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1. Missing - ABORT UNDOCK - in Test Server Feedback [original thread]
Ashlar Vellum wrote: why this new button is so damn big. CCP your players are not completely blind, well not all of them at least and blind ones probably memorized the old place. I have a feeling they moved it where they did for those of u...
- by Ruze - at 2013.05.20 21:29:00
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2. New launcher meaning no new login screen & music ? :'( - in Test Server Feedback [original thread]
CCP Aporia wrote: Oberine Noriepa wrote: I hope they beef the character selection screen to look something like this when they roll the new launcher out to Tranquility. It would be really cool if our avatars animated in that screen and w...
- by Ruze - at 2013.05.20 21:24:00
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3. Space Pinata First Impressions - in Test Server Feedback [original thread]
Telrei wrote: Ruze wrote: I'm of the mindset that rewarding simultaneous team play is a benefit. But as it stands now, rewards to NOT equal out. I haven't come up with a better way to reward multiple players, while not rewarding multi-boxe...
- by Ruze - at 2013.05.20 03:58:00
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4. Hull critical flashing banner - in Test Server Feedback [original thread]
Akturous wrote: Grey Azorria wrote: Jesus, people will cry about anything these days... For the record I like the fact my ship makes a bigger deal about dying horribly, in fact I would go so far as to say that it should make an even bigger ...
- by Ruze - at 2013.05.20 03:43:00
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5. Log Off Option - in Test Server Feedback [original thread]
Kinda on topic, here: Let me lay down on the bed in CQ to initiate a log-off or quit game option. Crazy little transition piece, I know.
- by Ruze - at 2013.05.20 03:40:00
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6. Sticky:New EVE Launcher available for Singularity - in Test Server Feedback [original thread]
CCP Atropos wrote: Ruze wrote: FNPL Licensing service or some such. When I run one instance of the launcher and close it down, I cannot start up a new instance until I manually close each 'launcher.exe' file and that service. After manuall...
- by Ruze - at 2013.05.19 21:38:00
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7. Space Pinata First Impressions - in Test Server Feedback [original thread]
Sipphakta en Gravonere wrote: Telrei wrote: Why should a solo player lose out on loot???? You will get the same amount as currently, if the devs is to be believed. You just don't get penalized anymore when you take a friend with you. ...
- by Ruze - at 2013.05.19 17:28:00
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8. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Faulx wrote: Reiterating: loss of UI during jump effect is extremely annoying. *Imagine if you will: you're at your desk trying to get some work done... and every 30 seconds your screen goes dark for 5 to 10 seconds at a time. That's us....
- by Ruze - at 2013.05.19 04:24:00
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9. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Two major issues with gate transitions. - There is no animation for the destination gate. This means that there is no warning for those in the destination system that someone is arriving at that gate. - There is no gate sound to signify warp. No...
- by Ruze - at 2013.05.19 02:30:00
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10. Sticky:New EVE Launcher available for Singularity - in Test Server Feedback [original thread]
FNPL Licensing service or some such. When I run one instance of the launcher and close it down, I cannot start up a new instance until I manually close each 'launcher.exe' file and that service. After manually closing them down, the launcher wil...
- by Ruze - at 2013.05.19 01:56:00
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11. Missing - ABORT UNDOCK - in Test Server Feedback [original thread]
I agree with making the icon reflect the abort option. I don't agree with moving it to the other side. At least give us the capability to choose where it's at.
- by Ruze - at 2013.05.18 21:54:00
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12. Space Pinata First Impressions - in Test Server Feedback [original thread]
Personally, as far as hacking is concerned, I'd run something more like this: http://www.youtube.com/watch?feature=player_detailpage&v=nQ0rPLlU8v4#t=285s Whereas the reward is related to how much you can unlock, while also defending agains...
- by Ruze - at 2013.05.18 21:01:00
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13. Space Pinata First Impressions - in Test Server Feedback [original thread]
Emuar wrote: Ruze wrote: Aye, but do you see why they are trying to go this way with the loot? It defeats multi-boxers being able to maximize profit as much as actual teamwork. One player, no matter the number of accounts, can still only cl...
- by Ruze - at 2013.05.18 16:56:00
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14. Space Pinata First Impressions - in Test Server Feedback [original thread]
Omnathious Deninard wrote: So I gave the piñata game another shot, and it still sucked. I can say this with quite a bit of confidence, No one wants to have to get a random chance for a site, evade gate camps, and then get a loot piñat...
- by Ruze - at 2013.05.18 16:39:00
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15. Wondering about industry in this post-patch era... - in Test Server Feedback [original thread]
I know that they were hoping to avoid the influx of materials that would hit the market after the change, but the 'extra materials' section needs to go in my opinion. Make it all part of the ships construction. And they need to adjust ship insura...
- by Ruze - at 2013.05.18 12:54:00
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16. Space Pinata First Impressions - in Test Server Feedback [original thread]
Abrazzar wrote: As this is the appropriate place for feedback, I'll post this here, too. Did I mention that I really hate the loot ejection? As a professional, I'd just cram a jetcan on the airlock and have it catch all the stuff. Make the ha...
- by Ruze - at 2013.05.18 00:58:00
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17. Space Pinata First Impressions - in Test Server Feedback [original thread]
Impressions: Sansha Archaeology Site in ZQ-Z3Y. Had to search a few systems to find a site. Site was interesting, but didn't seem to have the odd collisions as others reported. I had more or less a stonehenge with monument in the center. Ship off...
- by Ruze - at 2013.05.17 02:33:00
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18. New apoc model - in Test Server Feedback [original thread]
By the way, did anybody else notice that the texture on the turrets change for each ship? As in, Paladin turrets are gold and crimson, while base Apoc turrets are gold/tan.
- by Ruze - at 2013.05.16 03:39:00
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19. New apoc model - in Test Server Feedback [original thread]
I have always had a dislike for the design of the Apocalypse. The flying banana, with it's spires and windows looked like it had few defenses The new look is amazing. It looks like they 'finished' the old design. Put armor plates, finished the su...
- by Ruze - at 2013.05.16 03:33:00
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20. Autopilot + Tracking Camera - in Test Server Feedback [original thread]
CCP Fear wrote: Soon, very very soon! Please? https://forums.eveonline.com/default.aspx?g=posts&t=229993&find=unread You guys are so very, very close!
- by Ruze - at 2013.05.16 02:15:00
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