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1. Which Torps to use? - in Ships and Modules [original thread]
I am wondering which Torps I should use with my Golem? I was using cruise missiles while training for torps and now I see T1 torps, and T2 torps with anti ship or long range. Which do most people use? ____________________________________________...
- by Orvy - at 2011.05.12 21:38:00
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2. Pest or Domi? - in Ships and Modules [original thread]
Originally by: Kagura Nikon just forget taht #@!#!@ idea taht you must fi arties. Fit 4 siege laucnhers a good 100 MN afterburned salvagers tracktor beams 2 heavy NOS and you can run like hell trough the map easily beign IN range for the ...
- by Orvy - at 2008.05.08 21:52:00
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3. Pest or Domi? - in Ships and Modules [original thread]
I can fly both matari/gallente BS. Here is my 2 cents: While matari small/medium ships (up to battlecruiser) are some of the best in game, Battleships are subpar comparing to other races both in for pvp and pve. The main reason they suck for pve ...
- by Orvy - at 2008.05.08 20:45:00
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4. Vargur badly needs more power grid!! - in Ships and Modules [original thread]
I have a faction fitted Vargur. With 3% PG implant, one faction PDS and 2 tech II PDS i managed to fit 1200mm arties. Overall i find ship's performance quite good, but then again I can not compare it to other races' marauders since I can only fly ...
- by Orvy - at 2008.03.31 19:24:00
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5. Make projectiles use cap - in Ships and Modules [original thread]
Suggestion: Make projectiles use cap and at the same time make artilleries competitive with rails/lasers in terms of DPS. This should allow to fix Vargur since there won't be any reason to keep its grid nerfed to hell and at the same time it will...
- by Orvy - at 2008.03.28 20:05:00
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6. OK, what about Minmatar now? - in Ships and Modules [original thread]
Originally by: Riho never touch the phoon... i will be soo ****ed if they change any slots on this uber ship It is an good ship. I think if they added 1 or 2 med slots to this ship, it would be complete. _____________________________...
- by Orvy - at 2008.03.09 14:47:00
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7. OK, what about Minmatar now? - in Ships and Modules [original thread]
I have to agree with the official poster. As a pilot who can only fly minmatar ships I do admit that developers are not paying enough attention to our fleet. ______________________________________________ Fighting for perfection of sweets recep...
- by Orvy - at 2008.03.09 14:40:00
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8. Vargur setup PVE - in Ships and Modules [original thread]
As i mentioned in another thread, you can actually squeeze 1200mm tech 2 arties into Vargur if you have your fitting skills maxed out, have 3% PG implant and 2 tech 2 PDS and one officer's PDS, or 4 tech 2 PDS but then you would have to give up on...
- by Orvy - at 2008.02.22 14:43:00
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9. Best ships for lvl4 missions - in Ships and Modules [original thread]
Edited by: Orvy on 17/02/2008 22:13:22 Originally by: Zilexan Originally by: Orvy I think official poster was more interested in single client setup. I can only fly matari ships, but i have all ship/gunnery skills maxed up. My...
- by Orvy - at 2008.02.17 22:11:00
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10. Best ships for lvl4 missions - in Ships and Modules [original thread]
I think official poster was more interested in single client setup. I can only fly matari ships, but i have all ship/gunnery skills maxed up. My favourite ship for missions is Vargur with 4xtech 2 1200mm arties. Its a very tight fit, but if u can...
- by Orvy - at 2008.02.17 17:45:00
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11. [rev] Mealstrom PVE - in Ships and Modules [original thread]
Edited by: Orvy on 28/08/2007 15:27:02 Edited by: Orvy on 28/08/2007 15:26:02 Here is my setup that works extremely well: 8x1400 tech II 1xXL SB II 1xBoost amp II 1x inv.field II 1x domination AB 2x cap rech II 2xgyro II 2xtrack enh II ...
- by Orvy - at 2007.08.28 15:25:00
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12. Tier 3 Battleship stats from the test server - in Ships and Modules [original thread]
Originally by: Zixxa Originally by: Orvy Does anyone else have a feeling that it won't be over the top to place a huge sign on the Eve online home page saying 'Don't bother and be an Achura Caldari specializing in Caldari ships'? I...
- by Orvy - at 2006.10.24 15:04:00
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13. Tier 3 Battleship stats from the test server - in Ships and Modules [original thread]
Does anyone else have a feeling that it won't be over the top to place a huge sign on the Eve online home page saying 'Don't bother and be an Achura Caldari specializing in Caldari ships'? In my opinion it would help new players greatly. ________...
- by Orvy - at 2006.10.24 14:56:00
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14. Tempest v Typhoon for missions - in Ships and Modules [original thread]
Ok buddy I'll help you out. I've been playing for 2 years and can't fly anything apart from Minmatar ships. In my experience new typhoon is far better for missions than Tempest since it can be useful in close combat and at a distance at the same t...
- by Orvy - at 2006.07.09 13:14:00
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15. Minmatar Carriers- Pertion - in Ships and Modules [original thread]
Just to make it clear for people who can't bother to read the whole post - problem is not whether a pilot can repair 10% or 33% with a single repairer, problem is that the bonus in general is useless because: 1. You need to lock the target which i...
- by Orvy - at 2006.04.13 14:58:00
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16. Minmatar Carriers- Pertion - in Ships and Modules [original thread]
I think when this thread gets 20 pages of replies we might persuade developers to devote some time to matari problems ______________________________________________ Fighting for perfection of sweets recepies
- by Orvy - at 2006.04.12 15:50:00
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17. Minm battle ships. - Typhoon and Tier 3. - in Ships and Modules [original thread]
/signed ______________________________________________ Fighting for perfection of sweets recepies
- by Orvy - at 2006.04.12 15:40:00
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18. Minmatar Carriers- Pertion - in Ships and Modules [original thread]
Guys please don't feed the troll, lets stay on the topic. I do agree that minnie carrier would be nice with a bonus to tracking. I don't have neither capability nor money to fly one yet but even so I can say that the current bonus is ridiculous ...
- by Orvy - at 2006.04.11 15:18:00
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19. My take on a Tier 3 Min BS - in Ships and Modules [original thread]
I like Eximius for the single reason - he's one of the few people who is thinking creatively, not just flaming other peoples' ideas. I think The split weapons systems ships are viable if, and only if developers account for this fact in ships bonus...
- by Orvy - at 2006.03.31 12:10:00
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20. Battleship attributes that suck. - in Ships and Modules [original thread]
Is this thread some sort of joke? The sad things nobody even mentions typhoon/projectiles any longer in these sort of threads Ah well, I'm getting used to it myself... ______________________________________________ Fighting for perfection of sw...
- by Orvy - at 2006.03.28 10:41:00
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