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1. Sticky:EVE Online: Crucible 1.1 deployment thread - in EVE Information Portal [original thread]
Hannott Thanos wrote: Then this **** happens. Experimental, limited and prototype MWD? Make them all prototype I say! "Quad LiF Fueled Booster Rockets" => "Prototype 100MN MicroWarpdrive I" "Y-T8 Overcharged Hydrocarbon Microwarpdrive" =>...
- by Mjana - at 2012.01.24 11:06:00
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2. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Dark Abyssius wrote: 2. Also regarding stargates, would it be possible to add a separate effect for incoming ships rather than using the same effect for both incoming and outgoing. Something that looks like the gate is actually capturing an inc...
- by Mjana - at 2011.11.19 18:09:00
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3. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
EDIT: forum ate my post agaaaaain, reposting now...
- by Mjana - at 2011.11.19 17:57:00
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4. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
Ranger 1 wrote: The individual shots themselves don't arc, but the burst "appears" to arc across the sky as the gun is tracking the target. Yes, that's the situation right now on TQ afaik. So the solution for artillery would be to have the s...
- by Mjana - at 2011.11.19 17:08:00
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5. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
Nova Fox wrote: Then finally ever considered giving a bending line for the autocannons? "Firing Arcs" faster the target higher the bend? not sure how much more backend that would require though. You can probably do a modification of this for hy...
- by Mjana - at 2011.11.18 17:40:00
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6. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
Damion Rayne wrote: Jarnis McPieksu wrote: Would it really add that much to include a single bit (hit/miss) to the information your client receives about shots around you that are not directed at you? I mean, the client must already receive...
- by Mjana - at 2011.11.18 17:11:00
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7. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
*picking up jaw from the floor* Are you f*** kidding me? You are awesome!!!111 Being a programmer myself, I'm really impressed you pull all that off in just tree weeks. Especially considering that you were maybe not as familiar with the EVE cod...
- by Mjana - at 2011.11.18 16:17:00
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8. Sticky:New dev blog: Asking for directions - in EVE Information Portal [original thread]
Vincent Athena wrote: lachrymus wrote: Draahk Chimera wrote: This is great. Immersion for the win. Now for your next project can you make it so ships dont rotate to an imaginary plane when not moving? Partly for immersion reasons partly f...
- by Mjana - at 2011.11.17 16:52:00
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9. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
CCP Mandrake wrote: I had been thinking of adding an option to the launcher settings that when set, the launcher window would not pop up unless there was an update. I decided against it at this stage as once set, it would lock you out of the la...
- by Mjana - at 2011.11.10 14:54:00
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10. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
EDIT: oh great, forum ate my post again...
- by Mjana - at 2011.11.10 14:29:00
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11. Sticky:New dev blog: Generic Patcher and Multi payload installer - in EVE Information Portal [original thread]
Lutz Major wrote: CCP Atropos wrote: Yes, there was more information here, but I think the editing truncated it for brevity. You are correct, it is a FAT32 limit, which is why I mentioned HFS+, in an earlier post, not having this problem. We...
- by Mjana - at 2011.10.13 19:51:00
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12. Sticky:New dev blog: Generic Patcher and Multi payload installer - in EVE Information Portal [original thread]
CCP Atropos wrote: we're constantly working on improvements, such as multi language language support for the installer, patcher and Repair Tool, If you're already working on that, please also fix the following two language-settings-related p...
- by Mjana - at 2011.10.13 11:09:00
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13. New Dev Blog: Littlethings4lyfe - in EVE Information Portal [original thread]
Originally by: CCP Soundwave Originally by: Archestratidas >>The show info page wonÆt show another players standing to EVERYTHING IN THE UNIVERSE. From now on, it will only display standings relevant to you. This basically li...
- by Mjana - at 2011.05.19 08:44:00
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14. New Dev Blog: Introducing Time Dilation - in EVE Information Portal [original thread]
Originally by: Wrathful Hawk Originally by: Mjana How will you handle the change of time dilation factor in regard to long-running modules (like Ice Harvesters and possibly Cynos)? Ice Miners in pew pew? Pics or GTFO :D We...
- by Mjana - at 2011.04.22 13:45:00
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15. New Dev Blog: Introducing Time Dilation - in EVE Information Portal [original thread]
How will you handle the change of time dilation factor in regard to long-running modules (like Ice Harvesters and possibly Cynos)? With long-running modules, you will have to change the "speed" of the cycle during a cycle, and reflect this change ...
- by Mjana - at 2011.04.22 13:33:00
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16. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
Edited by: Mjana on 17/12/2010 10:11:56 Originally by: CCP Spitfire Originally by: Clansworth While you're looking at UI rearrangement, can we get the HUD to shift to the left or right when the 'focus' is moved? for dual monito...
- by Mjana - at 2010.12.17 10:08:00
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17. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
Originally by: Wacktopia Please make it an option to have the NeoCom on the left still. I dread the thought of trying to click it without over-shooting to the task bar. My thoughts exactely Since the "borderless window" option was in...
- by Mjana - at 2010.12.16 22:46:00
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18. New Dev Blog: Raging On - in EVE Information Portal [original thread]
Originally by: Gneissgrinder Edited by: Gneissgrinder on 13/12/2010 17:40:08 Edited by: Gneissgrinder on 13/12/2010 17:39:37 hmmmm is this an informal reply to the following 3 part article on www.evenews24.com ??? hmmmmmm Link ...
- by Mjana - at 2010.12.14 14:56:00
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19. New Dev Blog: EVE Online: Commissioned Officer Edition - in EVE Information Portal [original thread]
Quote: But itÆs a booster? What if you get killed? If you are podded within your first 30 days, just petition the GMs and they will graciously restore your booster for you. If youÆre a new player, itÆs a great way to learn the customer servi...
- by Mjana - at 2010.11.15 18:37:00
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20. New Dev Blog: CSM5 Election -- The Results Are In! - in EVE Information Portal [original thread]
Originally by: Zenst 30 8598 21.80% 21.80% of the TOTAL VOTES by 30 day old characters [...] As I read it, 21.80% of the votes were cast by accounts being >=30 and <250 days old. As stated in the Devblog, accounts younger...
- by Mjana - at 2010.05.27 14:37:00
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