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1. SP3 (Skill Point Purchase Program) - in Player Features and Ideas Discussion [original thread]
Originally by: Gavjack Bunk They just want you to suffer what they had to suffer. And they want you to buy characters from them, not ccp. Because it's ok for your Real Life wealth to advance you in Eve, PROVIDING you buy the character fro...
- by Obyrith - at 2010.06.22 23:02:00
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2. PI and Extractor Clickity Click Click - in Player Features and Ideas Discussion [original thread]
If the clicking was added deliberately to create 'work' which mudders are rewarded for with raw materials, anything that makes it easier will break the cost/reward of PI. I doubt CCP will actually do that. It's more likely they'll replace the ext...
- by Obyrith - at 2010.06.22 22:49:00
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3. Low-Sec Fix - in Player Features and Ideas Discussion [original thread]
Edited by: Obyrith on 29/11/2008 00:05:28 Originally by: Kahega Amielden Tradehubs develop where people are. People are all in hisec. More lowsec trade hubs would occur if there were more people in lowsec. Agreed, but there also ne...
- by Obyrith - at 2008.11.28 23:56:00
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4. Low-Sec Fix - in Player Features and Ideas Discussion [original thread]
Edited by: Obyrith on 28/11/2008 17:42:34 Originally by: Cairn Metalhand Well, back in the days when lowsec was worth something, the carebears did protect the system/constellation/region from pirates, anti-pirate corps where also very...
- by Obyrith - at 2008.11.28 17:39:00
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5. Low-Sec Fix - in Player Features and Ideas Discussion [original thread]
Originally by: emf Right now it seems as though the carebears in low sec do nothing but get themselves killed. That's because you have to be pretty damn dumb to go to low sec to make ISK now. Those who currently go to do things like mine ...
- by Obyrith - at 2008.11.28 11:08:00
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6. Low-Sec Fix - in Player Features and Ideas Discussion [original thread]
Edited by: Obyrith on 28/11/2008 03:34:20 Again, the striking thing about this thread is how little anyone understands anyone else. Here's the arguments: Making it harder to make money in high-sec will bring people to low-sec. No. The best...
- by Obyrith - at 2008.11.28 03:26:00
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7. Idea for fixing the bounty system - in Player Features and Ideas Discussion [original thread]
Originally by: FlameGlow 1. Buy tier 1 BS 2. Insure it for 100% 3. Have alt kill it 4. Profit! BS are often sold for less then platinum payout, though more then platinum payout-platinum insurance. This way you get bounty payout on yoursel...
- by Obyrith - at 2008.11.07 17:29:00
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8. Idea for fixing the bounty system - in Player Features and Ideas Discussion [original thread]
Edited by: Obyrith on 07/11/2008 00:04:31 Couldn't CCP make it so that-- a) Bounties pay out when you destroy a target's ship, not their pod-- b) But the bounty only pays up to the total base isk value of the ship plus modules destroyed, wi...
- by Obyrith - at 2008.11.06 23:54:00
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