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581. Please add a feature to alert me when market orders are complete - in Player Features and Ideas Discussion [original thread]
I wouldn't mind a more intuitive, holographic map as seen in some of the older trailers (Scope broadcasts ftw). Not part of the discussion though; just an idle musing. I, however, use Aura (mobile app) and it gives me a lot of notifications; righ...
- by Nomistrav - at 2012.03.16 12:52:00
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582. High sec Cap ships/ mini cap ships - in Player Features and Ideas Discussion [original thread]
Kata Amentis wrote: If you want to see more capital vessels in highsec you'll need to come up with a reason for them to exist, something that is needed that makes the world of New Eden a better place to exist, fight and hop/skip/jump in. Then ...
- by Nomistrav - at 2012.03.16 12:48:00
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583. Miner Mini-Games? - in Player Features and Ideas Discussion [original thread]
First of all, Guidelines: Please do not just post "no" or "-1". Explain why, ask questions, propose ideas. Please do not just post "yes" or "+1". Explain why, ask questions, propose ideas. Please do not make mention of the thread/discussion being...
- by Nomistrav - at 2012.03.16 12:40:00
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584. Some ideas for the Aurum Noble Exchange Store and apparel that could make the st... - in Player Features and Ideas Discussion [original thread]
Throw in long-hair for male characters. I'd spend aurum (or whatever the hell they call it) to get something at least similar to my original character picture pre-Incarna.
- by Nomistrav - at 2012.03.14 04:17:00
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585. the Hyperion sucks... armor tanking seems to suck - in Player Features and Ideas Discussion [original thread]
I have two ships which I have used for level 4 missions/plexing. A Proteus. A Federation Navy Megathron. I -almost- lost the Megathron with complete T2 gear, drones, etc. Proteus remained stable with a -medium- repper going no-matter what. Fact ...
- by Nomistrav - at 2012.03.14 04:12:00
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586. 1000 Paper-cuts Addition - in Player Features and Ideas Discussion [original thread]
Toss this in with the 1000 paper-cuts ideas. Any chance we can get comma's to separate the numerical values in the in-game calculator? Get's confusing seeing all those zeroes. While we're on the topic, any chance we could have multiple calculato...
- by Nomistrav - at 2012.03.13 12:52:00
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587. Bringing Back The Gallente - in Player Features and Ideas Discussion [original thread]
Kitt JT wrote: this shows how much you understand about pvp. If you spent more time shooting spaceships, maybe you'd know why. I fly hml drakes often. The battlecruiser I'm afraid of is the brutix (although admitedly, i havent dueled a talo...
- by Nomistrav - at 2012.03.10 01:58:00
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588. Bringing Back The Gallente - in Player Features and Ideas Discussion [original thread]
Forgot to add the permanently set Thermal and Kinetic damage which are the two most easily tanked resistances both on shields and armor. Hybrids can't perform to the same degree as Amarr as many times there are gaping holes of EM in many ships' ba...
- by Nomistrav - at 2012.03.04 11:42:00
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589. Bringing Back The Gallente - in Player Features and Ideas Discussion [original thread]
On top of the Drone nerf I forgotten to mention the nerf to Sensor Dampeners. CCP has a tendency to over-do their nerfs (exception of the dramiel which people have found a way to fit around the nerf) so Gallente really do need -something- to put t...
- by Nomistrav - at 2012.03.03 23:39:00
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590. Bringing Back The Gallente - in Player Features and Ideas Discussion [original thread]
I participated in the Catch War back in 2010 with Gallentean/Amarr vessels, most notably the Deimos which has been adamantly referenced by myself as being the worst ship I've ever had the misfortune to use because of it's tenacity in being un-usab...
- by Nomistrav - at 2012.03.03 20:02:00
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591. Bringing Back The Gallente - in Player Features and Ideas Discussion [original thread]
According to E-ON, the top 10 ships being used both being destroyed and doing the destroying consisted mostly of Minmatar/Caldari ships with Drakes and Hurricanes being the top two. It's no secret that the cookie-cutter fits of these two races hav...
- by Nomistrav - at 2012.03.01 06:23:00
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592. 30m SP Combat Pilot Looking for Nullsec Home - in Alliance and Corporation Recruitment Center [original thread]
For those of you who have not received a reply regarding who I will be joining; I am still researching the absolutely -vast- amounts of messages and responses here in the forum. I'm about half-way done so far. If you're curious as to what that re...
- by Nomistrav - at 2012.02.29 13:50:00
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593. 30m SP Combat Pilot Looking for Nullsec Home - in Alliance and Corporation Recruitment Center [original thread]
Skills almost entirely in Gallente Ships and Hybrid Weaponry. I have been in null-sec alliances: Curatores Veritatis Alliance, Fear Th3 Vampires, and Initiative Mercenaries. This can be readily seen via my employment history, so please check stand...
- by Nomistrav - at 2012.02.27 15:13:00
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594. Non-bomber T2 Destroyer Discussion - in Player Features and Ideas Discussion [original thread]
The destroyer you are talking about is already existing and it is called Flycatcher. It shoots easily up to 50 km and it has a bonus which eases killing fast, low signature targets. What else do you need? I had mentioned this earlier as the Flyca...
- by Nomistrav - at 2012.02.25 02:55:00
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595. Battlefield Situational Awareness - Need more of it - in Player Features and Ideas Discussion [original thread]
You do realize that the moment any fleet see's a bunch of Drakes following a single Nighthawk they're going to go batshit and primary the absolute **** out of him because he's both the FC -and- the anchor, right? I think having an "Arm Chair FC", ...
- by Nomistrav - at 2012.02.25 02:48:00
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596. Engine/Propulsion noise. - in Player Features and Ideas Discussion [original thread]
I politely counter your almost entirely invalid argument (it's a game, and I've already given your thread my support) with the fact that... You're in a pod. Seeing your ship through an external camera that is -not- connected to your ship. Let's t...
- by Nomistrav - at 2012.02.24 15:08:00
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597. Non-bomber T2 Destroyer Discussion - in Player Features and Ideas Discussion [original thread]
Bubanni wrote: Nomistrav wrote: Bubanni wrote: an anti-interceptor concept is nice... there plenty of other ships that can do that... but they would lack what im proposeing now... High tracking, very low dps (frigate level) very long ran...
- by Nomistrav - at 2012.02.24 12:33:00
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598. Engine/Propulsion noise. - in Player Features and Ideas Discussion [original thread]
Realistically speaking, you wouldn't hear it. Then again, you wouldn't hear the turrets or the annoying drone of an Armor Repairer either. Sure, I'll bite. +1. I would also like to see the different effects mentioned as well; would definitely add...
- by Nomistrav - at 2012.02.24 12:25:00
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599. Non-bomber T2 Destroyer Discussion - in Player Features and Ideas Discussion [original thread]
Bubanni wrote: an anti-interceptor concept is nice... there plenty of other ships that can do that... but they would lack what im proposeing now... High tracking, very low dps (frigate level) very long range... 30km+ even with (should be like ...
- by Nomistrav - at 2012.02.24 07:32:00
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600. Battlefield Situational Awareness - Need more of it - in Player Features and Ideas Discussion [original thread]
A similar feature was proposed to give Walking in Stations some form of necessity, an external holographic battlefield viewer for fleet commanders to remotely issue orders with their focus being entirely on fleet organization rather than organizat...
- by Nomistrav - at 2012.02.24 05:56:00
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