Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 70 80 90 100 200 300 400 |
781. Artillery Fitting - in Ships and Modules [original thread]
As I said in my "fix projectile" thread, lower Howitzer PG need, increase CPU need a little bit increase autos PG need, increase CPU need a little bit then change large autocannons to alphastrike weapons woahh, lots of fitting options for mi...
- by Nafri - at 2006.05.08 15:51:00
|
782. Can we plz have pure blastership as gall tier 3 BS? - in Ships and Modules [original thread]
Originally by: Kaell Meynn Ithildin... I think ya missed the boat on the RSD un-nerf. And I agree a damp RANGE and a railgun DAMAGE ship would be great. Oh, and fix the mega too. The blasters fix is a nice start, but it still needs work. ...
- by Nafri - at 2006.05.08 09:36:00
|
783. blackbird and ew - in Ships and Modules [original thread]
Originally by: X Chick Hello again just wandered as now ive set it up the jammers say optimum range 48km and fall off 15km why is it so short i thougt you could jam from over 100km. Some Caldari ships like rook, Blackbird and Scorpion ...
- by Nafri - at 2006.05.08 09:31:00
|
784. blackbird and ew - in Ships and Modules [original thread]
basicly its not possible to pirate in a Blackbird anymore the damage is too low to break a decent cruiser tank, and your jamming is reliable enough to nos him and kill him off with 3 launchers. Also enemy drones will kill you easily before you ...
- by Nafri - at 2006.05.08 08:36:00
|
785. Minnie Tier 2 BC \o/ - in Ships and Modules [original thread]
Originally by: Lorette Originally by: ragewind nice a minmatar ship that has been made in a factory not a junk yard, this holds out hope that the caldari may get a nice looking ship too Considering hes done the min/gall/amarr t...
- by Nafri - at 2006.05.08 08:34:00
|
786. The Minmatar Carriers - in Ships and Modules [original thread]
Originally by: Scalor Valentis Well we can see that carrier were pushhed out in hurry forom many things. Like the rampant bugs tey STILL got. Tux sed hes gona "look" into it soon I hope its REALY soon. as carrier become more and more ...
- by Nafri - at 2006.05.08 08:33:00
|
787. Can we get an official reply - Tier3 Battleships - in EVE General Discussion [original thread]
Originally by: Jim McGregor Originally by: babylonstew Edited by: babylonstew on 07/05/2006 15:35:35 Originally by: Chribba Amarr Stats Caldari Stats Gallente Stats Minmatar Stats something aint right with t...
- by Nafri - at 2006.05.07 15:50:00
|
788. new missile system in order? - in Ships and Modules [original thread]
Basicly, the only change we need is that missle also get effected by the speed of a normal BS. A Torpedo shouldnt be able to hit for full damage a BS within very close range, WHEN the BS is moving. Also cruise missles need to get their explosion...
- by Nafri - at 2006.05.07 12:53:00
|
789. new missile system in order? - in Ships and Modules [original thread]
Originally by: j0sephine "again i come back to the argument of "would you use a bomb to kill someone sitting 2 feet away from you"" Depends on the bomb, i suppose. Definitely not expert on things that go boom, but i think missiles that ...
- by Nafri - at 2006.05.07 12:42:00
|
790. Interclass ship balance - an approach - in Ships and Modules [original thread]
Originally by: Luc Boye Good ideas Nafri. I don't know if the maths of it are spot on, but it would bring back battleships to roaming gangs. Nowadays with hacs and interceptors, you don't really need anything else except for fleet fights. ...
- by Nafri - at 2006.05.06 19:57:00
|
791. Tux: Defender Missiles - in Ships and Modules [original thread]
Originally by: Kosakova Intrinnae i don't think a dedicated deffender slot is a good idea, when defenders were useful a year ago, no one was complaining. thy never been usefull Summertime - Campingtime!
- by Nafri - at 2006.05.06 11:32:00
|
792. Interclass ship balance - an approach - in Ships and Modules [original thread]
Originally by: Joerd Toastius What does "logical" have to do with balance? its balanced and logical Summertime - Campingtime!
- by Nafri - at 2006.05.06 00:55:00
|
793. No Pants Day - Today - in Out of Pod Experience [original thread]
/me puts pants on the head Summertime - Campingtime!
- by Nafri - at 2006.05.05 16:39:00
|
794. Blasters, artillery and more - in Ships and Modules [original thread]
Originally by: Rod Blaine Edited by: Rod Blaine on 05/05/2006 15:34:47 Edited by: Rod Blaine on 05/05/2006 15:34:10 Ok, I'd likr more explanation about what i made blue. And I'd like to hear your reaction to what I made orange. A...
- by Nafri - at 2006.05.05 15:45:00
|
795. The new Typhoon - Math class. - in Ships and Modules [original thread]
still worser than a dominix Summertime - Campingtime!
- by Nafri - at 2006.05.05 15:42:00
|
796. Interclass ship balance - an approach - in Ships and Modules [original thread]
Originally by: Triest I don't like this idea much at all. It's interesting conceptually, but what it comes down to is that smaller ship classes would have less and less of a role in fleet battles. Sure, you could get a bunch of frigates wi...
- by Nafri - at 2006.05.05 15:37:00
|
797. Interclass ship balance - an approach - in Ships and Modules [original thread]
Originally by: Montero you do realise that most intys do less than 50% of 250dps? I stated somewhere per gun, and a ceptor does more damage per gun than most BS Summertime - Campingtime!
- by Nafri - at 2006.05.05 15:33:00
|
798. Tier 2 minmatar Battlecruser - in EVE General Discussion [original thread]
very nice very nice Summertime - Campingtime!
- by Nafri - at 2006.05.05 13:59:00
|
799. Interclass ship balance - an approach - in Ships and Modules [original thread]
Interclass balance û an approach Since the beginning of Castor CCP tried to balance shipclasses. Their first project was to introduce tracking/sig resolution and the missle rebalance. I think the biggest flaw in this whole balancing is the fact ...
- by Nafri - at 2006.05.05 13:56:00
|
800. How about we just double the sensor strength of every ship? - in Ships and Modules [original thread]
Originally by: Gronsak Originally by: Nafri Originally by: Gronsak Edited by: Gronsak on 05/05/2006 09:47:03 why does everyone think you need to jam your target constantly to win? i only need 1 jam in the whole fight t...
- by Nafri - at 2006.05.05 12:19:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |