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1. Sticky:A/B Testing framework on Singularity - in Test Server Feedback [original thread]
Rommiee wrote: I look forward to hearing your reasons........ Looks like that's not going to happen then...... Surprised face.....
- by Rommiee - at 2014.06.29 06:05:00
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2. Sticky:A/B Testing framework on Singularity - in Test Server Feedback [original thread]
Can you explain the reasoning behind using A-B testing in this game ? It may be fine in marketing scenarios etc, but in these circumstances, it is the most idiotic idea I have heard since your last bright idea. I look forward to hearing your rea...
- by Rommiee - at 2014.06.26 15:55:00
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3. Little things in Rubicon 1.3 - in Test Server Feedback [original thread]
All very nice, but how about fixing the trade bug that has been around forever ? You know, the very annoying one where you cannot trade with a character from the chat lists, you have to scroll through the guests in station services.
- by Rommiee - at 2014.02.27 12:37:00
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4. [Rubicon] Kuromaku changes - in Test Server Feedback [original thread]
So.... Is that a yes or no on being able to switch characters without logging off ? If not, then its just eye candy without the additional functionality that everyone has been asking about for years...
- by Rommiee - at 2013.10.12 22:07:00
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5. Sticky:Rubicon Feature List & General Feedback Thread on Singularity - in Test Server Feedback [original thread]
If you rest the curser over any item in the Market, info is immediately shown automatically on said item. This covers the right click menu so that you have to move the cursere further along the line and right click again. Please give an option to...
- by Rommiee - at 2013.10.10 12:38:00
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6. [Odyssey 1.1] Radial Menu + Drone + few other UI changes - in Test Server Feedback [original thread]
Terrorfrodo wrote: Rommiee wrote: When you select a wormhole or jumpbridge, the action buttons do not relate to any of the possible options. You have to right-click and select Gǣenter wormholeGǥ or Gǣjump though to xxxGǥ. It would be muc...
- by Rommiee - at 2013.08.13 11:30:00
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7. [Odyssey 1.1] Radial Menu + Drone + few other UI changes - in Test Server Feedback [original thread]
It is not really mentioned as part of this rollout, but as you are making UI tweaks, can I make a suggestion.... At the moment, when you select a stargate in your overview, the action buttons give you the option to align, warp to and jump etc. W...
- by Rommiee - at 2013.08.13 08:22:00
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8. Whats the point of these forums ? - in Test Server Feedback [original thread]
Brooks Puuntai wrote: To make us feel like they actually care. I think your sig sums it up perfectly: CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Spot on. :)
- by Rommiee - at 2013.05.22 12:33:00
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9. Whats the point of these forums ? - in Test Server Feedback [original thread]
As CCP clearly do not give a **** about the feedback posted here, what is the point in continuing with this fiasco ? This launcher disaster is just the latest in a long line of instances where the players have given constructive feedback on a pro...
- by Rommiee - at 2013.05.22 12:09:00
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10. Sticky:New EVE Launcher available for Singularity - in Test Server Feedback [original thread]
Smoking Blunts wrote: 2 simple things with this thing please. 1. default the curser to the password box like on the current client. that way I can open the launcher and just type my password 2. once ive typed my password and I hit enter, I wa...
- by Rommiee - at 2013.05.21 11:20:00
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11. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Shun Makoto wrote: One other thing, I've read a fair amount of the comments here, people need to read up, watch videos, or get on SiSi before running off to these forums and crying about a feature which they don't know how it operates. Ummm,...
- by Rommiee - at 2013.05.11 11:10:00
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12. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
FOZZIE.... Come on man, unlike a lot of the Dev's you have actually PLAYED this game. Properly. Can you honestly say that you cannot see the problems with this system scanner without feedback from the players. The problems are so patently obviou...
- by Rommiee - at 2013.05.10 22:55:00
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13. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
You DO all know that CCP will do whatever they want, and take no notice of any feedback that conflicts with their master plan, good or otherwise....... Right ? Note the conspicuous absence of any Dev comments about the issues raised over the las...
- by Rommiee - at 2013.05.10 13:19:00
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14. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Pierced Brosmen wrote: Rommiee wrote: If you can't do it, then leave it in its current state until you can. We said that about the unified inventory while it was in this stage before release and we know how that went... Don't expect this ...
- by Rommiee - at 2012.11.13 13:10:00
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15. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Myxx wrote: CCP Greyscale wrote: Ok, so here's our current complete plan: load of rubbish... We're hoping this will be the final set of adjustments, but obviously we're reading the feedback here :) -Greyscale Have you ever *flown* a car...
- by Rommiee - at 2012.11.12 12:54:00
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16. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Mirel Dystoph wrote: CCP GingerDude wrote: It's not divisions that are evil, it's the fact that all the different hangars on ships *are* divisions in tech-terms. The absolute horror that was corp hangars on ships was evil and that had to go...
- by Rommiee - at 2012.11.08 13:18:00
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17. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
mrpapageorgio wrote: CCP GingerDude wrote: Panhead4411 wrote: So, by your statements, is it safe to assume that you are pushing for us to fill our new 'simpler' fleet hanger with containers in order to maintain a semblance of organizatio...
- by Rommiee - at 2012.11.07 14:46:00
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18. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Cursan Voran wrote: Rommiee wrote: Give it to Red Frog, they will move it for a few mil. Part of eve is being self sufficient. I trained a lot of skills I dont have any other use for just because of the orca's unscannable hanger as it was...
- by Rommiee - at 2012.11.07 14:39:00
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19. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Cursan Voran wrote: I do not like the change to the unscannable parts of the orca at all. This was all I used it for. I dont carry an awful lot in my orca, around two billion in a few logistics ship, and ammo, drones and spare mods and all thi...
- by Rommiee - at 2012.11.06 12:26:00
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20. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Infinite Force wrote: In regards to the space issue (you call it "partitioned magic bag of holding"). Under the current system, I do not have enough space in my carrier's cargohold for any spare capital mods @ 4k each for refits. Instead, I can...
- by Rommiee - at 2012.11.06 10:14:00
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