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1. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Seranova Farreach wrote: Misanth wrote: Daneel Trevize wrote: D3vastator wrote: Aaron Greil wrote: Please post the fits where an ishkur out dps and out tanks a tengu. Then we'll laugh at how failfit your tengu must be to be outclas...
- by Misanth - at 2012.09.19 01:50:00
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2. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Laura Dexx wrote: Misanth wrote: And Gila. But yah, it's quite a weird decision by CCP to do a generalised weapon type nerf, rather than looking what causes the will to do the nerf to begin with. One is how a certain fairly-low-damage-and-w...
- by Misanth - at 2012.09.19 01:23:00
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3. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Adriel Malakai wrote: Pink Marshmellow wrote: Watch me fit all my ships with tracking disruptors. Watch everyone fit tracking disruptors on their ship. Watch everyone whine that they can't kill each other or its taking forever. CCP ner...
- by Misanth - at 2012.09.19 01:04:00
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4. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Ana Fox wrote: Proletariat Tingtango wrote: So hey look, I hated drakefleet and i dont mind the pvp ramifications, but what am I supposed to make money with in nullsec as a low-sp pilot? I can salvage off of kinder vets sometimes, but that's...
- by Misanth - at 2012.09.19 00:42:00
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5. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Hans Jagerblitzen wrote: Liang Nuren wrote: Those ships are getting their skulls cracked by the nerfhammer in order to make room for other ships to be flown. It really is necessary, and your response is a perfect example of how individual p...
- by Misanth - at 2012.09.18 23:42:00
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6. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Daneel Trevize wrote: D3vastator wrote: Aaron Greil wrote: Please post the fits where an ishkur out dps and out tanks a tengu. Then we'll laugh at how failfit your tengu must be to be outclassed by an assault frig. Level 4s are meant to...
- by Misanth - at 2012.09.18 23:27:00
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7. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Asmodes Reynolds wrote: confirming that ccp is to incompetent to balance their game properly, instead of having unique in vastly different mechanics for their weapons systems and tanking modules to make the game exciting and engaging, where the...
- by Misanth - at 2012.09.18 23:01:00
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8. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Aglais wrote: Haquer wrote: Let's pull up the top 20 page on eve-kill dot net RankWeaponsKills 1Heavy Missile Launcher II78177 2425mm AutoCannon II20772 3Heavy Pulse Laser II15799 Yeah, you're pretty much full of ****. Heavy missiles a...
- by Misanth - at 2012.09.18 22:55:00
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9. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Liang Nuren wrote: These changes make both TEs and TDs both must-have modules for every ship. They need a nerf. -Liang * TE need a nerf in it's present state (that's the main reason of the revival and popularity of Minmatar, not AC's or the...
- by Misanth - at 2012.09.18 22:48:00
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10. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Malcanis wrote: Hans Jagerblitzen wrote: War Kitten wrote: If you're going to compare long range guns and HMLs, use the long range tech II ammo in the HML too. Then do your graphs again with CN scourge vs. CN antimatter and Navy MF. At ...
- by Misanth - at 2012.09.18 22:09:00
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11. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Metal Icarus wrote: Like the curse wasn't awesome enough.... It's not as great as it once was, but it is good. And it would be near it's old power, if the TD changes come through.. was thinking the same.
- by Misanth - at 2012.09.18 22:03:00
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12. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Ashera Yune wrote: Why don't you stop thinking about just the drake and tengu and consider the other ships that use Heavy missiles: Caracal Bellicose(future suggestion by CCP) Navy Caracal Nighthawk Rook Cerberus What I don't like is the bla...
- by Misanth - at 2012.09.18 21:46:00
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13. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Lord MuffloN wrote: Misanth wrote: Making TD's work against missiles is a major mistake too btw. I like the idea of having a TD-ish mechanic work against missiles, that is not a bad thing per se. But when you make missiles affected by TD the...
- by Misanth - at 2012.09.18 21:12:00
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14. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Ravcharas wrote: Michael Harari wrote: Ravcharas wrote: Michael Harari wrote: Also making TDs affect missiles is goddamn ********. Now there is literally NO situation in which you dont want TDs fitted and there is NO counter to someon...
- by Misanth - at 2012.09.18 20:57:00
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15. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Takeshi Yamato wrote: Here are some raw numbers useful for understanding the proposed HML, beam laser and artillery changes: 250mm Railgun II with Spike: DPS: 20 Alpha: 92 Optimal: 65 km Falloff: 15 km Cap/sec: -1.1 PG: 187.2 CPU: 31.5 He...
- by Misanth - at 2012.09.18 20:47:00
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16. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Making TD's work against missiles is a major mistake too btw. I like the idea of having a TD-ish mechanic work against missiles, that is not a bad thing per se. But when you make missiles affected by TD then you have a nobrainer to fit TD on every...
- by Misanth - at 2012.09.18 15:45:00
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17. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
It's a bloody joke that CCP keeps balancing this game around fleet combat. Even if you'd argue that fleet combat is the ultimate "goal" in EVE, it's still lag riddled and so full of pilots + potential varieties/different roles/segmets of the fleet...
- by Misanth - at 2012.09.18 15:27:00
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18. A plan to give balance to cloaking (Images) - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: I hate you for dredging this up again. Oops, sorry to do (as well). Had this linked to me, posted replies, then noticed dates. It's quite relevant tho, wtih the CSM **** coming up, and the CSM minutes having that pants on *...
- by Misanth - at 2012.03.03 14:04:00
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19. A plan to give balance to cloaking (Images) - in Player Features and Ideas Discussion [original thread]
Lucien Visteen wrote: I'm not talking about intel gathering in WH's here. That is done in a completely different manner cause of system mechanics. Im talking about intel gathering in 0.0, because of system mechanics. In a cov-op, with a cov-op...
- by Misanth - at 2012.03.03 13:51:00
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20. A plan to give balance to cloaking (Images) - in Player Features and Ideas Discussion [original thread]
Anshio Tamark wrote: There is no need for change to cloaks at all. They are probably the most balanced element in the game, and the only thing CCP doesn't need to work on balancing. You take no risk, so you get no reward. They make it possible ...
- by Misanth - at 2012.03.03 12:50:00
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