter on the dark side and/or reduce background illumination. When they first had the new planets on the test server, you could barely tell t...
- by Seriously Bored - at 2009.11.29 17:49:00
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1196. Projectile Weapons - Balancing - in Features and Ideas Discussion [original thread]
Edited by: Seriously Bored on 29/11/2009 17:07:59 Originally by: Yankunytjatjara BTW - I suspect that a new fotm has been created, look at the new phoon. Considering it takes about 1.5 years of training to get the Phoon to its "ub...
- by Seriously Bored - at 2009.11.29 17:07:00
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1197. new tempest design - in Ships and Modules [original thread]
Originally by: Darkrio sorry for my bad english but i think most players would be happy with a new tempest design and players would be more willingly to fly the ship then I would be much more happy with new bonuses instead of a new de...
- by Seriously Bored - at 2009.11.29 16:55:00
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1198. Pirate Faction Ship Improvement Ideas - in Ships and Modules [original thread]
I can tell you put a lot into this, and your ideas are interesting but... you're a couple months too late. I suggest you take a peek at this , you might like what you see.
- by Seriously Bored - at 2009.11.28 22:09:00
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1199. the loki- i guess its just not good at anything then... - in Ships and Modules [original thread]
Edited by: Seriously Bored on 28/11/2009 20:13:17 Originally by: Marko Riva On the speed thing itself, yeah it's not THAT fast but it'll be fast enough, besides due to not needing to overheat any other mids you could just burn your MW...
- by Seriously Bored - at 2009.11.28 20:09:00
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1200. Projectile Weapons - Balancing - in Features and Ideas Discussion [original thread]
Originally by: Bomberlocks Long list of stuff. Mmm, I'm not sure I support all of that... to be honest, I think it would be better to keep it simple. Like: Demands: 1. Give the Tempest a role. 2. See Demand #1. After that, if CCP put...
- by Seriously Bored - at 2009.11.28 19:05:00
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