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1. structure tank...CRAZY - in Ships and Modules [original thread]
A good use for structure tanking right now is for neut boats, since you need boatloads of pg to fit all that lovely cap destruction. ----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [B...
- by Scordite - at 2007.10.05 09:18:00
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2. To: Raven ship model designer - in Ships and Modules [original thread]
Originally by: Skallebank now the typhoon that a frikken ugly ship. imo You're nuts. ----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead.
- by Scordite - at 2007.09.19 11:42:00
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3. If you could have one change... - in Ships and Modules [original thread]
Fix drones. ----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead.
- by Scordite - at 2007.09.12 08:46:00
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4. Specilation of the "Violator class" T2 battleship lineup - in Ships and Modules [original thread]
Huge cargo hold = more isk lost when blobbed. ----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead.
- by Scordite - at 2007.09.12 08:09:00
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5. Shield Tanking Myr (please dont hurt me) - in Ships and Modules [original thread]
For missions, this is the correct lvl4 passive shield myrm: 5x 650mm II 1x drone link aug 1x invul II 4x LSE II 5x SPR II 1x power diag II 3x purger I 5x ogre II For pvp, if you have tacklers available already, the passive shield myrm mak...
- by Scordite - at 2007.09.12 08:03:00
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6. 4 new Tech 2 classes coming out - in Ships and Modules [original thread]
Originally by: Ral Ulgur On a different note I suppose getting t2 e-war frigs will mean that amarr will get their missing frig :) h0000rraaay!! Every race gets +1 frig, so amarr are still -1 compared to the rest, no? -----------------...
- by Scordite - at 2007.09.11 07:46:00
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7. Salvage Runs - in Ships and Modules [original thread]
'Cane is nice. I prefer.. 6x salvager 2x tractor ab mwd 2x cap recharger 1x nano 5x expanded cargo 1x polycarb 2x salvage tackle 1600ish cargo, just below 500m/s with ab (I use domi 10mn on mine ), over 1km/sec with mwd. -------------------...
- by Scordite - at 2007.09.11 07:29:00
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8. Starting 4's - in Ships and Modules [original thread]
Myrmidon 5x 650mm arty II 1x drone link 1x invul II 4x LSE II 5x SPR II 1x power diag II 3x purger II 5x ogre II ----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/...
- by Scordite - at 2007.09.08 08:56:00
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9. Myrmidon PvP post nos changes - in Ships and Modules [original thread]
How about this, for gang pvp when tackling is available from someone else? 6x Heavy Neutron Blaster II 1x 10MN MWD II 1x Invul II 3x LSE II 4x Beta Reactor Control: Diagnostic System I 2x Magnetic Field Stabilizer II 3x CDFE I Nice hp buffer,...
- by Scordite - at 2007.08.31 07:19:00
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10. How can I get a Myrmidon to do level 4 missions in about an hour? - in Ships and Modules [original thread]
Originally by: Shiken Kan if i'm not terribly mistaken you would be better off on that fit exchanging the pds for a shield flux, everything should still run indefinitely and you'd have a higher regen (lower buffer tho) Need the power d...
- by Scordite - at 2007.08.29 11:06:00
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11. How can I get a Myrmidon to do level 4 missions in about an hour? - in Ships and Modules [original thread]
Originally by: Kathira Drone Link Augmentor I 5x 650mm Medium 'Scout' Artillery I [40xDepleted Uranium M] 4x Large Shield Extender II 1x Invulnerability Field II 5x Shield Power Relay II 1x Power Diagnostic System II 3x Core Defence Fie...
- by Scordite - at 2007.08.28 11:22:00
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12. Your thoughts on the Sacrilege MKII - in Ships and Modules [original thread]
If EFT is anything to go by, mk2 sacri can go about 3.7km/sec and tank over 1.3k dps at the same time, while being fully cap stable as long as boosters last, if you throw enough money at it. Of course it needs to get inside 15km to web and do dama...
- by Scordite - at 2007.08.28 07:06:00
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13. Help me equip my new myrmidon - in Ships and Modules [original thread]
Originally by: Donblas D'Celeste Originally by: Scordite Fail. Even with max skills, you'll cap out just from running the invul. Swap one spr for a power diag to solve this. Also, highs need to be arty, since AC have too short ra...
- by Scordite - at 2007.08.23 11:05:00
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14. Amar L4 missioning BS - in Ships and Modules [original thread]
I use around 150-300 rounds of phased plasma m per lvl4 mission on my myrm. Could do a lot of missions with 1 cargo hold full. ----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] ...
- by Scordite - at 2007.08.23 05:23:00
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15. Help me equip my new myrmidon - in Ships and Modules [original thread]
Edited by: Scordite on 22/08/2007 18:41:42 Originally by: khosta [high] anything you fancy [medium] 1x invul field II 4x large shield extender II [low] 6x shield power relay II [rigs] 3x core defence purger II [drones] whatever, ...
- by Scordite - at 2007.08.22 18:41:00
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16. Myrm outtanking and outdamaging a drake? Oo - in Ships and Modules [original thread]
This is the correct lvl4 mission passive shield myrm: 5x 650mm II (usually pp, hits decently to 35km) 1x drone link augmentor 1x cn invul (invul II fits, but mission setups should be pimp, ye? - Possibly swap to kin hard for heavy dps guristas...
- by Scordite - at 2007.08.21 20:21:00
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17. [Rev II] Caracal Navy Issue - in Ships and Modules [original thread]
Assault launchers, precision lights, passive shield tank, missile velocity and explosion velocity rigs. In my opinion anyways ----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK...
- by Scordite - at 2007.08.20 11:21:00
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18. Help! Cruiser getting reamed in missions - in Ships and Modules [original thread]
Use a vexor instead. Use all lows for tank, all mids for cap recharge, and whatever fits in highs. Sit and tank while your drones do the work.. At least they can hit, and when launched from a vexor, they hit hard -----------------------------...
- by Scordite - at 2007.08.20 11:12:00
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19. Please nerf the following ships- - in Ships and Modules [original thread]
Originally by: cal nereus Nerf down every ship to the level of noob ships. I think things'll be balanced then, except some ships are prettier than others, so we may need to nerf graphics as well... y'know, to keep things "balanced." On...
- by Scordite - at 2007.08.15 11:53:00
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20. Please do NOT nerf the Myrmidon - in Ships and Modules [original thread]
Originally by: Blood Cultist Originally by: Juha85 Can you run the numbers how you end up with better passive tank on a myrmidon? It doesnt have the resistance bonus of a drake. It also has lower shield amount by around 20% if I re...
- by Scordite - at 2007.08.15 11:37:00
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