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1. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Problem: Omni Tanking Not so much for shield tankers as they have multiple midslot mods competing for slots (and are active) but more so for passive armor tanking omni hardeners. It used to be to armor tank you had to make strong concessions ...
- by Nyxus - at 2009.04.19 14:23:00
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2. A proposed nosferatu fix and Amarr tweak in one fell swoop? - in Player Features and Ideas Discussion [original thread]
I like the idea, but it seems unnecessarily complicated. What would be the difference between your concept and just buffing the Amarr capacitor amount by a ton and the regen by a health bit? The cap use of weaps + tank is such that I would guess ...
- by Nyxus - at 2007.06.05 20:32:00
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3. Adversarial Anti-Cloaking -> A return to submarine style warfare. - in Player Features and Ideas Discussion [original thread]
Like Dianabolic I prefer fuel, but would be perfectly happy with this system. Something needs to be done. You should not have the option to be afk in space and perfectly safe in 0.0. Nyxus The Gallente ideals of Freedom, Liberty and Equality wi...
- by Nyxus - at 2007.05.07 13:30:00
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4. New Gang system is nice....but lets make it better. - in Player Features and Ideas Discussion [original thread]
This is a really great idea. FC should be able to designate a "driver" for a group as well as "bonus givers". This change would also help those who fly T2 Fleet Command ships but arent FCs to actually be able to contribute. Nyxus Original...
- by Nyxus - at 2006.11.30 01:25:00
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5. Anti-Missile EW - in Player Features and Ideas Discussion [original thread]
I use both T2 Lasers and T2 missiles. Soon T2 projectiles. ECM should be changed to be the inverse of Tracking Disruptors. .54 to missile velocity 1.54 to missile explosion radius. Viola. Balanced just like the Tracking Disruptor. Nyxus ...
- by Nyxus - at 2006.11.30 01:22:00
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6. Extra Quickbar - in Player Features and Ideas Discussion [original thread]
Agree completely. I always thought that was what the constellation map that you can toggle on the right hand side of teh screen should be used for. Nyxus Originally by: keepiru I cant imagine a stronger signal of how pants 3/4 of new BS...
- by Nyxus - at 2006.11.27 04:45:00
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7. EVE is sick - in Player Features and Ideas Discussion [original thread]
Ithildin - Wow. Just wow. Great post. This is one of *THE* problems with Eve right now. You just don't have to defend unless your enemy brings a HUGE gang with Dreads. If you are in a POS you are 100% safe from everything other than 15 Dreads. Y...
- by Nyxus - at 2006.11.20 18:48:00
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8. Improved HUD (pics inside) - in Player Features and Ideas Discussion [original thread]
/signzored! More info is good! Nyxus
- by Nyxus - at 2005.10.12 12:58:00
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9. Death of the Level Four Solo'er :No more casual gameplay??? - in Player Features and Ideas Discussion [original thread]
Solo Play = Good Solo play in high sec empire that provides greater income with rare minerals better than 98% of any other isk making activity in game? = teh badness Combine it with a Battleship that only required 500sp in missiles to use effect...
- by Nyxus - at 2005.05.21 06:14:00
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10. The New World Order(ish) - in Player Features and Ideas Discussion [original thread]
Edited by: Nyxus on 23/02/2005 14:37:42 Large swaths of 0.0 all around empire with as many gates as say, Jita, would be perfect. No chokepoints right at Empire. Those should be rimward, to give small/medium corps a place to grow. Besides, thos...
- by Nyxus - at 2005.02.23 14:36:00
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