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121. Effective Security Status - in Features and Ideas Discussion [original thread]
Sec status and faction standing are for 2 different entities, CONCORD is sec status, caldari is caldaro standing. if caldari determined your sec status and the sec status of their systems, jita would be a 1.0 so its ONCORD saying its a no-no for...
- by Nariya Kentaya - at 2013.04.12 19:37:00
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122. THE CAT OUT OF THE BAG: Killing titans/supers at login - even in POS's. - in EVE General Discussion [original thread]
bufnitza calatoare wrote: obvious tactic to counter this is... don't log in your super cap with anyone not blue in local or better yet.. anyone you don't trust. Implying a level of intellgence for your average supercap pilot is above that of ...
- by Nariya Kentaya - at 2013.04.12 17:53:00
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123. CONCORD Probe Disruptor - in Features and Ideas Discussion [original thread]
monkfish2345 wrote: You could always consider, i dunno? working in a team ? whilst one PVP fitted ship might not be able to PVE as well as your dedicated carebear ship, i'm pretty sure 2 or 3 ships, even with tackle fitted would be able to co...
- by Nariya Kentaya - at 2013.04.12 17:45:00
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124. Character Name Changes - in Features and Ideas Discussion [original thread]
Choices made. and besides, just bcause their are expensive alternative for griefers, doesnt mean we should add in an option for them to have their cake and eat it too. right now the only way to "change your name" is to find a comarable character ...
- by Nariya Kentaya - at 2013.04.12 17:34:00
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125. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Tonto Auri wrote: CCP Rise wrote: We, along with many players, feel that this an exciting direction for Amarr. I would ask that you guys accept this draft as more or less set You won't find enough morons here to get off with this idea. Lea...
- by Nariya Kentaya - at 2013.04.12 17:26:00
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126. Spacescape! - in EVE General Discussion [original thread]
Well, judging by the replies theyve gotten in many of the BS rebalance threads, they probably realize that what they have planned will **** EVERYONE off, so they are not releasing the info, hoping to get as much cash from resubs as possible upon r...
- by Nariya Kentaya - at 2013.04.11 23:50:00
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127. New Player Improvements in Odyssey? - in EVE General Discussion [original thread]
Sven Viko VIkolander wrote: I am of the opinion that the New Player Experience needs continual improvement, and that this is so important that every dev should stop what they are doing right now and change the NPE until it is as close to perfe...
- by Nariya Kentaya - at 2013.04.11 23:49:00
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128. Battleship revamp - in EVE General Discussion [original thread]
Roime wrote: CCP had the opportunity to revitalize the battleship class and make them viable in combat, they did not. The revamp is primarily just changing ship stats for changes sake, and blurring the racial traits. And nailing amarr in...
- by Nariya Kentaya - at 2013.04.11 07:14:00
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129. Space Shuttle Wreckage - in EVE General Discussion [original thread]
Jace Errata wrote: You kind of have to wonder how tall the people who used it were. I have a screenshot of my Hurricane parked next to it somewhere, and it's ******* gigantic - yet it only appears to have the one deck. *cough*terrible miscal...
- by Nariya Kentaya - at 2013.04.11 07:11:00
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130. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Gordon Esil wrote: If Abaddon is losing 1% resist at least make up for it with extra low slot to be able to either tank it or add cap recharger mod or damage mod to make up for the lost tank Same goes for the Apocalypse, removed the cap use bo...
- by Nariya Kentaya - at 2013.04.11 07:05:00
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131. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Neuts are not weapons unless you consider ECM modules, TDs, Sensor Dampeners, Scrams and Webs to be weapons as well. If you do consider those to be weapons, then I'm just not sure what to say. Weapons are defined as som...
- by Nariya Kentaya - at 2013.04.10 04:33:00
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132. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Kerdrak wrote: Jezza McWaffle wrote: Why cant we keep dem lasers for Amarr and just reduce their cap consumption. T1 BS doing a Curses and Bhalls work seems wrong to me. My suggestion: Geddon - DPS boat via drones and lasers (like before) ...
- by Nariya Kentaya - at 2013.04.09 21:06:00
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133. proof of non-training implants when buying character - in EVE General Discussion [original thread]
Super spikinator wrote: chuckfinleyrocks wrote: May not belong here, but when looking at characters links in the character bazaar, the links only show training implants, not any other kind of implants. hwo do we know when someone says they h...
- by Nariya Kentaya - at 2013.04.09 20:55:00
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134. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Lyron-Baktos wrote: I'll leave this right here: http://community.eveonline.com/news/dev-blogs/73530 By CCP Ytterbium Armageddon: this ship is performing well at the time being, and thus we have little reason to alter it. Apocalypse: is beh...
- by Nariya Kentaya - at 2013.04.09 19:37:00
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135. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Gordon Esil wrote: If the ngeddon stays the same with no effects, then I guess that will be the new "expensive" old-armageddon Its price will surely go high, but at least we still get the old geddon feeling with a bit of silver effects * I'm a ...
- by Nariya Kentaya - at 2013.04.09 06:07:00
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136. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
I just dont understand CCP's NEED to make every race have "something for everyone", Amarr are supposed to eb ALL ABOUT lasers and huge armor tanks, with occasional drones, it makes no sense for one of their main battle hulls at the battleship leve...
- by Nariya Kentaya - at 2013.04.08 21:30:00
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137. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Geddon used to be my favorite amarr battleship, changing it to a neut/drone ****-ship is just horrible, i liked the amarr lineup, but now i guess ill just go back to flying Legions, until they get nerfed to pointlessness.
- by Nariya Kentaya - at 2013.04.08 21:13:00
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138. POS mod drops - in EVE General Discussion [original thread]
Tau Cabalander wrote: True Sight wrote: I can confirm all of that, but I did think there was a chance of ships spilling out of ship maintenance arrays? Once upon a time when you destroyed a hangar, the ships did pop out. If the ships were ...
- by Nariya Kentaya - at 2013.04.08 21:06:00
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139. NO more selling PLEX - in Assembly Hall [original thread]
Fortis88 wrote: There should be no quick steps up. Period. Plex or otherwise. You don't legalize crime to prevent crime. Metaphorically speaking. And I am fine with purchasing PLEX with in game isk. Just not selling it in game to other players....
- by Nariya Kentaya - at 2013.04.08 21:02:00
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140. Minor probing/covert-ops tweaks - in Features and Ideas Discussion [original thread]
Azrael Dinn wrote: 7. ability scan down cloaked vessels. +1 Hakan MacTrew wrote: There are changes coming to scanning in Odyssey. I suggest we wait and see what they are before this conversation continues. but like he says... changes ar...
- by Nariya Kentaya - at 2013.04.07 14:01:00
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