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141. Suggestion: multi-tiered views for the character skills section - in Player Features and Ideas Discussion [original thread]
What they need to do, if your position is correct, is work on the NPE, rather than clutter my skill window? :) :)
- by Oregin - at 2011.06.12 22:21:00
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142. 2 Birds...1 stone. - in Player Features and Ideas Discussion [original thread]
It's not really 'many' but a few. When people get overly vocal on the forums it all of a sudden sound like they speak for a hundred others when they don't. The system minimum requirements for EVE are still remarkably low. CCP want to keep it as l...
- by Oregin - at 2011.06.12 22:02:00
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143. Suggestion: multi-tiered views for the character skills section - in Player Features and Ideas Discussion [original thread]
Not being funny but the whole certificates system is designed to do just this...To show what are basic skills and (particularly) what level these skills ought to be trained to for basic competency at anything... They didn't introduce it all solel...
- by Oregin - at 2011.06.12 21:26:00
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144. Navy/Fleet Issue BS's - in Player Features and Ideas Discussion [original thread]
Originally by: Amaroq Dricaldari Edited by: Amaroq Dricaldari on 12/06/2011 20:50:59 They have Tech III Battleships?!? Do they have Tech III Frigates too?!? He meant Tier 3, not Tech 3... though yes it was horribly ambiguous...
- by Oregin - at 2011.06.12 21:23:00
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145. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
Originally by: Alpheias Originally by: Ymirus Originally by: Lady Spank Originally by: Oregin CCP could also work with Blizzard. For a fee maybe, CCP could compare email addresses of active/lapsed subscribers. So, i...
- by Oregin - at 2011.06.12 21:18:00
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146. Big red LED when being Jammed - in Player Features and Ideas Discussion [original thread]
Originally by: Ivan Terble Easiest solution, move the icon that shows your scrammed into the speed bar on the HUD. WHAT? Did you read this thread?
- by Oregin - at 2011.06.12 21:09:00
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147. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
CCP could also work with Blizzard. For a fee maybe, CCP could compare email addresses of active/lapsed subscribers. So, if anyone starts playing WOW after they play EVE, their skillpoint dramatically decrease as it's assumed that the player has su...
- by Oregin - at 2011.06.12 04:22:00
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148. Big red LED when being Jammed - in Player Features and Ideas Discussion [original thread]
Originally by: stoicfaux Originally by: Oregin You could argue that it needs to be more idiot proof but I don't think it needs to be made any more obvious. The information is there at the end of the day. You're kidding right?...
- by Oregin - at 2011.06.12 04:18:00
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149. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
Let's do faction/corp standing degradation too. Have agents emailing unsubbed accounts asking 'Why you no come round here no more?'
- by Oregin - at 2011.06.12 04:01:00
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150. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
Dear valued customer, We notice your subscription with EVE Online has lapsed. As a welcome back offer, if you resub within 7 days we won't take away your Caldari BS V. Kindest Regards, CCP
- by Oregin - at 2011.06.12 03:52:00
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151. Make the Features and Idea forum more obvious. - in EVE General Discussion [original thread]
This is a new feature/idea I am proposing. I've notice a lot of features/ideas being proposed in General Discussion which leads me to suggest that the Features and Ideas forum is not obviously enough displayed/too far down the list for people to ...
- by Oregin - at 2011.06.12 03:45:00
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152. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
I lolled :)
- by Oregin - at 2011.06.12 03:42:00
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153. Just a thought for Training... - in Player Features and Ideas Discussion [original thread]
I think they're not suggesting other options because they like the system as it stands. Hence flaming ensues... :)
- by Oregin - at 2011.06.12 03:21:00
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154. Big red LED when being Jammed - in Player Features and Ideas Discussion [original thread]
I think people would take you more seriously if you'd asked for the current notification of being scrambled to be made more obvious. If you are unaware of this then on your overview, on the right hand side of the row which shows the other pilot t...
- by Oregin - at 2011.06.12 03:03:00
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155. Just a thought for Training... - in Player Features and Ideas Discussion [original thread]
Wow, I remember setting alarms for crazy times to remind me to wake up and set a skill training... Personally I like that it takes effort to log in, choose a skill and set it training. Furthermore, the planning of attribute respecs is a tactical...
- by Oregin - at 2011.06.12 01:50:00
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156. Clones: Making them more useful - in Player Features and Ideas Discussion [original thread]
'No way in hell' is CCP's line when it comes to name changes. Killing standings with each clone is a truly awful idea. So all the carebears basically get exclusive use of L4 missions and the average nulsec pilot suddenly has even fewer ways to mak...
- by Oregin - at 2011.06.12 01:41:00
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157. New idea to bust thorax and deimos - in Player Features and Ideas Discussion [original thread]
Originally by: Alara IonStorm Nice idea though OP, how bout just straight up giving it an MWD Speed Bonus? This has been suggested often ragrding the blaster boats like the Deimos. The general objection follows that the minmatar shou...
- by Oregin - at 2011.06.12 01:37:00
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158. More Choice with covert ops ships - in Player Features and Ideas Discussion [original thread]
Sooo... basically a ship that takes all the skill out of locating targets? If by 'enemy' you mean reds in nulsec then there is really no need whatsoever since intel channels have this down...so I'm assuming you mean war targets? All of a sudde...
- by Oregin - at 2011.06.12 01:35:00
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159. Luxury Ships - in Player Features and Ideas Discussion [original thread]
I've no objection but this should in no way be a priority. Aside from the huge list of genuinely needed improvements, I'd rather see Dev's working on improving graphical assets of ships that serve a purpose and will be flown by more than just the ...
- by Oregin - at 2011.06.12 01:26:00
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160. EWAR bombs - in Player Features and Ideas Discussion [original thread]
Originally by: Enzo Machela Originally by: Somal Thunder I'm sure these ideas have come before. In private discussion among friends we have always concluded that these modules would be useless for the most part. Why not just use lo...
- by Oregin - at 2011.06.12 01:15:00
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