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1. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
CCP Arrow wrote: We hope you like the Info Panels! We would very much like to develop the 'Work in progress' stuff in the blog so please give us your thoughts on those too. You have my approval. You should work on making the overview and righ...
- by Oberine Noriepa - at 2013.01.25 20:39:00
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2. Sticky:Dev Blog: The new era of Serenity - in EVE Information Portal [original thread]
Seismic Stan wrote: For those interested in embracing other cultures rather than villifying them, here's a link to some examples of the art used in the aforementioned Chinese graphic novels. http://eve.tiancity.com/homepage/article/2012/10/26...
- by Oberine Noriepa - at 2012.12.06 16:48:00
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3. Sticky:Dev Blog: The Art Of Retribution - in EVE Information Portal [original thread]
Iris Bravemount wrote: I think EvE looks fine, but there is no "night". I would really enjoy it if, when you are in the shadow of a big enough celestial (like a planet, moon or a station, only the lights on the ships and the reflections of thos...
- by Oberine Noriepa - at 2012.11.09 01:26:00
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4. Sticky:Dev Blog: The Art Of Retribution - in EVE Information Portal [original thread]
Lolmer wrote: Please stop (and undo!) camouflage on spaceships. There is no point in that kind of camouflage in space and it is very ugly (subjective, I know, but I have not heard of anyone liking the camouflage addition to ships). If you want ...
- by Oberine Noriepa - at 2012.11.08 20:32:00
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5. Sticky:Dev Blog: The Art Of Retribution - in EVE Information Portal [original thread]
Great devblog. It's nice to know that the V3 project will be completed next year. Exciting!
- by Oberine Noriepa - at 2012.11.08 18:45:00
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6. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
Camera Drone wrote: what about something like this: http://www.eveshits.com/example-newui-targetlock.png While I like this a lot, I don't think it has enough space to accommodate every status effect. I could be wrong, though.
- by Oberine Noriepa - at 2012.10.20 01:08:00
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7. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
MeBiatch wrote: A hard concept for newer players to figure out is transversal... And even after you get a basic understanding of it you still have to manipulate your overview settings and stare at numbers to make sure you get max dps... how a...
- by Oberine Noriepa - at 2012.10.13 13:43:00
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8. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
Ranger 1 wrote: The truth is, it would make you view of a battle look a heck of a lot more like the sci fi looking readouts we see in the trailers (the current ideas help a lot in this regard already). Improvements are paramount in a feature ...
- by Oberine Noriepa - at 2012.10.12 12:47:00
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9. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
Takeshi Yamato wrote: There are also a bit too many vertical and horizontal lines. Try it with max number of locked targets in a fleet and you'll see what I mean. Agreed. I find the extra lines superfluous.
- by Oberine Noriepa - at 2012.10.11 22:18:00
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10. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
Ark Anhammar wrote: Oberine Noriepa wrote: Yes! Please fix this. Many of the HUD brackets can easily become obscured. Maybe a good time to update them? A slide from Fanfest showed off some interesting looking brackets. I know that a lo...
- by Oberine Noriepa - at 2012.10.11 02:41:00
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11. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
Ark Anhammar wrote: Oberine Noriepa wrote: Shields: Blue / Armor: Green / Structure: White [Red should be the background color for each gauge.] Why not make black the background for each so you can clearly see that there's nothing there? T...
- by Oberine Noriepa - at 2012.10.11 00:32:00
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12. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
Evelgrivion wrote: I don't like the circle indicators; the current ordered list of Shield Armor Hull is very good at conveying at a glance information; the rounded bars condenses it, but at the cost of at a glance clarity; not a worthy tradeof...
- by Oberine Noriepa - at 2012.10.11 00:16:00
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13. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: Our ultimate goal is that PvP and PvE fits should be the same and a lot of the thought process should be the same. That is... a long way off though. If you guys can pull this off, I will be impressed. This is exactly what I...
- by Oberine Noriepa - at 2012.09.20 16:47:00
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14. Sticky:New Chronicle: Inferno - in EVE Information Portal [original thread]
This was a great read. I really enjoyed it. Thank you, Torfi. Indahmawar Fazmarai wrote: Revenge is a dish better served... hot. Inferno hot. Hah! Well said.
- by Oberine Noriepa - at 2012.05.29 06:26:00
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15. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Gizan wrote: OH for the love of god dont force me into using MORE stuff i dont want to use. please allow this "tree stuff" to be optional..... last thing i need is more windows where you right click and they fold over on them selves from right ...
- by Oberine Noriepa - at 2012.05.04 01:59:00
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16. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
D3F4ULT wrote: I love the new UI, but please redo the Drone interface first!!!!! I imagine this will roll out with all of the other HUD improvements that were shown at Fanfest.
- by Oberine Noriepa - at 2012.05.04 01:33:00
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17. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
Loardriver wrote: Need little more work: remove box-effect , then camera from ship; maybe little fix engine exhaust or remove start-render point litte back (not critial as box-effect), and then camera too far - trails become noise-effect ...
- by Oberine Noriepa - at 2011.11.26 21:14:00
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18. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
CCP t0rfifrans wrote: Ofc, they look much better uncompressed and in full resolution, so we might offer those as an optional download at some point in the future, for the die hard astronomy addicts with space on their hard drives and video ram...
- by Oberine Noriepa - at 2011.11.26 12:42:00
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19. Sticky:New dev blog: Asking for directions - in EVE Information Portal [original thread]
Just an FYI, some Gallente stargates aren't properly aligned to their destination star. I submitted a bug report for this. (ID#: 118728 ) Here's a screenshot of the misalignment: Clicky
- by Oberine Noriepa - at 2011.11.17 18:06:00
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20. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
Deviana Sevidon wrote: One thing I strongly dislike, in the new Nebulae as well as with the current background graphics is, that space is suddenly colored lush-green when an incursion appears. A local incursion warning is enough, there is no n...
- by Oberine Noriepa - at 2011.11.07 13:21:00
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