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1. Jump when under attack - in EVE New Citizens Q&A [original thread]
Yes, as long as you dont fire back. If you do you have to wait ~45 seconds.
- by Pestillence - at 2006.09.18 15:50:00
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2. Knowing what damage to do - in EVE New Citizens Q&A [original thread]
Originally by: Rohan Perseus Ok, so in game it looks like a case of see what works. Othwise, look up an external reference. Thanks for the help. I just gave you the whole list of rats and what damage to do or tank vs them. What do yo...
- by Pestillence - at 2006.09.17 04:38:00
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3. Knowing what damage to do - in EVE New Citizens Q&A [original thread]
** Main Damage type to shoot at the enemy ** Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - EM & Thermal Sansha - EM & Thermal Angel - Explosive Mercenary - Thermal ** Damage types *** Guristas - Kinetic / Thermal Serp...
- by Pestillence - at 2006.09.17 04:07:00
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4. Gangs and Sec - in EVE New Citizens Q&A [original thread]
Yes you will lose sec. In highsec concord will kill you. In lowsec (0.4 and lower) there is a sentry response at gates and stations. IF they fire on you first (which they may if they know you are in a gang) then you may defend yourself against ...
- by Pestillence - at 2006.09.16 18:10:00
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5. Can a Newb compete in this game? - in EVE New Citizens Q&A [original thread]
You need to specialize. I have 2 characters, one with 40+ mill SP, me with 25. When I had 17mill SP I could do everything my 40mill SP one can, just with less "variety" Also, don't forget that EvE has a great (steep) learning curve. You can spen...
- by Pestillence - at 2006.09.16 00:24:00
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6. Importance of Attributes? - in EVE New Citizens Q&A [original thread]
For fighting type characters, the order of importance of attributes is Perception, intel, willpower, mem, charisma. He may well train learning a lot quicker than you but when it comes to gunnery / missiles / spaceship command you will train way ...
- by Pestillence - at 2005.11.02 16:40:00
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7. Industrial survivablity, lol? - in EVE New Citizens Q&A [original thread]
Originally by: Dark Shikari Originally by: Reuv Edited by: Reuv on 28/10/2005 23:20:41 ^ edit - I see, still makes the most sense for surviving. Thanks I already have electronics V and the level II cloak is -75% movement but ...
- by Pestillence - at 2005.10.29 17:02:00
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8. Couple fo questions - in EVE New Citizens Q&A [original thread]
1) Some of the tags are needed for agent offers. 2) It's always a set amount, modified by skills and standing at a station. 3) Ships and modules 4) A bpo lets you build your own stuff. For example if you bought a small antimatter bpo you cou...
- by Pestillence - at 2005.10.29 16:55:00
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9. Is it worth rolling back - starting again ?! - in EVE New Citizens Q&A [original thread]
Theres nothing wrong with your stats at all. For PvP the golden rule is that perception is king. In order of importance its perc, intel, mem, wp, charisma. Sure, your memory sucks a bit but its around 13-14 now without an implant, thats plenty ...
- by Pestillence - at 2005.10.28 05:59:00
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10. Tech 2 ships BPO - Where do they come from? - in EVE New Citizens Q&A [original thread]
Actually, ships like the impel are still in the queue being seeded. But yeah, all the hot ones are gone.
- by Pestillence - at 2005.10.28 05:53:00
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11. Thorax being nerfed. - in EVE New Citizens Q&A [original thread]
Its being "balanced". It's also getting a PG increase to compensate.
- by Pestillence - at 2005.10.25 11:47:00
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12. Reports - in EVE New Citizens Q&A [original thread]
Originally by: BenYGW they are nothing... you can use them to trade with sometimes they are used in missions It's a trade good. And actually they are needed to make copies of some tech 2 blueprints.
- by Pestillence - at 2005.10.14 00:32:00
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13. How to hide "Employment History" ??? - in EVE New Citizens Q&A [original thread]
It happens for some people who traded characters.
- by Pestillence - at 2005.10.04 20:45:00
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14. Smite thy enemy - in EVE New Citizens Q&A [original thread]
Yes, But they have a tendency to shoot back. They will have bigger guns too
- by Pestillence - at 2005.06.11 03:59:00
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