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1. Need Help with Hurricane Setup - in Ships and Modules [original thread]
PvP Solo? Gang PvP? Ratting? Missions?
- by Sarciss - at 2009.01.09 17:56:00
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2. Brutix - Scram or Disrupt? - in Ships and Modules [original thread]
The wonderful thing about tier 1 BC's i've found, is a lot of people will be eager to fight you too. So getting them to stay put isn't hard with a scrambler once they decide to GTFO.
- by Sarciss - at 2009.01.06 20:23:00
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3. Industrial Command Ship Question... - in Ships and Modules [original thread]
Originally by: Leila Cross Hmmm. Thanks. I never noticed (or used) that before. major noob-ish embarassment factor here. Nar, most people never know about it until they start treading into 0.0
- by Sarciss - at 2009.01.05 22:35:00
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4. SIN, worth it? - in Ships and Modules [original thread]
No, negative, negatory, definately not, no way ho-say, not in a million years, not in a billion years, no.
- by Sarciss - at 2009.01.05 22:34:00
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5. Ok been out of PC games since 2004 what to try? - in Out of Pod Experience [original thread]
Crysis and Stalker were ****, Far Cry 2 flopped. The Orange Box has an awesome set of games, like mentioned above. You didn't mention anything about CoD4, is a decent game, worth it's money, just nothing your gonna play forever, atlaest for me. ...
- by Sarciss - at 2009.01.05 22:16:00
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6. Rifter - Pwnage? - in Ships and Modules [original thread]
[Rifter, RIFTARAHGAHGH] 400mm Reinforced Rolled Tungsten Plates I Capacitor Power Relay II Micro Auxiliary Power Core I Phased Monopropellant I Hydrazine Boosters Warp Scrambler II Stasis Webifier II 150mm Light AutoCannon II, Republic Fleet EMP...
- by Sarciss - at 2009.01.05 22:12:00
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7. Noob Question: Drones and Smartbombs - in Ships and Modules [original thread]
Originally by: Greek Dionysus If your smartbomb hits non corp/ non gang people .. Yes. And remember concord spawns 1 fleet per incident if I remember =D Gang doesn't mean **** iirc
- by Sarciss - at 2009.01.05 22:09:00
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8. Harbinger pvp setup - in Ships and Modules [original thread]
Edited by: Sarciss on 05/01/2009 17:31:50 [Harbinger, PvP] Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Medium Armor Repairer II Heat Sink II Heat Sink II Damage Control II Y-S8 Hydrocarbon I Afterburners X5 Prototy...
- by Sarciss - at 2009.01.05 17:30:00
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9. Caracal fitting for level 2 Missions - in Ships and Modules [original thread]
Fit an Afterburner too.
- by Sarciss - at 2009.01.04 22:34:00
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10. best battlecruiser? - in Ships and Modules [original thread]
Not a fan of the Myrm, but Harbi, Drake, and 'Cane would be my top 3, in descending order.
- by Sarciss - at 2009.01.04 17:09:00
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11. Railguns, Autocannons or beam weapons? - in Ships and Modules [original thread]
Noooooooooooooooooooooooooo to autocannons, just no, you'll thank me. Beams are very nice atm, and so are the Amarr BS's. Railguns are nice, and being gallente you'll probably have mass drone support so that's nice too. In all, purely for missi...
- by Sarciss - at 2009.01.03 22:57:00
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12. What are your personal ships? - in Ships and Modules [original thread]
Originally by: Matthew Cooper As it turns out, re-creating that "First day in EVE" feeling doesn't last long when you can T2 fit any frigate. Soz G' ;)
- by Sarciss - at 2009.01.03 15:08:00
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13. PvP Hurricane - in Ships and Modules [original thread]
Originally by: Xephys Fitting nanofibers would mean that a DCII would not be worth fitting, as without nano and with DC, your structure has quite a lot of EHP. Has a point, but the overdrive only increase max speed, which you'll probab...
- by Sarciss - at 2009.01.03 15:06:00
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14. Rigs for a hulk - in Ships and Modules [original thread]
Agility rigs might help getting through low sec safley etc
- by Sarciss - at 2009.01.03 14:59:00
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15. PvP Hurricane - in Ships and Modules [original thread]
Originally by: Xephys Edited by: Xephys on 03/01/2009 14:44:13 AB speed tank is NOT going to work on a hurricane. What you've got there is a pretty inneffective passive tank. Fit 3xGyros 1xDCII 2xOD (Or whatever) 1x 10MN MWD 1x LSE...
- by Sarciss - at 2009.01.03 14:56:00
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16. curse/pilgrim - in Ships and Modules [original thread]
Curse/Pilgrim are actually quite effective at disabling ratting Battleships. Curse is somewhat shadowed by the pilgrim now, as it can't support much tank wise, but can still pull its own weight, and ofcourse the pilgrim has the advantage of a cloa...
- by Sarciss - at 2009.01.03 14:32:00
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17. What are your personal ships? - in Ships and Modules [original thread]
Impairor.
- by Sarciss - at 2009.01.03 13:03:00
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18. sacrilige setup wanted.. - in Ships and Modules [original thread]
Protip - Faction Cap Injectors are like 1mil.
- by Sarciss - at 2009.01.03 02:51:00
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19. freighter cans. - in Ships and Modules [original thread]
Frieghters can't scoop at all can they?
- by Sarciss - at 2009.01.03 01:13:00
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20. Drone effecting modules - in Ships and Modules [original thread]
Originally by: Lokia Enroch So Sentries do pretty good damage because they are applying it immediately, upon being deployed? Are their any range concerns, to prevent tracking problems? And in a mission, as opposed to PvP, are they effectiv...
- by Sarciss - at 2009.01.02 23:58:00
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