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41. [Proposal] The new COSMOS should use pre-existing, open protocols - in Assembly Hall [original thread]
Originally by: LaVista Vista 1. It breaks immersion 2. Email clients are stupidly over-complex for this purpose 3. They would have to implement the SMTP stack on top of TQ either way. And SMTP isn't a simple protocol. 1. Any OOG clie...
- by Resivan - at 2009.08.09 01:09:00
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42. CSM 3 Meeting 7 - Sunday august 9th, 16:00 - in Jita Park Speakers Corner [original thread]
Originally by: LaVista Vista I want to point out that these issues have already been raised. So there's really no point in raising these again, given the fact that they are just going to take time from other important issues. Re-rais...
- by Resivan - at 2009.08.08 18:33:00
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43. New Dev Blog: COSMOS - in EVE Information Portal [original thread]
Originally by: something somethingdark the winter expansion is sounding more and more like a quantum rise thing where you brag about the millions of things you did (i.e. fixing the game and keeping it competitive) and releasing the orca (...
- by Resivan - at 2009.07.25 11:23:00
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44. [Proposal] Drone stance interface - in Assembly Hall [original thread]
Supported, along with the usual request that drones set to aggressive actually attack what's shooting at me (or them), and that when told to focus fire they focus fire.
- by Resivan - at 2009.07.22 16:57:00
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45. New Dev Blog: COSMOS - in EVE Information Portal [original thread]
Access to in-game mail through an out-of-game website is cool, I suppose. But if you want to make available a currently in-game function out-of-game, I'd put skill management at the top of the list. The skill queue is a big help, but when you're a...
- by Resivan - at 2009.07.20 15:52:00
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46. [Great Idea] - in Assembly Hall [original thread]
If tractoring someone else's wreck flags me as a thief (in cases where taking loot would), if there's vector addition and if I can use multiple tractor beams on the same object. Yes. Do it for cans too.
- by Resivan - at 2009.07.18 11:30:00
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47. Put faction items on the market. - in Assembly Hall [original thread]
Originally by: Terra Mikael Originally by: Dave Meltdown i totaly disagree, it would destroy a hugh trade market Care to explain how putting items on the market actually destroys them? You can search contracts for the who...
- by Resivan - at 2009.07.18 11:24:00
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48. Replace CONCORD In Conjunction With Insurance Change - in Assembly Hall [original thread]
Originally by: Malcanis Originally by: Resivan So the proposal is basically to eliminate insurance (no biggie) and also to eliminate high sec. I predict a bit of resistance to the latter. A theoretically defeatable concord woul...
- by Resivan - at 2009.07.14 09:30:00
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49. Replace CONCORD In Conjunction With Insurance Change - in Assembly Hall [original thread]
So the proposal is basically to eliminate insurance (no biggie) and also to eliminate high sec. I predict a bit of resistance to the latter.
- by Resivan - at 2009.07.13 22:56:00
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50. Yet another (L4) Mission Idea - in Player Features and Ideas Discussion [original thread]
The only real solution to the "problem" of L4 missions is forum bans for people who think there's a a problem with them.
- by Resivan - at 2009.07.12 08:07:00
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51. [Proposal] Show warning when warping with drones in space - in Assembly Hall [original thread]
Can't support, both because when you need to warp out you need to warp out now and because it's one of the things that separates good drone users form bad ones.
- by Resivan - at 2009.07.06 05:19:00
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52. [Proposal] Allow "Align To" option on bookmarks of known celestials - in Assembly Hall [original thread]
Yes. For bookmarks not associated with celestials as well. A set of X,Y,Z coordinates is a set of X,Y,Z coordinates.
- by Resivan - at 2009.07.03 13:34:00
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53. Jump Clones with Corporations OTHER than your default corp ?'s - in EVE General Discussion [original thread]
Jump clones aren't tied to the station where they're created. You can jump to them from any station, move your new body to any station you like, wait the remainder of the 24 hours and jump back.
- by Resivan - at 2009.07.03 02:17:00
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54. [Proposal] Requirements adjustments for Mining Barges and Exhumers - in Assembly Hall [original thread]
Originally by: Kaylan Jahlar According to EVEMon, on my miner (which has learning skills and attributes optimized for Industry skills with +3 implants), it would take around 4 days to get from Science IV to Science V, while it would take...
- by Resivan - at 2009.07.02 20:27:00
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55. [Proposal] Requirements adjustments for Mining Barges and Exhumers - in Assembly Hall [original thread]
No problems I see with the addition of Spaceship Command III for T1 barges and Mining V for Covetor and above. I do find the idea of requiring Science V for the Hulk odd given that of the mining related science skills only Hydromagnetic Physics ha...
- by Resivan - at 2009.07.02 17:51:00
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56. [Proposal] Lower 'Mining Barge' skill requirement for Covetor to IV - in Assembly Hall [original thread]
Leave the Astrogeology requirements as is, make Covetors require Mining Barge IV and Hulks require Exhumer IV. Consistent and provides a good time gap to use the Covetor.
- by Resivan - at 2009.07.02 06:13:00
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57. container idea- what do you think? - in Assembly Hall [original thread]
Just to play devil's advocate: Training Anchoring 1 and buying all those cans is a tax people pay for the extra cargo space. Also, undivided cargo space is more valuable than divided space when you need to carry bulky stuff like packaged ships. T...
- by Resivan - at 2009.06.22 12:28:00
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58. Veldspar rocks - in EVE General Discussion [original thread]
I'm mildly disappointed that we don't have pics of Chribba mining in a Legion yet.
- by Resivan - at 2009.06.12 14:50:00
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59. Tranquility issues - in EVE General Discussion [original thread]
Kept it running for a whole half hour.
- by Resivan - at 2009.06.02 15:07:00
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60. Balance proposal : TOTAL sliding scale rewards for mission-running - in Assembly Hall [original thread]
I would prefer something similar to what's proposed in the OP, but not quite the same. Agent Quality should represent the standings required to use an agent, no more and no less. The economic value of a kill mission should scale with the securit...
- by Resivan - at 2009.05.31 15:10:00
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