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41. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Tippia wrote: RubyPorto wrote: The primary revenue models for MMOs are F2P and Subscription. [GǪ] Allowing another player to pay your subscription fee for you does not make the game a F2P any more than my paying for your lunch changes the...
- by Schalac - at 2013.07.17 03:41:00
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42. Goodbye, EVE - in EVE General Discussion [original thread]
Andski wrote: GreenSeed wrote: ontopic: best of luck, hope you never have to deploy the reserve chute outside of training. as a civilian i can tell you having the damn main malfunction and going for reserve has to be one the most scary th...
- by Schalac - at 2013.07.16 22:38:00
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43. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
RubyPorto wrote: Schalac wrote: Plastic Psycho wrote: Schalac wrote: ISK for PLEX is definitely a F2P model. Why anyone is trying to counter that it is lost on me. Does it make you feel better to say that EVE isn't F2P? Problem: You...
- by Schalac - at 2013.07.16 22:26:00
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44. Bring back "Doomsday" Recon Style? - in EVE General Discussion [original thread]
They should just bring back the old DD.
- by Schalac - at 2013.07.16 22:11:00
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45. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Plastic Psycho wrote: Schalac wrote: ISK for PLEX is definitely a F2P model. Why anyone is trying to counter that it is lost on me. Does it make you feel better to say that EVE isn't F2P? Problem: You forgot that PLEX comes from... REAL ...
- by Schalac - at 2013.07.16 22:03:00
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46. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
ISD Cura Ursus wrote: GM posting deleted, and reported to CCP. Do NOT post GM communications. ***EDIT: Thanks to a user for pointing out that undeleted stuffs is still not deleted. Correctly removed offending posts now. And this is why th...
- by Schalac - at 2013.07.16 20:30:00
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47. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
ISK for PLEX is definitely a F2P model. Why anyone is trying to counter that it is lost on me. Does it make you feel better to say that EVE isn't F2P?
- by Schalac - at 2013.07.16 20:23:00
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48. ....and one time, in World of Warcraft, I stuck my mount up my......... - in EVE General Discussion [original thread]
People think EVE is more difficult than WOW....lol. WOW is popular because blizzard kicks ass and Warcraft was one of the best RTS of all time, and WOW was solidly built. While i never made it past level 7, as I didn't find it much better than DAO...
- by Schalac - at 2013.07.16 01:43:00
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49. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
I believe there is great PvE in EVE, you just need to get out of the level 4 mission grind to find it.
- by Schalac - at 2013.07.15 23:14:00
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50. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
Maldiro Selkurk wrote: 1. I think bumping needs to have some consequences attached but because ships bump into each other all the time finding some reasonable way to do this eludes me, the only thing i can think of that would really solve the...
- by Schalac - at 2013.07.05 23:05:00
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51. Profitability of Orca mining ops - in EVE General Discussion [original thread]
Maldiro Selkurk wrote: Schalac wrote: The orca allows more constant mining of the field when combined with another orca or freighter to haul away the ore you will gain more over time even with less pilots mining. This also takes into account...
- by Schalac - at 2013.07.05 22:39:00
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52. Profitability of Orca mining ops - in EVE General Discussion [original thread]
The orca allows more constant mining of the field when combined with another orca or freighter to haul away the ore you will gain more over time even with less pilots mining. This also takes into account that with orca bonus you can have 25 km min...
- by Schalac - at 2013.07.05 18:51:00
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53. Day/Night Cycle? - in EVE General Discussion [original thread]
How do you tell what season it is on the sun? I need to know when to put my tomatoes in the ground.
- by Schalac - at 2013.07.05 18:46:00
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54. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
Jonah Gravenstein wrote: Schalac wrote: If bumping is combat then make it an aggressive act and flag them for retaliation. If not then it is an abuse of game mechanics and should be deemed an exploit to do so constantly while in high sec. T...
- by Schalac - at 2013.07.05 18:40:00
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55. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
Tippia wrote: Murk Paradox wrote: Would the catalysts still be at the gate waiting? In situation 1: no, because they're not actually involved in what's going on. In situation 2: no, because many of them are outlaws and won't undock until th...
- by Schalac - at 2013.07.05 18:23:00
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56. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
baltec1 wrote: Schalac wrote: How they are held, and the process that you can go about countering the person that is holding you. In low, null and WH you can shoot the target without the certainty of losing your ship. In highsec if you shoo...
- by Schalac - at 2013.07.05 18:20:00
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57. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
baltec1 wrote: Schalac wrote: No it hasn't. If anything it allows you to harass people more freely in high sec than in any other part of the game. Holding a target in high sec till you can kill it Holding a target in low sec till you c...
- by Schalac - at 2013.07.05 18:14:00
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58. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
Tippia wrote: and yet, the rules for the timers (from both players and NPCs) are the same no matter where you are, and there's still no reason why it should be any different. Combat has been made consistent , which means that there are no ...
- by Schalac - at 2013.07.05 17:43:00
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59. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
Tippia wrote: Stuff I believe you are getting me all wrong here. I am not against the gank. The gank is fine in my eyes. It is the amount of time the player was locked down by a ridiculous game mechanic that I am against. Just think about ho...
- by Schalac - at 2013.07.05 15:27:00
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60. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
RubyPorto wrote: Suicide Gank them. Counterbump them and Web your Freighter. There's 2. Log off. They can bump your ship all they want, but you can be off doing something else. There's a third. Eject. Same as above. That's four. Self Des...
- by Schalac - at 2013.07.05 08:10:00
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