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1. Sticky:[Citadel] Updates to NPC taxes and refining rig bonuses - in Upcoming Feature and Change Feedback Center [original thread]
Fozzie, I understand increasing taxes as an ISK sink for the game. Increasing the broker's fee doesn't make a lot of sense to me. That discourages people from putting items on the market in bulk and ties up their funds as well as their items. Also...
- by Resgo - at 2016.05.02 18:16:51
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2. Sticky:[Focus Group] Capital Ships Signup - in Player Features and Ideas Discussion [original thread]
Me as well will edit when I get home and am not on mobile
- by Resgo - at 2015.11.02 20:14:24
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3. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
So, I can understand the desire to spread out conflicts to avoid 4000 ships in a ti-di CF. How does this work to prevent encouraging a game of stealth bombers where a new strategic fleet concept of 250 stealth bombers going out and attacking 250 d...
- by Resgo - at 2015.03.03 17:30:42
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4. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
Any way we could customize this to work with overview targets as well? Being able to see relative directions for each of the different colored over view types would be great.
- by Resgo - at 2014.10.08 18:41:00
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
MeBiatch wrote: Resgo wrote: MeBiatch wrote: Resgo wrote: Please consider letting carriers and dreadnoughts use the high sec gates. Perhaps with certain module restrictions while they are in high sec such as preventing siege and triage...
- by Resgo - at 2014.10.03 19:07:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Please consider letting carriers and dreadnoughts use the high sec gates. Perhaps with certain module restrictions while they are in high sec such as preventing siege and triage modules from functioning and possibly preventing the launching of fig...
- by Resgo - at 2014.10.03 17:52:00
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7. Sticky:Atlanta (Decatur) Player Gathering! - 30/08/2014 - in Out of Game Events and Gatherings [original thread]
If this is being done because of DragonCon wouldn't it make sense doing it somewhere actually near DragonCon not 30+ minute Marta ride away? The Vortex is 1 or 2 Marta stops down and an awesome location or even some place closer? Decatur is not ex...
- by Resgo - at 2014.08.26 04:08:00
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8. Eve Meet up Atlanta - in Out of Game Events and Gatherings [original thread]
Please note this thread already exists: https://forums.eveonline.com/default.aspx?g=posts&t=361594&find=unread
- by Resgo - at 2014.08.14 18:00:00
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9. DragonCon 2014? (Atlanta - GA - August 28th-Sept 1st) - in Out of Game Events and Gatherings [original thread]
If you organize something please do it somewhere actually near the con (not Decatur) and not an all weekend event. Personal preference would be something during the day or late afternoon Thursday or Friday so it doesn't interfere with peak con wei...
- by Resgo - at 2014.07.30 00:48:00
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10. WASHINGTON DC - JULY 26th 3 pm Meetup - in Out of Game Events and Gatherings [original thread]
Thanks for coming out folks.
- by Resgo - at 2014.07.27 05:11:00
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11. WASHINGTON DC - JULY 26th 3 pm Meetup - in Out of Game Events and Gatherings [original thread]
We are on the right hand side of the bar (as you face it from he street). We are along the wall in the booths. Look for the PL phage propped up at the table.
- by Resgo - at 2014.07.26 19:09:00
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12. Increase the Variety of Solar Systems - in Player Features and Ideas Discussion [original thread]
Actually I don't agree with you at all on that. Wormhole life is very different from k-space. Adding system effects would be additional things to consider in roaming, PVE (from ratting to FW to Incursions), small gang battles, sovereignty defense...
- by Resgo - at 2014.07.25 23:04:00
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13. Increase the Variety of Solar Systems - in Player Features and Ideas Discussion [original thread]
Consider adding wormhole effects to some K-space systems. These could have interesting impacts on various existing metas. Consider adding solar systems with multiple stars. Consider adding other stellar objects like nebulas which might impact va...
- by Resgo - at 2014.07.25 15:15:00
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14. WASHINGTON DC - JULY 26th 3 pm Meetup - in Out of Game Events and Gatherings [original thread]
Okay. I just talked to the manager at Fado. At 3pm folks under 21 will not be an issue. They will card you. It may become an issue once we hit the 8 or 9pm timeframe. Tovanis. If you've never been to DC before walking the national mall at night i...
- by Resgo - at 2014.07.22 22:00:00
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15. WASHINGTON DC - JULY 26th 3 pm Meetup - in Out of Game Events and Gatherings [original thread]
Folks, sorry for posting this last minute but what started as a Pandemic Legion DC area meetup is being opened up to the general EVE populace. Details are as follows. Date: Saturday July 26th Time: 3pm Eastern until whenever. (we may wander late...
- by Resgo - at 2014.07.21 04:39:00
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16. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Fozzie, How about changing that +5% Maximum Velocity per level bonus on the freighters to a +5% Warp Speed per level bonus?
- by Resgo - at 2014.05.18 08:32:00
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17. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Fozzie, If the goal of this is really to stimulate more sales of topes, why not decrease the volume of the isotopes by 50 percent rather than 33 percent and make a similar change to the volume of fuel blocks. I can guarantee that if you do that PO...
- by Resgo - at 2014.04.30 16:43:00
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18. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Resgo wrote: Rather than increasing the size of fuel bays, why not cut the volume of the isotyopes by a third. Then it would carry through all of your systems using the isotopes at fuel. It wouldn't have an impact on POSes ...
- by Resgo - at 2014.04.29 13:58:00
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19. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Rather than increasing the size of fuel bays, why not cut the volume of the isotyopes by a third. Then it would carry through all of your systems using the isotopes at fuel. It wouldn't have an impact on POSes as POSes consume fuel blocks that wou...
- by Resgo - at 2014.04.29 13:47:00
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20. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
A) Add an XML API feed where we can query currently open public contract with the same type calls that we can do online. B) Add an ability to filter while viewing a contract. When there is a contract up with 200 items in it, it'd be really nice to...
- by Resgo - at 2014.04.02 15:00:00
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