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1. [PROPOSAL] Support Tug-class Vessel - in Assembly Hall [original thread]
So, let me get this straight. You all want to see a ship that can haul rigged ships, not launch them, and POSSIBLY have a jump drive? Is there some reason a Freighter or Jump Freighter is out of the question? By making this a 'variant' it will st...
- by Saithe - at 2013.02.16 02:50:00
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2. Account time remaining - in Assembly Hall [original thread]
sabre906 wrote: When you inject plex in game, it tells you the date when sub runs out in a popup window. There already is a plex tab, but for some reason it doesn't tell you how subscription time ending date. The notification is already in game...
- by Saithe - at 2013.02.10 16:01:00
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3. Account time remaining - in Assembly Hall [original thread]
Sar'ran Zorn wrote: No. It's going online to check your expiration date when you're already online. Unless you're asking a paper statement of when your account expires to be mailed to you, in which case your analogy is correct and even more la...
- by Saithe - at 2013.02.09 06:46:00
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4. Account time remaining - in Assembly Hall [original thread]
Sar'ran Zorn wrote: There already is a statement when your account expires, in account management and in the API. How much stupid proofing does your world need? That's like going online to view your cable statement because they refuse to mai...
- by Saithe - at 2013.02.09 06:37:00
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5. Account time remaining - in Assembly Hall [original thread]
Reviving a thread I made several months ago to spark new conversation. This is something that DESPARATELY needs to be implemented. Several years ago I heavily advocated for an ingame display of account time remaining when time was less than 10 da...
- by Saithe - at 2013.02.09 06:33:00
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6. [Proposal] Revive Eve - in Assembly Hall [original thread]
Bump for more discussion
- by Saithe - at 2012.10.11 13:13:00
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7. [Proposal] Revive Eve - in Assembly Hall [original thread]
What really irritates me is that they have deemed the LP Method an explot, told how it's an exploit, then proceeded to announce that NOTHING would be done until the winter expansion.
- by Saithe - at 2012.10.10 20:42:00
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8. [Proposal] Revive Eve - in Assembly Hall [original thread]
I know there are plans for FW changes in the winter expansion, but this is something that REALLY needs to be addressed RIGHT NOW, as it is an exploit.
- by Saithe - at 2012.10.10 19:01:00
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9. [Proposal] Revive Eve - in Assembly Hall [original thread]
Eve is dying. Lowsec is drying up, 0.0 is dead (unless you're part of the CFC or HBC blobbing each other) and in 2 months you can make 50bil, flying in circles doing nothing productive. And we are pissed. Here are several propositions, with ways...
- by Saithe - at 2012.10.10 18:57:00
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10. [Proposal] Account Time Visibility - in Assembly Hall [original thread]
Here's how I see it: The game shows you when your account expires if you are a trial account or paid with PLEX. But if you pay with a credit card, you have no notification of when the cycle ends other than the account management screen or your cre...
- by Saithe - at 2012.10.05 17:25:00
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11. [Proposal] Account Time Visibility - in Assembly Hall [original thread]
Mikaila Penshar wrote: +1 good call on this... possibly best to indicate it on the login screen so as not to disturb the 'immersion' CCP is going for? Either there or the "PLEX STATUS" section of the character sheet they introduced, yet doe...
- by Saithe - at 2012.10.04 18:34:00
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12. [Proposal] Account Time Visibility - in Assembly Hall [original thread]
Several years ago I heavily advocated for an ingame display of account time remaining when time was less than 10 days. It was welcomed with open arms. CCP even took interest with one of their Dev blogs for a winter release. However, we still do no...
- by Saithe - at 2012.10.04 16:39:00
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13. [Proposal] Cyno Rework - in Assembly Hall [original thread]
TIL: 2k off station = 1500m from dock, depending on where you land. could be @ 0, could be 6500m off.
- by Saithe - at 2012.07.27 05:16:00
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14. [Proposal] Cyno Rework - in Assembly Hall [original thread]
Zloco Crendraven wrote: i like it. Capital ships should die more often and not only by big blobs. Small pirate gangs that dwelve around lolsec should ve more possibilities. Capitals are currently the 'safest' ship to fly around as long as yo...
- by Saithe - at 2012.07.27 00:14:00
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15. [Proposal] Cyno Rework - in Assembly Hall [original thread]
BEFORE I GO ANY FURTHER LET ME MAKE THIS PERFECTLY CLEAR: THIS IS NOT A "WAHH REWORK CYNO GRAPHIC" THREAD. Now that I have gotten that out of the way, I propose a game-balancing change to Cynosural Fields. Require cynosural fields to be at le...
- by Saithe - at 2012.07.25 19:16:00
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16. Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes. - in Assembly Hall [original thread]
Oh look, its _this_ thread again. You know of hulkageddon, yet continue to mine in .7 and lower space. You know of hulkageddon, yet fail to watch local. You know of hulkageddon, yet fail to properly prepare your ship. You know of hulkageddon, yet...
- by Saithe - at 2012.07.23 05:42:00
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17. [Proposal] Aestistics: Walking in Supers - in Assembly Hall [original thread]
Corina Jarr wrote: Pluses of your idea: Not game breaking at all. Interesting to see, though might make people want to have access to all the supers (not bad either). Minuses: Needs Dev time, which is limited. Might be problematic with the ser...
- by Saithe - at 2012.07.23 04:25:00
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18. [Proposal] Aestistics: Walking in Supers - in Assembly Hall [original thread]
*This proposal would only affect Supercarriers and Titans.* Currently, Supers/Titans cannot dock in stations. Having done all this work on Captains Quarters, and seeing as how Supers are basically mobile stations, why not implement a Walking in S...
- by Saithe - at 2012.07.23 02:25:00
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19. [Proposal] Carrier Hangars - in Assembly Hall [original thread]
Renamed Title.
- by Saithe - at 2012.07.22 23:55:00
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20. [Proposal] Carrier Hangars - in Assembly Hall [original thread]
Updated OP.
- by Saithe - at 2012.07.22 21:21:00
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