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881. DEVS & ISD: Please stop the skill queue posts!!! - in Skill Discussions [original thread]
Originally by: Lokimon CCP needs to get the chip off their shoulder and listen to the reasonable requests of their player base. Listen to the requests of SOME of the playerbase. I'm a new player and I don't think this is necessary an...
- by Sendraks - at 2005.12.15 10:41:00
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882. lvl3 -The Black Market Hub - make it easier? - in Missions & Complexes [original thread]
Well I lost 2 Brutix's trying it for the first time today. In both instances the sentry guns in the final area just ate my ship and spat it out. Even using 250mm rails and iron ammo, I couldn't stay far enough away to hurt the sentries and tank w...
- by Sendraks - at 2005.12.10 17:07:00
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883. ship setup need help - in Ships and Modules [original thread]
Didn't you post this already? Didn't someone indicate the sticky thread atop the forum with ship set-ups in it? Didn't someone post a ship set up for you in the other thread? Oh well, here is my advice. Hi Slots - Marmalade and lots of it. The m...
- by Sendraks - at 2005.12.09 15:35:00
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884. Skillz a scam i think so - in Skill Discussions [original thread]
Originally by: Roadrunner DK It can only be defined as a evil circle, new players dont seem to stay and do therefor not put as much money into the developers pocket, so the dev produce new content for 'old' players making the road to 'funn...
- by Sendraks - at 2005.12.09 12:21:00
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885. DEVS & ISD: Please stop the skill queue posts!!! - in Skill Discussions [original thread]
Originally by: Apertotes so, they dont introduce only required or groundbreaking features. In your opinion they don't want to introduce required or groundbreaking features. As I see it, a skill queuing system is not required nor wou...
- by Sendraks - at 2005.12.08 20:50:00
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886. DEVS & ISD: Please stop the skill queue posts!!! - in Skill Discussions [original thread]
Originally by: Henka cuz someone dont give in even thoug they are SO wrong. However, in the case of you disagreeing with CCP its a matter of opinion, not a case of CCP definitely being in the wrong. I don't see a need for skill queui...
- by Sendraks - at 2005.12.08 15:27:00
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887. Question for any1 - in EVE General Discussion [original thread]
Originally by: boxhead123 what would u day the best turrets are ??? Best for what purpose?
- by Sendraks - at 2005.12.06 12:47:00
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888. Can We Get More Black Space? - in EVE General Discussion [original thread]
I like the idea of systems with more blackness to them. How about a few systems with dead or dyring stars? The illumination would either be non-existent or very small, though you'd still have the backdrop of stars it would be a much more challeng...
- by Sendraks - at 2005.12.06 12:46:00
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889. Question for any1 - in EVE General Discussion [original thread]
In Eve, the most expensive ship and most expensive fitting do not necessarily mean the most effective. There is, in so far as I know, no overall best fitting for any ship that works equally well under all conditions and for all possible roles.
- by Sendraks - at 2005.12.06 12:37:00
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890. DEVS & ISD: Please stop the skill queue posts!!! - in Skill Discussions [original thread]
Originally by: KingsGambit How about it stops when they implement a fair, balanced queuing system that takes into account not all players are on 24/7, and that many of their players have to either work, go to school, university, holiday ab...
- by Sendraks - at 2005.12.05 18:37:00
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891. PLEASE CCP add a invol armor hardener - 30% to all for some cap - upda - in Ships and Modules [original thread]
Originally by: without well u would armor tank a thorax because it has more low slots, but u would shield tank a caracal (tanking crusiers as a whole is stupid idea) (unless u fit oversized plates and most ur dmg comes from drones but ship...
- by Sendraks - at 2005.12.05 13:59:00
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892. PLEASE CCP add a invol armor hardener - 30% to all for some cap - upda - in Ships and Modules [original thread]
Originally by: without u dont see a majour balance issue? Not really. Ever since I started armour tanking in the ship I use (Thorax) I've found that life has gotten a lot easier. Shield tanking drained far too much cap and used up valu...
- by Sendraks - at 2005.12.05 13:41:00
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893. PLEASE CCP add a invol armor hardener - 30% to all for some cap - upda - in Ships and Modules [original thread]
Edited by: Sendraks on 05/12/2005 13:32:58 Originally by: without Originally by: theRaptor It is simple. Shields don't get passive hardners, armour doesn't get an active hardner with bonuses to all resists. give the shields...
- by Sendraks - at 2005.12.05 13:31:00
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894. Why Nerf the Thorax more than anyone else? Why hate Gallente? - in EVE General Discussion [original thread]
Originally by: MOS DEF As a gallente cruiser 5 Thorax pilot i can tell you one thing: It was needed. The thorax is NOT the gallente drone cruiser and never was. That's the vexor! The thorax was overpowered and everyone negating this is ju...
- by Sendraks - at 2005.12.05 11:33:00
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895. Skills training while offline. - in Skill Discussions [original thread]
Originally by: Tripoli If a 40-day skill won't cut it, have a friend do your training for you. As the CEO of my corporation, people tend to trust me. More than a dozen people have entrusted me with keeping their accounts training. There's ...
- by Sendraks - at 2005.11.29 12:43:00
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896. Pirate Camp Resurgence - in Ships and Modules [original thread]
Originally by: Detaurus If you would care to use the army analogy, this should follow then "the biggest enemy of the tank is the soldier, the biggest enemy of the soldier is the tank" If you're using difference in size here to determi...
- by Sendraks - at 2005.11.24 11:43:00
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897. are we making eve to complicated for our new players - in Ships and Modules [original thread]
Originally by: Summersnow The game really should include something like the char-manager built in to help new players figure out what they need to do in order to train skills / pilot ships a little easier. There are various guides, sp...
- by Sendraks - at 2005.11.23 22:57:00
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898. are we making eve to complicated for our new players - in Ships and Modules [original thread]
Originally by: Darwinia EVE does seem overwhelming for a new player, that is true, but all you need to do is to concentrate on one thing at a time. This is so very true. I've been playing Eve for about 3 months now and had a brief spel...
- by Sendraks - at 2005.11.23 15:19:00
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