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41. Why the obsession of wanting us to leave Empire ? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 29/03/2008 21:03:12 Originally by: Hasak Rain Yeah because it isn't like they could tailor it that way now if they wanted right? You missed the point they wont have a choice in the matter. When games like J...
- by Sarakiel - at 2008.03.29 21:01:00
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42. Why the obsession of wanting us to leave Empire ? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 29/03/2008 20:43:47 While Digitalcommunist has already more than adequately rebutted every half-assed argument you've thrown out there you still keep spewing nonsense Originally by: Creh Ester First reason anyo...
- by Sarakiel - at 2008.03.29 20:39:00
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43. Why the obsession of wanting us to leave Empire ? - in EVE General Discussion [original thread]
Originally by: El'Niaga Sadly they don't understand why folks don't go to 0.0. Until they understand that they can't get more folks there, going kamikaze will not help the situation. Basically their sole goal is easy kills. Plain and sim...
- by Sarakiel - at 2008.03.29 05:48:00
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44. Why the obsession of wanting us to leave Empire ? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 29/03/2008 05:04:03 Originally by: Hasak Rain What is funny is that I have read numerous posts from 0.0 players claiming that EvE "is getting to crowded or small." You can find these statements in any post on her...
- by Sarakiel - at 2008.03.29 05:04:00
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45. Why the obsession of wanting us to leave Empire ? - in EVE General Discussion [original thread]
Originally by: DigitalCommunist Why do you need to leave high sec? Tell me, why do you need to stay in high sec? EVE has a single universe, and its the major selling point of the game. To allow people to play by themselves, in their own...
- by Sarakiel - at 2008.03.29 04:58:00
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46. Evolution of a carebear n00b - in EVE General Discussion [original thread]
illustration of a mind severely lacking in creativity and initiative?
- by Sarakiel - at 2008.03.29 04:15:00
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47. Why the obsession of wanting us to leave Empire ? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 29/03/2008 04:11:38 Originally by: Jack Jombardo Originally by: Kruel Because Eve is touted as a PVP game, but from a cost-effective standpoint it's better to not PVP at all. Wrong, PvP is one tiny par...
- by Sarakiel - at 2008.03.29 04:10:00
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48. How would YOU improve low-sec rewards? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 29/03/2008 03:02:21 low sec is fine as is. if you want money you go to 0.0 and fight for more well structured organisations. if you want small turf war pvp then you go to low sec and accept that the life of a raider/pill...
- by Sarakiel - at 2008.03.29 03:02:00
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49. Why the obsession of wanting us to leave Empire ? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 29/03/2008 02:49:34 0.0 players want empire players in 0.0 because just as the empire environment has increased in complexity due to having more players, 0.0 players want the same. The difference is in empire that comple...
- by Sarakiel - at 2008.03.29 02:47:00
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50. What happened to low-sec? - in EVE General Discussion [original thread]
Originally by: Kyoto Luyi Oh yeah - I can really see CCP wanting to lose around 100,000 paid accounts I love arguments based on facts pulled out of thin air. Making up numbers is fun 99238923 7373 1128 2328@212 forty two 3888893 2372...
- by Sarakiel - at 2008.03.15 11:36:00
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51. What happened to low-sec? - in EVE General Discussion [original thread]
Originally by: Adunh Slavy Originally by: Sarakiel or nerf isk gains off high sec missions and reward low sec missions with double the isk. Won't work. If rewards go up, but the same chance of loosing your ship remains for eac...
- by Sarakiel - at 2008.03.15 10:30:00
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52. Info Dear players, the servers are down for between 11:00 and 14:00??? - in EVE General Discussion [original thread]
whine more, have any of you actually played mmo's?
- by Sarakiel - at 2008.03.15 10:15:00
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53. Expanding number of users and more fun for existing players - in EVE General Discussion [original thread]
Originally by: Azirapheal hacs etc takinga long time to train for is part of the game, when used right they are specialised engines of destruction. when used by a muppet without the skills or the knowledge of how to manipulate and control...
- by Sarakiel - at 2008.03.15 10:12:00
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54. What happened to low-sec? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 15/03/2008 10:05:25 Originally by: Kyoto Luyi Edited by: Kyoto Luyi on 15/03/2008 09:52:39 It just becomes more and more obvious that people don't have a clue about 'how to fix lowsec'. The ultimate parralel...
- by Sarakiel - at 2008.03.15 10:04:00
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55. What happened to low-sec? - in EVE General Discussion [original thread]
Originally by: Jmanis Catharg The fundamental problem is, well, what's mining need? Mining lasers and a hauler. What do mission runners need? PvE setups. What defends against pirates? PvP setups. What do pirates use? PvP setups. Po...
- by Sarakiel - at 2008.03.15 09:09:00
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56. What happened to low-sec? - in EVE General Discussion [original thread]
The solution is cut the value of high sec missioning by half and introduce low sec missioning providing the rates of high sec missioning. Also only have velspar and scordite in high sec. Obviously I havent read one word of whats been said after t...
- by Sarakiel - at 2008.03.15 05:51:00
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57. Why aren't Capital Ships Allowed in Empire? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 10/03/2008 11:31:24 Originally by: Stern Maxwell Funny, all the four Empire glorify their military, historic example, but fails to deliver a point. There have been many countries on earth that do parade their mi...
- by Sarakiel - at 2008.03.10 11:27:00
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58. Why aren't Capital Ships Allowed in Empire? - in EVE General Discussion [original thread]
Edited by: Sarakiel on 10/03/2008 01:29:35 If you really need a lore reason its the same reason why the Roman senate made law that no general could march his army across the rubicon. They were to fight for Rome and gain fortune and power outsi...
- by Sarakiel - at 2008.03.10 01:27:00
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59. Turret Hit Chance: how do i calculate the transversal variable - in Ships and Modules [original thread]
Originally by: Marine HK4861 What twinblade was trying to explain, was that there's a Angular Velocity column available in the overview in-game. Simply enable that, then you can directly compare that value to the tracking of your turrets,...
- by Sarakiel - at 2008.03.09 11:35:00
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60. Turret Hit Chance: how do i calculate the transversal variable - in Ships and Modules [original thread]
Originally by: Ruah Piskonit there is a tracking guide in the 'player guide' section of the EvE website, it has all the math and curves and cool toys that explain how it works (its flash animated for ease). Go check it out. http://www.ev...
- by Sarakiel - at 2008.03.09 07:53:00
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