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61. Best Blockade Runner ship for blops fuel truck? - in Ships and Modules [original thread]
I have flown the Prowler and Viator. The extra cargo in the Viator makes it my favorite. If I was going to own, and skill just one, Viator hands down.
- by RavenPaine - at 2017.01.01 17:57:44
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62. Mobile Siphons and Detectability - in Ships and Modules [original thread]
What would be the point of fighting for a moon then? When the first guy to drop a cloaked syphon would get all the loot. You could drop 20 of them..... Cloaked syphons are a horrible idea.
- by RavenPaine - at 2016.12.31 03:03:34
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63. Drones in overview - in Warfare & Tactics [original thread]
If your overview shows ships and drones only, it should be easy to identify the ship itself. Everything else is drone. Excepting Sentries, I think the drones will be closer to you, you could set your overview by range. Dump things from your PvP o...
- by RavenPaine - at 2016.12.26 04:49:50
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64. Why is there no armor compensation skill - in Skill Discussions [original thread]
I would guess it is because Armor ships start out with more base cap, than shield ships. An active shield tank gets into its cap much sooner than an armor ship. And, Armor ships have a little buffer of shield before you hit their main tank.
- by RavenPaine - at 2016.12.25 18:07:16
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65. Mission running phantasm - feedback wanted - in Missions & Complexes [original thread]
3 cap modules and 3 cap rigs for a total of 6 slots used for cap. That should be a big indicator that the fit is off balance, or the ship itself is probably not the best ship for the job. As mentioned above ^^^ you don't have to be cap stable to...
- by RavenPaine - at 2016.12.24 18:29:49
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66. Skillplan from L1 to L4 + pvp - in Skill Discussions [original thread]
What I'd tell you, is that BC and below will use one size of weapons, and BS use another size. The training time is not a trivial amount of time, and IMO it is better to have one GOOD set of weapons, over two half assed sets. That said, BS are b...
- by RavenPaine - at 2016.12.23 18:57:23
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67. Ship and fitting price/performance, some observations - in Ships and Modules [original thread]
Being rich is ALWAYS a perception based concept. For many players, if they have a job, 1 or 2 hours work will afford them a PLEX for 19.95. If you game for a month, or buy a months worth of ships and fittings with that, it starts to feel like a p...
- by RavenPaine - at 2016.12.15 17:37:18
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68. Officer spawns - in Missions & Complexes [original thread]
I ratted for ISK and to repair sec status, off and on for years. As far back as when loot drops included faction towers and guns and such. I never got an officer spawn, ever.
- by RavenPaine - at 2016.12.13 02:52:50
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69. Fleet Staging Point - in Missions & Complexes [original thread]
Proteus and neuts don't do very well together. your guns turn off . Tengu is better for sites with neuts. Heavy missiles help you get range, and they will still fire after you cap out. I have flown both, and I take both, if I am dual boxing. Solo...
- by RavenPaine - at 2016.12.13 02:43:45
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70. The 200.000.000 skillpoint club - in Skill Discussions [original thread]
I made it! Kinda sad that I broke the barrier training 'Mining Director", but I'm on a charisma remap, and I can move on from that soon enough. All trained the hard way. http://eveboard.com/pilot/RavenPaine
- by RavenPaine - at 2016.12.12 04:29:33
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71. Camp Killing - in Warfare & Tactics [original thread]
You want a guy with the most experience calling primaries and you want the rest of the fleet to be competent and know how to follow orders. Or, you want pilots that have specific agenda, like, Bill kills Falcons, and Fred kills snipers. Frank and ...
- by RavenPaine - at 2016.12.11 07:13:54
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72. Ships with hitpoint & damage bonus to drones will it help ewar d... - in Ships and Modules [original thread]
Eru GoEller wrote: Bronson Hughes wrote: Drone damage bonuses apply only to damage, not to any EWar stats. Thx, wasn't sure when i had 2 different outcomes against, in this case the same mining npc scramblers. In Myrmidon i got away, in B...
- by RavenPaine - at 2016.12.10 06:06:46
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73. Is Rocket damage influenced by missile bonuses? - in Ships and Modules [original thread]
I'd just remind you, that cookie cutter fits are generally based around a history of success ratio. The concept behind altering a cookie cut fit, is to get some ultra amazing DPS, or to surprise an opponent with some kind of hidden tank ability. ...
- by RavenPaine - at 2016.12.09 17:19:03
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74. Heavily Damaged Tengu - in Ships and Modules [original thread]
I have sent in a 'stuck character' report before, when a station had no repair facility. If I recall, a DEV moved me to another station asap. I too had a backwards Tengu. Kinda cool
- by RavenPaine - at 2016.11.29 06:09:57
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75. Naga setup - in Ships and Modules [original thread]
I don't think you should use 'Naga and Missions' in the same sentence. They just weren't built for each other.
- by RavenPaine - at 2016.11.25 17:28:21
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76. Skill training queue going backwards - in Skill Discussions [original thread]
Be sure to submit a ticket/bug report in game. Posting here won't actually get you any personal support.
- by RavenPaine - at 2016.11.23 05:40:04
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77. How to profit from LvL 4 missions? - in Missions & Complexes [original thread]
I can only guess, your skills are not up to par for that ship, its fit, and its damage application. Level 4 missions are sort of top tier for hi-sec missioning. The game was designed so that those missions require a fair bit of skilling. Look at...
- by RavenPaine - at 2016.11.19 21:44:22
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78. Skill System to be Further Sanitized by Ascension - in Skill Discussions [original thread]
Dr Caymus wrote: I'm encouraged to say that I may be wrong... the rare skills appear to still be in the data, just not coded for display in the new skills window. IMHO it would be great for the game if these rare, collectible skills were reta...
- by RavenPaine - at 2016.11.19 05:41:57
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79. Extract & Inject into Main? - in Skill Discussions [original thread]
It costs plex to transfer the character if you sell him. It would cost the same to transfer him to your main account and keep him. I generally keep things I have put time into. Myself, I like multiple accounts, more than multiple players. So if I...
- by RavenPaine - at 2016.11.18 02:08:20
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80. Looking up skill points question... - in Skill Discussions [original thread]
DSpite Culhach wrote: My apologies for being slightly off topic, but was there ever an actual reason CCP ever gave as to why we could not look up old account stats with an API key when they were not subscribed? I think it has to do with ...
- by RavenPaine - at 2016.11.07 04:58:40
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